Modding:Block Json Properties: Difference between revisions

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Attributes that define additional rendering information.
Attributes that define additional rendering information.
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    <td scope="row"><div class="tt" data-tt-id="p_alist_tintinventory" data-tt-parent="p_attributes_render">ignoreTintInventory</div></td>
    <td>boolean</td>
    <td>-</td>
    <td>If true, does not apply texture tints to the block model as an inventory item.</td>
    <td>soil</td>
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    <td scope="row"><div class="tt" data-tt-id="p_alist_mechpower" data-tt-parent="p_attributes_render">mechancialPower</div></td>
    <td>boolean</td>
    <td>-</td>
    <td>A special category of values reserved for mechanical power. Currently only "renderer" is used by the angled gears block to determine which combination of gears to render.</td>
    <td>angledgears</td>
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    <td scope="row"><div class="tt" data-tt-id="p_alist_pushvec" data-tt-parent="p_attributes_render">pushVector</div></td>
    <td>vector coordinates</td>
    <td>-</td>
    <td>Allows the vector shape of a block to be altered for slopes.</td>
    <td>lava, water</td>
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<td scope="row"><div class="tt" data-tt-id="p_attributes_misc" data-tt-parent="root">(Misc Attributes)</div></td>
<td scope="row"><div class="tt" data-tt-id="p_attributes_misc" data-tt-parent="root">(Misc Attributes)</div></td>