Modding:Block Json Properties: Difference between revisions

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     <td>If true, applies a low contrast shader to a block.</td>
     <td>If true, applies a low contrast shader to a block.</td>
     <td>snow</td>
     <td>snow</td>
  </tr>
  <tr>
    <td scope="row"><div class="tt" data-tt-id="p_vfreflective" data-tt-parent="p_vertexflags">reflective</div></td>
    <td>boolean</td>
    <td>false</td>
    <td>If true, applies a reflective shader effect to a block.</td>
    <td>snow</td>
  </tr>
  <tr>
    <td scope="row"><div class="tt" data-tt-id="p_waterwave" data-tt-parent="p_vertexflags">waterWave</div></td>
    <td>boolean</td>
    <td>false</td>
    <td>If true, applies the water wave effect to block.</td>
    <td>waterlily</td>
   </tr>
   </tr>
   <tr>
   <tr>
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     <td>boolean</td>
     <td>boolean</td>
     <td>false</td>
     <td>false</td>
    <td>If true, applies the water wave effect to block.</td>
    <td>waterlily</td>
  </tr>
  <tr>
    <td scope="row"><div class="tt" data-tt-id="p_zoffset" data-tt-parent="p_vertexflags">sOffset</div></td>
    <td>boolean</td>
    <td>number</td>
     <td>If true, applies the water wave effect to block.</td>
     <td>If true, applies the water wave effect to block.</td>
     <td>waterlily</td>
     <td>waterlily</td>