Modding:Block Json Properties: Difference between revisions

From Vintage Story Wiki
no edit summary
No edit summary
No edit summary
Line 1,346: Line 1,346:
     <td></td>
     <td></td>
     <td>2</td>
     <td>2</td>
     <td>Culls all faces that are adjacent to opaque faces and faces adjacent to blocks of the same id.</td>
     <td>Culls all faces that are adjacent to opaque faces and faces adjacent to blocks of the same id (Example usage: Ice blocks).</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 1,352: Line 1,352:
     <td></td>
     <td></td>
     <td>3</td>
     <td>3</td>
     <td>Culls all faces that are adjacent to opaque faces and the bottom, east or south faces adjacent to blocks of the same id. This causes to still leave one single face inbetween instead of 2, eliminating any z-fighting.</td>
     <td>Culls all faces that are adjacent to opaque faces and the bottom, east or south faces adjacent to blocks of the same id. This causes to still leave one single face in between instead of 2, eliminating any z-fighting.</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 1,358: Line 1,358:
     <td></td>
     <td></td>
     <td>4</td>
     <td>4</td>
     <td>Same as Merge but checks for equal material.</td>
     <td>Same as Merge but checks for equal material (Example usage: Plain glass and all colored glass blocks).</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 1,364: Line 1,364:
     <td></td>
     <td></td>
     <td>5</td>
     <td>5</td>
     <td>Same as Collapse but checks for equal material.</td>
     <td>Same as Collapse but checks for equal material (Example usage: All leaves blocks).</td>
   </tr>
   </tr>
   <tr>
   <tr>
Confirmedusers, Bureaucrats, editor, Administrators
1,778

edits