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<table id="treeviewtable" class="table table-bordered tt-table" style='table-layout: fixed'> | <table id="treeviewtable" class="table table-bordered tt-table" style='table-layout: fixed'> | ||
<tr | <tr> | ||
<th width='300' align='left'>Property</th> | <th width='300' align='left'>Property</th> | ||
<th width='200' align='left'>Type</th> | <th width='200' align='left'>Type</th> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
<td colspan="4" | <td colspan="4" class="propHeader"><b>Core (no byType available)</b></td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
<td colspan="4" | <td colspan="4" class="propHeader"><b>Specific</b></td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td scope="row"><div class="tt" data-tt-id="p_behaviors_info" data-tt-parent="p_behaviors" data-invisible="true"></div></td> | <td scope="row"><div class="tt" data-tt-id="p_behaviors_info" data-tt-parent="p_behaviors" data-invisible="true"></div></td> | ||
<td colspan="3"> | <td colspan="3"> | ||
Here is an overview of | Here is an overview of most exisiting behaviors, if you want to create your own custom behavior you can read [[Adding Block Behavior]]. | ||
To see all of the current behaviors in the game see [[Json:block:behaviors|All Block Behaviors]] | |||
{{:json:block:behavior}} | {{:json:block:behavior}} | ||
</td> | </td> | ||
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Same examples of resistance's values used in VintageStory: | Same examples of resistance's values used in VintageStory: | ||
<table class="wikitable"> | <table class="wikitable"> | ||
<tr style="background-color: | <tr style="background-color: rgba(0,0,0,0.2);"> | ||
<th style="background-color: | <th style="background-color: rgba(0,0,0,0.2);">Block</th> | ||
<th style="background-color: | <th style="background-color: rgba(0,0,0,0.2);">Value</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td colspan="3"> | <td colspan="3"> | ||
<table class="wikitable"> | <table class="wikitable"> | ||
<tr style="background-color: | <tr style="background-color: rgba(0,0,0,0.2);"> | ||
<th style="background-color: | <th style="background-color: rgba(0,0,0,0.2);">Tier</th> | ||
<th style="background-color: | <th style="background-color: rgba(0,0,0,0.2);">Ores</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td colspan="3"> | <td colspan="3"> | ||
<table class="wikitable"> | <table class="wikitable"> | ||
<tr style="background-color: | <tr style="background-color: rgba(0,0,0,0.2);"> | ||
<th style="background-color: | <th style="background-color: rgba(0,0,0,0.2);">Value</th> | ||
<th style="background-color: | <th style="background-color: rgba(0,0,0,0.2);">Effect (Blocks)</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td colspan="3"> | <td colspan="3"> | ||
<table class="wikitable"> | <table class="wikitable"> | ||
<tr style="background-color: | <tr style="background-color: rgba(0,0,0,0.2);"> | ||
<th style="background-color: | <th style="background-color: rgba(0,0,0,0.2);">Value</th> | ||
<th style="background-color: | <th style="background-color: rgba(0,0,0,0.2);">Effect</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td colspan="3"> | <td colspan="3"> | ||
<table class="wikitable"> | <table class="wikitable"> | ||
<tr style="background-color: | <tr style="background-color: rgba(0,0,0,0.2);"> | ||
<th style="background-color: | <th style="background-color: rgba(0,0,0,0.2);">Blocks</th> | ||
<th style="background-color: | <th style="background-color: rgba(0,0,0,0.2);">Value</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td colspan="3"> | <td colspan="3"> | ||
<table class="wikitable"> | <table class="wikitable"> | ||
<tr style="background-color: | <tr style="background-color: rgba(0,0,0,0.2);"> | ||
<th style="background-color: | <th style="background-color: rgba(0,0,0,0.2);">Blocks</th> | ||
<th style="background-color: | <th style="background-color: rgba(0,0,0,0.2);">Value</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td colspan="3"> | <td colspan="3"> | ||
<table class="wikitable"> | <table class="wikitable"> | ||
<tr style="background-color: | <tr style="background-color: rgba(0,0,0,0.2);"> | ||
<th style="background-color: | <th style="background-color: rgba(0,0,0,0.2);">Blocks</th> | ||
<th style="background-color: | <th style="background-color: rgba(0,0,0,0.2);">Value</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<table class="wikitable"> | <table class="wikitable"> | ||
<tr style="background-color: | <tr style="background-color: rgba(0,0,0,0.2);"> | ||
<th style="background-color: | <th style="background-color: rgba(0,0,0,0.2);">Property</th> | ||
<th style="background-color: | <th style="background-color: rgba(0,0,0,0.2);">Default</th> | ||
<th style="background-color: | <th style="background-color: rgba(0,0,0,0.2);">Explanation</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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'''''var''''': How much the drop rate can vary. Meaning the drop rate can be <code>avg - var</code> at minimum and <code>age + var</code> at maximum. | '''''var''''': How much the drop rate can vary. Meaning the drop rate can be <code>avg - var</code> at minimum and <code>age + var</code> at maximum. | ||
For more information see [[NatFloat]] page. | |||
---- | ---- | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
<td colspan="4" | <td colspan="4" class="propHeader"><b>Common</b></td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
<td colspan="4" | <td colspan="4" class="propHeader"><b>Rendering</b></td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td>key: string, value: object</td> | <td>key: string, value: object</td> | ||
<td></td> | <td></td> | ||
<td>The texture definitions for the block as seen in the world, when dropped on the ground or held in the hand.</td> | <td>The texture definitions for the block as seen in the world, when dropped on the ground or held in the hand. Within a mod, to refer to a texture from the base game, prefix the path with "game:" (i.e. base: "game:path/to/texture") </td> | ||
</tr> | </tr> | ||
<tr> | <tr> |