Modding:Basic Modding Examples: Difference between revisions

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(Created page with "A large amount of game content is freely modifiable through editing text files. If you feel like tinkering around, just open your assets folder. To locate it under windows, hi...")
 
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Inside the assets folder, navigate to worldgen/terrain/standard. Copy aside the landforms.json so you have a backup, then open the landforms.json. Remove everything in this file and paste in the following text:
Inside the assets folder, navigate to worldgen/terrain/standard. Copy aside the landforms.json so you have a backup, then open the landforms.json. Remove everything in this file and paste in the following text:
<pre><code>
<pre>
{
{
code: "landforms",
code: "landforms",
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]
]
}
}
</code></pre>
</pre>


Now next time you create a new survival world, the entire world is made of humongous mountains. Congratulations, you can now officially call yourself a modder!  
Now next time you create a new survival world, the entire world is made of humongous mountains. Congratulations, you can now officially call yourself a modder!  
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