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Ninjanomnom (talk | contribs) (Updates wolf example to current code) |
Ninjanomnom (talk | contribs) (Updates worldgen example to current version) |
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== Playing around with world generation == | == Playing around with world generation == | ||
Inside the assets folder, navigate to worldgen/ | Inside the assets folder, navigate to <code>assets/survival/worldgen/</code>. Copy aside the landforms.json so you have a backup, then open the landforms.json. Remove everything in this file and paste in the following text: | ||
<pre> | <pre> | ||
{ | { | ||
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"comment": "humongous mountains with caverns in them", | "comment": "humongous mountains with caverns in them", | ||
"hexcolor": "#5BC184", | "hexcolor": "#5BC184", | ||
"weight": | "weight": 1.5, | ||
"useClimateMap": false, | "useClimateMap": false, | ||
"terrainOctaves": [ | "terrainOctaves": [0, 0, 0, 1, 1, 1, 1, 0.6, 0.15], | ||
"terrainOctaveThresholds": [ | "terrainOctaveThresholds": [0, 0, 0, 0.5, 0, 0, 0, 0, 0], | ||
"terrainYKeyPositions": [ | "terrainYKeyPositions": [0.000, 0.330, 0.370, 0.420, 0.430, 0.500, 0.600, 0.700, 1.000], | ||
"terrainYKeyThresholds": [1, | "terrainYKeyThresholds": [1.000, 1.000, 0.870, 0.840, 0.700, 0.940, 1.000, 1.000, 0.000] | ||
}, | }, | ||
] | ] |