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This is the texture we gonna use [[File:Wand.png]]. | This is the texture we gonna use [[File:Wand.png]]. | ||
In order to use the texture we need to put it at the right place. Therefore create the following folders in your workspace <code>assets/mywandmod/textures/item/<code>. Now rename the texture to <code>wand.png</code> and place it in there. | In order to use the texture we need to put it at the right place. Therefore create the following folders in your workspace <code>assets/mywandmod/textures/item/</code>. Now rename the texture to <code>wand.png</code> and place it in there. | ||
== The Item File == | == The Item File == | ||
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There is only one thing left. We need to create a zip file of the assets folder inside your workspace. Either you use an external program (such as WinRAR or 7Zip) or you right-click the <code>assets</code> folder and hit '''Send To''' -> '''Compressed (zipped) folder'''. Eventually you can rename the zip file to <code>MyWandMod.zip</code>. The zip file can be either used for testing purposes or you can send it to other people so they can use it as well. | There is only one thing left. We need to create a zip file of the assets folder inside your workspace. Either you use an external program (such as WinRAR or 7Zip) or you right-click the <code>assets</code> folder and hit '''Send To''' -> '''Compressed (zipped) folder'''. Eventually you can rename the zip file to <code>MyWandMod.zip</code>. The zip file can be either used for testing purposes or you can send it to other people so they can use it as well. | ||
[ | Furthermore you need to add a <code>modinfo.json</code> file, check out [[Game_Content_Mod|this tutorial]]. | ||
[https://wiki.vintagestory.at/images/e/ec/MyWandMod.zip MyWandMod.zip] | |||
To install the mod, navigate to the [[Vintagestory folder]] and place it inside the mods folder. | To install the mod, navigate to the [[Vintagestory folder]] and place it inside the mods folder. | ||
Now we got everything ready to run our first test. You should be able to find the added item in the creative inventory. | Now we got everything ready to run our first test. You should be able to find the added item in the creative inventory. | ||
[[File:2017-01-30 13-59-27.png|700px]] | [[File:2017-01-30 13-59-27.png|700px]] | ||
'''Hint''': Use the client command <code>.tfedit</code> if you want to adjust the item position, rotation and scale in Hands, in GUI, when dropped on the ground or in third person mode. | |||
= Advanced Properties = | = Advanced Properties = | ||
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== Download == | == Download == | ||
You can download the mod to test it out yourself: [ | You can download the mod to test it out yourself: [https://wiki.vintagestory.at/images/e/ec/MyAdvancedWandMod.zip MyAdvancedWandMod.zip] | ||
{{Navbox/modding|Vintage Story}} |