Modding:Basic Entity: Difference between revisions

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<code>sounds</code>: Set the sounds for the entity
<code>sounds</code>: Set the sounds for the entity
<syntaxhighlight lang="c#">
<syntaxhighlight lang="json">
     "hurt": "creature/figure-hurt",
     "hurt": "creature/figure-hurt",
     "death": "creature/figure-death",
     "death": "creature/figure-death",
Confirmedusers
27

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