Confirmedusers, Bureaucrats, editor, Administrators
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<languages/> | |||
<translate> | <translate> | ||
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<td>universal</td> | <td>universal</td> | ||
<td>Contains the 3d models for all the items, blocks and creatures</td> | <td>Contains the 3d models for all the items, blocks and creatures</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td>universal</td> | <td>universal</td> | ||
<td>Shapes for items</td> | <td>Shapes for items</td> | ||
</tr> | |||
<tr> | |||
<td scope="row"><div class="tt" data-tt-id="p_dialog" data-tt-parent="root">config</div></td> | |||
<td>true</td> | |||
<td>universal</td> | |||
<td>Used for generic data that does not fit into the other categories.</td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
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Theme packs can only override assets that do not | Theme packs can only override assets that do not affect game mechanics, the other mod types can override any asset. | ||
== Accessing assets in code == <!--T:18--> | == Accessing assets in code == <!--T:18--> |