Modding:Advanced JSON Item: Difference between revisions

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= Moving Forward =
= Moving Forward =


The example shown here is a rather simple item, and barely covers all the unique things that can be added in Vintage Story. It's highly recommended that you experiment with or at least familiarize yourself with all the known item properties before moving onto code mods. The best way to do this is to peruse the '''[[Modding:Item Json Properties | Item Properties]]''' page, which contains an ongoing list of all the usable JSON item properties currently incorporated into the game. Most properties in the list also have referenced files you can search for in the Vintage Story Assets folder. If you don't know where this is, you can find tutorials for each operating system at the [[Modding:The Asset System | Asset System]] page.  
The example shown here is a rather simple item, and barely covers all the unique things that can be added in Vintage Story. It's highly recommended that you experiment with or at least familiarize yourself with all the known item properties before moving onto code mods. The best way to do this is to peruse the '''[[Modding:Item Json Properties | Item Properties]]''' page, which contains an ongoing list of all the usable JSON item properties currently incorporated into the game. Most properties in the list also have referenced files you can search for in the Vintage Story Assets folder. If you don't know where this is, you can find tutorials for each operating system at the [[Modding:Asset System|Asset System]] page.  


If you haven't check out the '''[[Modding:Basic Block| Basic Block]]''' and '''[[Modding:Basic Entity | Basic Entity]]''' pages to learn how simple JSON items and entities are added to the game, we suggest you start there.  
If you haven't check out the '''[[Modding:Basic Block| Basic Block]]''' and '''[[Modding:Basic Entity | Basic Entity]]''' pages to learn how simple JSON items and entities are added to the game, we suggest you start there.  
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