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= Introduction = | = Introduction = <!--T:49--> | ||
Block Behaviors are useful when you want different blocks to act in the same way, as you can attach one or more block behaviors to an arbitrary number of blocks. | Block Behaviors are useful when you want different blocks to act in the same way, as you can attach one or more block behaviors to an arbitrary number of blocks. | ||
You may want to have a look at the existing [[Block Json Properties#p_behaviors|block behaviors]] before implementing your own. | You may want to have a look at the existing [[Block Json Properties#p_behaviors|block behaviors]] before implementing your own. | ||
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{ | { | ||
<translate> | <translate> | ||
// Remove the block at the current position and place it at the target position | <!--T:88--> | ||
// Remove the block at the current position and place it at the target position | |||
</translate> | </translate> | ||
world.BlockAccessor.SetBlock(0, blockSel.Position); | world.BlockAccessor.SetBlock(0, blockSel.Position); |