Metal: Difference between revisions

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Many items in the game are made of metal including tools and weapons. There are many different variants of metal, each one with their own tier. Ores have different mining tiers assigned to them and require a tool to have been made of a metal of that tier or greater.
Many items in the game are made of metal including tools and weapons. There are many different variants of metal, each one with their own melting point. There are base metals which can be found in raw [[Ore_Deposits|ore]] form in the ground, there are alloys that are made by combining the base metals in certain ratios, and then there are metals that can only be obtained from ore dropped from ruins for which there is no current use. Anything with a melting point at or below 1300 can be melted down in a [[crucible]] but anything higher must use a [[bloomery]].
 
[[File:Metal_ingots.png|thumbnail]]
[[File:Metal_ingots.png|thumbnail]]
== Variants ==
== Basses ==
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Variant
! Bases
! Tier
! Melting point
|-
|-
| [[Bismuth]]
| Copper
| 1
| 1084
|-
|-
| [[Bismuthbronze]]
| Iron
| 2
| 1482
|-
|-
| [[Blackbronze]]
| Gold
| 2
| 1063
|-
|-
| [[Brass]]
| Silver
| 2
| 961
|-
|-
| [[Chromium]]
| Lead
| 5
| 327
|-
|-
| [[Copper]]
| Tin
| 1
| 232
|-
|-
| [[Gold]]
| Zinc
| 1
| 419
|-
|-
| [[Iron]]
| Bismuth
| 3
| 271
|}
== Alloys ==
{| class="wikitable sortable"
|-
|-
| [[Lead]]
! Alloys
| 0
! Melting point
| Base 1
| Percentage
| Base 2
| Percentage
| Base 3
| Percentage
|-
|-
| [[Platinum]]
| Brass
| 6
| 920
| Copper
| 0.30 to 0.40
| Zinc
| 0.60 to 0.70
|
|
|-
|-
| [[Rhodium]]
| Bismuth Bronze
| 7
| 850
| Bismuth
| 0.10 to 0.20
| Copper
| 0.50 to 0.70
| Zinc
| 0.20 to 0.30
|-
|-
| [[Silver]]
| Black Bronze
| 1
| 1020
| Copper
| 0.68 to 0.84
| Gold
| 0.08 to 0.16
| Silver
| 0.08 to 0.16
|-
|-
| [[Stainlesssteel]]
| Molybdochalkos
| 5
| 902
| Copper
| 0.08 to 0.12
| Lead
| 0.88 to 0.92
|
|
|-
|-
| [[Steel]]
| Tin Bronze
| 4
| 950
| Copper
| 0.88 to 0.92
| Tin
| 0.08 to 0.12
|
|
|}
== Ruin Loot ==
{| class="wikitable sortable"
|-
|-
| [[Tin]]
! Loot
| 4
! Melting point
|-
|-
| [[Tinbronze]]
| Chromium
| 2
| 1907
|-
|-
| [[Titanium]]
| Platinum
| 6
| 1770
|-
|-
| [[Uranium]]
| Titanium
| 8
| 1668
|-
|}
| [[Zinc]]
| 1


|}






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{{Navbox|Vintage Story}}

Revision as of 17:57, 23 July 2018

Many items in the game are made of metal including tools and weapons. There are many different variants of metal, each one with their own melting point. There are base metals which can be found in raw ore form in the ground, there are alloys that are made by combining the base metals in certain ratios, and then there are metals that can only be obtained from ore dropped from ruins for which there is no current use. Anything with a melting point at or below 1300 can be melted down in a crucible but anything higher must use a bloomery.

Metal ingots.png

Basses

Bases Melting point
Copper 1084
Iron 1482
Gold 1063
Silver 961
Lead 327
Tin 232
Zinc 419
Bismuth 271

Alloys

Alloys Melting point Base 1 Percentage Base 2 Percentage Base 3 Percentage
Brass 920 Copper 0.30 to 0.40 Zinc 0.60 to 0.70
Bismuth Bronze 850 Bismuth 0.10 to 0.20 Copper 0.50 to 0.70 Zinc 0.20 to 0.30
Black Bronze 1020 Copper 0.68 to 0.84 Gold 0.08 to 0.16 Silver 0.08 to 0.16
Molybdochalkos 902 Copper 0.08 to 0.12 Lead 0.88 to 0.92
Tin Bronze 950 Copper 0.88 to 0.92 Tin 0.08 to 0.12

Ruin Loot

Loot Melting point
Chromium 1907
Platinum 1770
Titanium 1668



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