Mechanical power: Difference between revisions

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<!--T:53-->
<!--T:53-->
[[File:Powertrain.jpg|400px|right|thumb|Simple power train configuration.]]
[[File:Powertrain.jpg|400px|right|thumb|Simple power train configuration.]]
<!--T:105-->
'''''The mechanical work horse is the path to prosperity.'''''
'''''The mechanical work horse is the path to prosperity.'''''


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Although it can be used to power a single machine, with a series of axle and gear connections, you can make what’s called a power train. This allows for the connection of multiple machinery at a time, working in tandem.  
Although it can be used to power a single machine, with a series of axle and gear connections, you can make what’s called a power train. This allows for the connection of multiple machinery at a time, working in tandem.  


</translate>
__TOC__
<translate>


<!--T:54-->
== Mechanical Power Sources == <!--T:54-->
__TOC__
 
=== The windmill === <!--T:55-->


==The [[windmill]]== <!--T:55-->
<!--T:229-->
A windmill is a multi-block structure used to harness wind power and transform it into mechanical power. There are many possible designs for a windmill but factors to consider include:  
A {{ll|windmill|windmill}} is a multi-block structure used to harness wind power and transform it into mechanical power. There are many possible designs for a windmill but factors to consider include:  
* Location windspeed
* Location windspeed
* Height - for wind and clearance for sails
* Height - for wind and clearance for sails
* Accommodation of various power train designs and equipment
* Accommodation of various power train designs and equipment
* Amount of power needed to drive attached equipment
* Amount of power needed to drive attached equipment
Detailed information on the windmill can be found on the [[Windmill|windmill page.]]
Detailed information on the windmill can be found on the {{ll|Windmill|windmill page}}.


<!--T:91-->
<!--T:91-->
[[File:Example Power Train.png|400px|right|thumb|Example of working power train connecting to both a helve hammer and pulverizer.]]
[[File:Example Power Train.png|400px|right|thumb|Example of working power train connecting to both a helve hammer and pulverizer.]]
=== Other === <!--T:97-->
<!--T:106-->
Other sources include the {{ll|Auto rotor|Auto rotor}} (Creative mode only).


==Power train== <!--T:56-->
==Power train== <!--T:56-->
<!--T:107-->
A series of interconnected axles, gears, brakes and other mechanisms that allow for an uninterrupted flow of mechanical energy through multiple machines at the same time.
A series of interconnected axles, gears, brakes and other mechanisms that allow for an uninterrupted flow of mechanical energy through multiple machines at the same time.
=== Materials required for a power train ===
 
'''Wooden axles'''<br/>
=== Materials required for a power train === <!--T:98-->
 
====Wooden axle==== <!--T:99-->
 
<!--T:108-->
Used to transmit the wind power in a straight line. These may be placed vertically or horizontally in any of the cardinal directions.
Used to transmit the wind power in a straight line. These may be placed vertically or horizontally in any of the cardinal directions.
</translate>
{{Crafting
{{Crafting
|Ingredients= [[Hammer]]<br />[[Chisel]]<br />[[Trees|log]]<br />[[Fat]]
|Ingredients= 1x {{ll|Hammer|<translate><!--T:109--> Hammer</translate>}}<br>1x {{ll|Chisel|<translate><!--T:110--> Chisel</translate>}}<br>1x {{ll|Log|<translate><!--T:111--> Log</translate>}}<br>1x {{ll|Fat|<translate><!--T:112--> Fat</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1=Copper hammer|B1=|C1=
|A1=Copper hammer|A1-link=Special:MyLanguage/Hammer|A1_name=<translate><!--T:113--> Hammer</translate>
|A2=Copper Chisel|B2=|C2=
|A2=Copper Chisel|A2-link=Special:MyLanguage/Chisel|A2_name=<translate><!--T:114--> Chisel</translate>
|A3=Log (Oak)|B3=Fat|C3=
|A3=Log (Oak)|A3-link=Special:MyLanguage/Log|A3_name=<translate><!--T:115--> Log</translate>
|Output=Wooden Axle|OA=2}}
|B3=Fat|B3-link=Special:MyLanguage/Fat|B3_name=<translate><!--T:116--> Fat</translate>
}}
|Output=Wooden Axle|OA=2|Output_name=<translate><!--T:117--> Wooden axle</translate>
'''Wooden gears'''<br/>
}}}}
<translate>
 
====Angled gears==== <!--T:100-->
 
<!--T:118-->
Allow the mechanical power to make a right angle turn by connecting a horizontal axle to a vertical one. Often needed depending on the design of the power train.
Allow the mechanical power to make a right angle turn by connecting a horizontal axle to a vertical one. Often needed depending on the design of the power train.
</translate>
{{Crafting
{{Crafting
| Ingredients= [[Hammer]]<br />[[Saw]]<br />[[Chisel]]<br />[[Stick]] (2x)<br />[[Trees|Log]]<br />[[Resin]]<br />[[Fat]] 
|Ingredients=1x {{ll|Hammer|<translate><!--T:119--> Hammer</translate>}}<br>1x {{ll|Saw|<translate><!--T:120--> Saw</translate>}}<br>2x {{ll|Stick|<translate><!--T:121--> Stick</translate>}}<br>1x {{ll|Chisel|<translate><!--T:122--> Chisel</translate>}}<br>1x {{ll|Resin|<translate><!--T:123--> Resin</translate>}}<br>1x {{ll|Log|<translate><!--T:124--> Log</translate>}}<br>1x {{ll|Fat|<translate><!--T:125--> Fat</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1=Copper hammer|B1=Copper Saw|C1=
|A1=Copper hammer|A1-link=Special:MyLanguage/Hammer|A1_name=<translate><!--T:126--> Hammer</translate>
|A2=Stick|B2=Copper Chisel|C2=Stick
|B1=Copper Saw|B1-link=Special:MyLanguage/Saw|B1_name=<translate><!--T:127--> Saw</translate>
|A3=Resin|B3=Log (Oak)|C3=Fat
|A2=Stick|A2-link=Special:MyLanguage/Stick|A2_name=<translate><!--T:128--> Stick</translate>
|Output=Angled Gears|OA=}}
|B2=Copper Chisel|B2-link=Special:MyLanguage/Chisel|B2_name=<translate><!--T:129--> Chisel</translate>
}}
|C2=Stick|C2-link=Special:MyLanguage/Stick|C2_name=<translate><!--T:130--> Stick</translate>
'''Brake'''<br/>
|A3=Resin|A3-link=Special:MyLanguage/Resin|A3_name=<translate><!--T:131--> Resin</translate>
|B3=Log (Oak)|B3-link=Special:MyLanguage/Log|B3_name=<translate><!--T:132--> Log</translate>
|C3=Fat|C3-link=Special:MyLanguage/Fat|C3_name=<translate><!--T:133--> Fat</translate>
|Output=Angled Gears|Output_name=<translate><!--T:134--> Angled gears</translate>
}}}}
<translate>
 
====Brake==== <!--T:101-->
 
<!--T:135-->
Can be used to apply a lot of resistance to the mechanism in order to bring the entire train to a halt.
Can be used to apply a lot of resistance to the mechanism in order to bring the entire train to a halt.
</translate>
{{Crafting
{{Crafting
|Ingredients= [[Hammer]]<br />[[Chisel]]<br />[[Trees|Log]]<br />Wooden axle<br />[[Resin]] (2x)
|Ingredients=1x {{ll|Hammer|<translate><!--T:136--> Hammer</translate>}}<br>1x {{ll|Chisel|<translate><!--T:137--> Chisel</translate>}}<br>1x {{ll|Log|<translate><!--T:138--> Log</translate>}}<br>1x {{ll|Wooden axle|Wooden axle}}<br>2x {{ll|Resin|<translate><!--T:139--> Resin</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1= Copper hammer|B1=|C1=  
|A1= Copper hammer|A1-link=Special:MyLanguage/Hammer|A1_name=<translate><!--T:140--> Hammer</translate>
|A2= Copper Chisel|B2= |C2=  
|A2= Copper Chisel|A2-link=Special:MyLanguage/Chisel|A2_name=<translate><!--T:141--> Chisel</translate>
|A3= Oak log|B3= Wooden Axle|C3= Resin|C3N=2
|A3= Oak log|A3-link=Special:MyLanguage/Log|A3_name=<translate><!--T:142--> Log</translate>
|Output=Brake}}
|B3= Wooden Axle|B3-link=Special:MyLanguage/Wooden axle|B3_name=<translate><!--T:143--> Wooden axle</translate>
}}
|C3= Resin|C3N=2|C3-link=Special:MyLanguage/Resin|C3_name=<translate><!--T:144--> Resin</translate>
|Output=Brake|Output_name=<translate><!--T:145--> Brake</translate>
}}}}
<translate>


<!--T:57-->
====Clutch and transmission==== <!--T:57-->
'''Clutch and transmission'''<br/>
 
<!--T:146-->
When placed together can be used to interrupt flow of energy to a specific branch of the power train.
When placed together can be used to interrupt flow of energy to a specific branch of the power train.
</translate>
<div style="display:flex;flex-wrap:wrap;">
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right:10px">
<div style="margin-right:10px">
{{Crafting
{{Crafting
|Ingredients= [[Hammer]]<br />[[Saw]]<br />[[Chisel]]<br />[[Boards]] (8x)<br />[[Stick|Sticks]] (8x)<br />[[Trees|Log]]<br />[[Resin]] (2x)<br />[[Fat]]
|Ingredients=1x {{ll|Hammer|<translate><!--T:147--> Hammer</translate>}}<br>1x {{ll|Chisel|<translate><!--T:148--> Chisel</translate>}}<br>1x {{ll|Saw|<translate><!--T:149--> Saw</translate>}}<br>8x {{ll|Board|<translate><!--T:150--> Board</translate>}}<br>1x {{ll|Log|<translate><!--T:151--> Log</translate>}}<br>8x {{ll|Stick|<translate><!--T:152--> Stick</translate>}}<br>2x {{ll|Resin|<translate><!--T:153--> Resin</translate>}}<br>2x {{ll|Fat|<translate><!--T:154--> Fat</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1= Copper hammer|B1= Copper Chisel|C1= Copper Saw
|A1= Copper hammer|A1-link=Special:MyLanguage/Hammer|A1_name=<translate><!--T:155--> Hammer</translate>
|A2= Oak Board |A2N=8|B2= Oak log|C2= Stick |C2N=8
|B1= Copper Chisel|B1-link=Special:MyLanguage/Chisel|B1_name=<translate><!--T:156--> Chisel</translate>
|A3= Resin|A3N=2|B3= Fat |B3N=2|C3=  
|C1= Copper Saw|C1-link=Special:MyLanguage/Saw|C1_name=<translate><!--T:157--> Saw</translate>
|Output=Clutch}}
|A2= Oak Board|A2N=8|A2-link=Special:MyLanguage/Board|A2_name=<translate><!--T:158--> Board</translate>
}}
|B2= Oak log|B2-link=Special:MyLanguage/Log|B2_name=<translate><!--T:159--> Log</translate>
|C2= Stick|C2N=8|C2-link=Special:MyLanguage/Stick|C2_name=<translate><!--T:160--> Stick</translate>
|A3= Resin|A3N=2|A3-link=Special:MyLanguage/Resin|A3_name=<translate><!--T:161--> Resin</translate>
|B3= Fat|B3N=2|B3-link=Special:MyLanguage/Fat|B3_name=<translate><!--T:162--> Fat</translate>
|Output=Clutch|Output_name=<translate><!--T:163--> Clutch</translate>
}}}}
</div>
</div>


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<div style="margin-right:10px">
<div style="margin-right:10px">
{{Crafting
{{Crafting
|Ingredients= [[Hammer]]<br />[[Saw]]<br />[[Chisel]]<br />[[Boards]] (8x)<br />Angled gears (2x)<br />[[Resin]] (2x)<br />[[Fat]]
|Ingredients=1x {{ll|Hammer|<translate><!--T:164--> Hammer</translate>}}<br>1x {{ll|Chisel|<translate><!--T:165--> Chisel</translate>}}<br>1x {{ll|Saw|<translate><!--T:166--> Saw</translate>}}<br>2x {{ll|Angled gears|<translate><!--T:167--> Angled gears</translate>}}<br>8x {{ll|Board|<translate><!--T:168--> Board</translate>}}<br>2x {{ll|Resin|<translate><!--T:169--> Resin</translate>}}<br>1x {{ll|Fat|<translate><!--T:170--> Fat</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1= Copper hammer|B1= Copper Chisel|C1= Copper Saw
|A1= Copper hammer|A1-link=Special:MyLanguage/Hammer|A1_name=<translate><!--T:171--> Hammer</translate>
|A2= Angled Gears|B2= Oak Board |B2N=8|C2= Angled Gears
|B1= Copper Chisel|B1-link=Special:MyLanguage/Chisel|B1_name=<translate><!--T:172--> Chisel</translate>
|A3= Resin|A3N=2|B3= Fat |C3=  
|C1= Copper Saw|C1-link=Special:MyLanguage/Saw|C1_name=<translate><!--T:173--> Saw</translate>
|Output=Transmission}}
|A2= Angled Gears|A2-link=Special:MyLanguage/Angled gears|A2_name=<translate><!--T:174--> Angled gears</translate>
}}
|B2= Oak Board|B2N=8|B2-link=Special:MyLanguage/Board|B2_name=<translate><!--T:175--> Board</translate>
|C2= Angled Gears|C2-link=Special:MyLanguage/Angled gears|C2_name=<translate><!--T:176--> Angled gears</translate>
|A3= Resin|A3N=2|A3-link=Special:MyLanguage/Resin|A3_name=<translate><!--T:177--> Resin</translate>
|B3= Fat|B3-link=Special:MyLanguage/Fat|B3_name=<translate><!--T:178--> Fat</translate>
|Output=Transmission|Output_name=<translate><!--T:179--> Transmission</translate>
}}}}
</div>
</div>
</div>
</div>
<translate>


'''Large wooden gear'''<br/>
====Large wooden gear==== <!--T:95-->
 
<!--T:180-->
Allows to combine power from multiple sources, or distribute power from single source to multiple consumers. Can also be used to increase rotational speed at the cost of decreasing the torque, and vice-versa.
Allows to combine power from multiple sources, or distribute power from single source to multiple consumers. Can also be used to increase rotational speed at the cost of decreasing the torque, and vice-versa.
</translate>
<div style="display:flex;flex-wrap:wrap;">
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right:10px">
<div style="margin-right:10px">
{{Crafting
{{Crafting
|Ingredients= [[Hammer]]<br/>[[Chisel]]<br/>[[Saw]]<br/>[[Boards]] (5x)<br/>[[Resin]] (2x)<br/>[[Stick|Sticks]] (8x)
|Ingredients=1x {{ll|Hammer|<translate><!--T:181--> Hammer</translate>}}<br>1x {{ll|Chisel|<translate><!--T:182--> Chisel</translate>}}<br>1x {{ll|Saw|<translate><!--T:183--> Saw</translate>}}<br>5x {{ll|Board|<translate><!--T:184--> Board</translate>}}<br>2x {{ll|Resin|<translate><!--T:185--> Resin</translate>}}<br>12x {{ll|Stick|<translate><!--T:186--> Stick</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1= Copper hammer|B1= Copper Chisel|C1= Copper Saw
|A1= Copper hammer|A1-link=Special:MyLanguage/Hammer|A1_name=<translate><!--T:187--> Hammer</translate>
|A2= Oak Board|A2N=2|B2= Resin |B2N=2|C2= Stick |C2N=12
|B1= Copper Chisel|B1-link=Special:MyLanguage/Chisel|B1_name=<translate><!--T:188--> Chisel</translate>
|A3= Oak Board|B3= Oak Board|C3= Oak Board
|C1= Copper Saw|C1-link=Special:MyLanguage/Saw|C1_name=<translate><!--T:189--> Saw</translate>
|Output=large gear section}}
|A2= Oak Board|A2N=2|A2-link=Special:MyLanguage/Board|A2_name=<translate><!--T:190--> Board</translate>
}}
|B2= Resin|B2N=2|B2-link=Special:MyLanguage/Resin|B2_name=<translate><!--T:191--> Resin</translate>
|C2= Stick|C2N=12|C2-link=Special:MyLanguage/Stick|C2_name=<translate><!--T:192--> Stick</translate>
|A3= Oak Board|A3-link=Special:MyLanguage/Board|A3_name=<translate><!--T:193--> Board</translate>
|B3= Oak Board|B3-link=Special:MyLanguage/Board|B3_name=<translate><!--T:194--> Board</translate>
|C3= Oak Board|C3-link=Special:MyLanguage/Board|C3_name=<translate><!--T:195--> Board</translate>
|Output=large gear section|Output_name=<translate><!--T:196--> Large gear section</translate>
}}}}
</div>
</div>
<div style="margin-right:10px">
<div style="margin-right:10px">
{{Crafting
{{Crafting
|Ingredients= Large gear section (4x)<br/>[[Boards]] (24x)<br/>Wooden axle
|Ingredients=4x {{ll|Large gear section|<translate><!--T:233--> Large gear section</translate>}}<br>24x {{ll|Board|<translate><!--T:197--> Board</translate>}}<br>1x {{ll|Wooden axle|<translate><!--T:234--> Wooden axle</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1= large gear section|B1= Oak Board|B1N=6|C1= large gear section
|A1= large gear section|A1-link=Special:MyLanguage/Large gear section|A1_name=<translate><!--T:198--> Large gear section</translate>
|A2= Oak Board|A2N=6|B2= Wooden Axle|C2= Oak Board|C2N=6
|B1= Oak Board|B1N=6|B1-link=Special:MyLanguage/Board|B1_name=<translate><!--T:199--> Board</translate>
|A3= large gear section|B3= Oak Board|B3N=6|C3= large gear section
|C1= large gear section|C1-link=Special:MyLanguage/Large gear section|C1_name=<translate><!--T:200--> Large gear section</translate>
|Output=largegear3}}
|A2= Oak Board|A2N=6|A2-link=Special:MyLanguage/Board|A2_name=<translate><!--T:201--> Board</translate>
}}
|B2= Wooden Axle|B2-link=Special:MyLanguage/Wooden axle|B2_name=<translate><!--T:202--> Wooden axle</translate>
|C2= Oak Board|C2N=6|C2-link=Special:MyLanguage/Board|C2_name=<translate><!--T:203--> Board</translate>
|A3= large gear section|A3-link=Special:MyLanguage/Large gear section|A3_name=<translate><!--T:204--> Large gear section</translate>
|B3= Oak Board|B3N=6|B3-link=Special:MyLanguage/Board|B3_name=<translate><!--T:205--> Board</translate>
|C3= large gear section|C3-link=Special:MyLanguage/Large gear section|C3_name=<translate><!--T:206--> Large gear section</translate>
|Output=largegear3|Output_name=<translate><!--T:207--> Large wooden gear</translate>
}}}}
</div>
</div>
</div>
</div>
<translate>


==Input and output== <!--T:59-->
==Input and output== <!--T:59-->


<!--T:60-->
<!--T:60-->
Input and output is handled using chutes, hoppers and optionally [[Chest|chests]]. Hoppers accept multiple stacks of input items, which are then transported via chutes towards the input slot of an eligible block. Chutes can also grab items directly from chests. A special type of chute, the Archimedes screw, can transport items upward provided it is powered.
Input and output is handled using chutes, hoppers and optionally {{ll|Chest|chests}}. Hoppers accept multiple stacks of input items, which are then transported via chutes towards the input slot of an eligible block. Chutes can also grab items directly from chests. A special type of chute, the Archimedes screw, can transport items upward provided it is powered.


<!--T:61-->
====Hopper ''(optional)''==== <!--T:61-->
'''Hopper''' ''(optional)'': <br />  
 
<!--T:208-->
Used for material input/output. Crafted directly from copper plates.
Used for material input/output. Crafted directly from copper plates.
</translate>
{{Crafting
{{Crafting
|Ingredients= [[Copper|Copper plate]]<br />(3x)
|Ingredients=3x {{ll|Metal plate|<translate><!--T:230--> Copper plate</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1=Copper plate|B1=|C1= Copper plate
|A1=Copper plate|A1-link=Special:MyLanguage/Metal plate|A1_name=<translate><!--T:209--> Copper plate</translate>
|A2=|B2=Copper plate|C2=
|C1= Copper plate|C1-link=Special:MyLanguage/Metal plate|C1_name=<translate><!--T:210--> Copper plate</translate>
|Output=hopper|OA=}}
|B2= Copper plate|B2-link=Special:MyLanguage/Metal plate|B2_name=<translate><!--T:211--> Copper plate</translate>
}}
|Output=hopper|Output_name=<translate><!--T:212--> Hopper</translate>
}}}}
<translate>


====Chute ''(optional)''==== <!--T:62-->


<!--T:62-->
<!--T:213-->
'''Chute''' ''(optional)'': <br />
Used to transfer materials between hoppers, chests, other containers and various machinery. These blocks can be placed directionally, with the output facing away from the player. Chutes are crafted from chute sections, which need to be crafted on an anvil with copper ingots, by hand or with the help of a helve hammer. As even the straight chute needs at least two sections, a minimum of two copper ingots is necessary for one chute.<br>
Used to transfer materials between hoppers, chests, other containers and various machinery. These blocks can be placed directionally, with the output facing away from the player. Chutes are crafted from chute sections, which need to be crafted on an anvil with copper ingots, by hand or with the help of a helve hammer. As even the straight chute needs at least two sections, a minimum of two copper ingots is necessary for one chute.
''Note'': Chutes can be rotated using a {{ll|wrench|wrench}}.
</translate>
<div style="display:flex;flex-wrap:wrap;">
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right:10px">
<div style="margin-right:10px">
{{Crafting
{{Crafting
|Ingredients= Chute section<br />(2x)
|Ingredients=2x {{ll|Chute section|<translate><!--T:231--> Chute section</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1=Chutesection-copper|B1=Chutesection-copper|C1=
|A1=Chutesection-copper|A1-link=Special:MyLanguage/Chute section|A1_name=<translate><!--T:214--> Chute section</translate>
|A2=|B2=|C2=
|B1=Chutesection-copper|B1-link=Special:MyLanguage/Chute section|B1_name=<translate><!--T:215--> Chute section</translate>
|Output=Chute-straight|OA=}}
|Output=Chute-straight|Output_name=<translate><!--T:216--> Straight chute</translate>
}}
}}}}
</div>
</div>
<div style="margin-right:10px">
<div style="margin-right:10px">
{{Crafting
{{Crafting
|Ingredients= Chute section<br />(2x)
|Ingredients=2x {{ll|Chute section|<translate><!--T:232--> Chute section</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1=Chutesection-copper|B1=|C1=
|A1=Chutesection-copper|A1-link=Special:MyLanguage/Chute section|A1_name=<translate><!--T:217--> Chute section</translate>
|A2=|B2=Chutesection-copper|C2=
|B2=Chutesection-copper|B2-link=Special:MyLanguage/Chute section|B2_name=<translate><!--T:218--> Chute section</translate>
|Output=elbow chute|OA=}}
|Output=elbow chute|Output_name=<translate><!--T:219--> Elbow chute</translate>
}}
}}}}
</div>
</div>
</div>
</div>
<translate>
==Advanced power trains== <!--T:96-->
<!--T:102-->
[[File:Large_gear_setup_1.png|400px|thumb|right|Simple large gear setup that combines torque from three power sources into a single output. 1, 2 and 3 are {{ll|Auto rotor|creative auto rotors}} which provide power, 4 is the output.]]
[[File:Large_gear_setup_3.png|400px|thumb|right|More complex setup with two large gears. Torque from sources 1, 2 and 3 is combined by lower gear into a single output (4), which then goes through the upper gear (5) to increase rotational speed at the cost of reducing torque.]]
<!--T:220-->
To build complex and efficient power trains it's important to understand relation between ''speed'' and ''torque'', and how they are affected by ''resistance'' of a given mechanical system.
*'''Resistance''' defines how much rotational energy the system needs in order to continuously operate. If there is not enough torque to counteract resistance, entire power train will lose speed or even come to a complete halt. Each element of the system, such as axles, gears and transmissions, has some resistance. However, machinery doing useful work tends to contribute the most.
*'''Torque''' is a measure of rotational force and directly counteracts resistance. Adding more torque to the system can help it overcome the resistance of connected machinery, allowing faster operation. However, as soon as resistance is completely overcome - there is no point in further increasing the torque.
*'''Speed''' defines the rate at which machines in the system perform their job. Increasing the speed allows for faster operation, but only if there is enough torque to sustain it; otherwise most of the speed will be lost to resistance.
===Large wooden gear=== <!--T:103-->


==Advanced power trains==
<!--T:221-->
[[File:Large_gear_setup_1.png|400px|thumb|right|Simple large gear setup that combines torque from three power sources into a single output. 1, 2 and 3 are [[Auto rotor|creative auto rotors]] which provide power, 4 is the output.]]
[[File:Large_gear_setup_3.png|400px|thumb|right|More complex setup with two large gears. Torque from sources 1, 2 and 3 is combined by lower gear into a single output (4), which then goes through the upper gear to increase rotational speed at the cost of reducing torque.]]
To build complex and efficient power trains, it's important to understand relation between ''speed'' and ''torque'', and how they are affected by ''resistance'' of a given mechanical system.
<ul>
<li>'''Resistance''' defines how much rotational energy the system needs in order to continuously operate. If there is not enough torque to counteract resistance, entire power train will lose speed or even come to a complete halt. Each element of the system, such as axles, gears and transmissons, has some resistance. However, machinery doing useful work tends to contribute the most.</li>
<li>'''Torque''' is a measure of rotational force and directly counteracts resistance. Adding more torque to the system can help it overcome the resistance of connected machinery, allowing faster operation. However, as soon as resistance is completely overcome - there is no point in further increasing the torque.</li>
<li>'''Speed''' defines the rate at which machines in the system perform their job. Increasing the speed allows for faster operation, but only if there is enough torque to sustain it; otherwise most of the speed will be lost to resistance.</li>
</ul>
===Large wooden gear===
Conversion of torque to speed and vice-versa can be achieved with the help of large wooden gear. Central shaft and rim of the gear can both be used for input or output. Direction of the power flow defines the conversion.
Conversion of torque to speed and vice-versa can be achieved with the help of large wooden gear. Central shaft and rim of the gear can both be used for input or output. Direction of the power flow defines the conversion.
* Using shaft as input and rim as the output allows to increase the speed by a factor of 5, at the cost of reducing the torque by the same factor;
* Using shaft as input and rim as the output allows to increase the speed by a factor of 5, at the cost of reducing the torque by the same factor;
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==Automated machinery== <!--T:64-->
==Automated machinery== <!--T:64-->
===Milling===  
 
===Milling=== <!--T:104-->
 
<!--T:222-->
:''See also {{ll|quern|Quern}}.''
 
<!--T:223-->
Mechanized or not, querns enable the player to grind grain, as well as some minerals and stones into their processed forms. For mechanized milling, the quern must be attached to a functioning power train.<br>
Mechanized or not, querns enable the player to grind grain, as well as some minerals and stones into their processed forms. For mechanized milling, the quern must be attached to a functioning power train.<br>
Querns can be automated further with the use of hoppers, chutes and chests. For the full automation guide, see the [[quern]] page.
Querns can be automated further with the use of hoppers, chutes and chests.


===Smithing=== <!--T:70-->
===Smithing=== <!--T:70-->
<!--T:224-->
:''See also {{ll|helve hammer|Helve hammer}}.''
<!--T:225-->
A helve hammer can help the player in processing iron blooms and blister steel, as well as making plates of any metal type. It requires mechanical power to operate and there is no practical way to automate the in- and output of materials, since it adheres to the same principles as manual smithing.
A helve hammer can help the player in processing iron blooms and blister steel, as well as making plates of any metal type. It requires mechanical power to operate and there is no practical way to automate the in- and output of materials, since it adheres to the same principles as manual smithing.
For the full setup guide, check the [[helve hammer]] page.


=== Crushing === <!--T:77-->
=== Crushing === <!--T:77-->


<!--T:93-->
<!--T:93-->
''See also [[Pulverizer]].''
:''See also {{ll|Pulverizer|Pulverizer}}.''


<!--T:94-->
<!--T:94-->
The pulverizer allows players to crush certain stones and minerals into fine powder to be used for [[Steel Making|steel making]] or [[Dye|dyes]]. There is no other way to obtain these materials. A full pulverizer setup requires a significant investment of boards and metal for the frame, toggle, pounders and caps.
The pulverizer allows players to crush certain stones and minerals into fine powder to be used for {{ll|Steel Making|steel making}} or {{ll|Dye|dyes}}. There is no other way to obtain these materials. A full pulverizer setup requires a significant investment of boards and metal for the frame, toggle, pounders and caps.


== Video tutorials == <!--T:87-->  
== Video tutorials == <!--T:87-->  


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! Explanation of large gear usage !! General guide on mechanical power !! How to build a windmill and helve hammer in 1.13
! <translate><!--T:226--> Explanation of large gear usage</translate> !! <translate><!--T:227--> General guide on mechanical power</translate> !! <translate><!--T:228--> How to build a windmill and helve hammer in 1.13</translate>
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| <youtube width="400" height="240">ppsP5speLX4</youtube> || <youtube width="400" height="240">okhOui01wR0</youtube> || <youtube width="400" height="240">h2Pjg2u4LVo</youtube>
| <youtube width="400" height="240">ppsP5speLX4</youtube> || <youtube width="400" height="240">okhOui01wR0</youtube> || <youtube width="400" height="240">h2Pjg2u4LVo</youtube>
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{{Game navbox}}
[[Category:Mechanisms]]
[[Category:Mechanisms{{#translation:}}]]
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[[Category:Guides{{#translation:}}]]
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