Mechanical power: Difference between revisions

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==The [[Windmill]]== <!--T:55-->
==The [[Windmill]]== <!--T:55-->
A windmill is a multi-block structure used to harness wind power and transform it into mechanical power. There are many possible designs for a windmill but factors to consider include:  
A windmill is a multi-block structure used to harness wind power and transform it into mechanical power. There are many possible designs for a windmill but factors to consider include:  
* Location windspeed
* Location windspeed
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Detailed information on the windmill can be found on the [[Windmill|windmill page.]]
Detailed information on the windmill can be found on the [[Windmill|windmill page.]]


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[[File:Example Power Train.png|400px|right|thumb|Example of working power train connecting to both a helve hammer and pulverizer.]]
[[File:Example Power Train.png|400px|right|thumb|Example of working power train connecting to both a helve hammer and pulverizer.]]


==Power Train==   <!--T:56-->
==Power Train== <!--T:56-->
A series of interconnected axles, gears, brakes and other mechanisms that allow for an uninterrupted flow of mechanical energy through multiple machines at the same time.
A series of interconnected axles, gears, brakes and other mechanisms that allow for an uninterrupted flow of mechanical energy through multiple machines at the same time.
=== Materials required for a Powertrain ===
=== Materials required for a Powertrain ===
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}}
}}


==Automated Machinery== <!--T:64-->
==Automated Machinery== <!--T:64-->
===Milling===  
===Milling===  
For mechanized milling, the quern must be attached to a windmill. With a full complement of sails, the quern will grind materials at wind speeds as low as 25%. Mechanized or not, querns enable the player to grind grain, as well as some minerals into their grinded forms.
For mechanized milling, the quern must be attached to a windmill. With a full complement of sails, the quern will grind materials at wind speeds as low as 25%. Mechanized or not, querns enable the player to grind grain, as well as some minerals into their grinded forms.
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* '''Output:''' Placing any item in the output slot will block the output, causing product items to drop out of the sides of the quern. To collect items, hoppers can be fed into chests. Place the hopper at the level of the block supporting the quern, not next to the side of the quern itself. If the hopper, or any block for that matter, is placed next to the side of the quern, this placement will prevent the quern from producing items}. Further, if the quern tries to output an item but the side is blocked, it will restart grinding the item. This means placing one block adjacent to the quern will reduce efficiency by 1 quarter.
* '''Output:''' Placing any item in the output slot will block the output, causing product items to drop out of the sides of the quern. To collect items, hoppers can be fed into chests. Place the hopper at the level of the block supporting the quern, not next to the side of the quern itself. If the hopper, or any block for that matter, is placed next to the side of the quern, this placement will prevent the quern from producing items}. Further, if the quern tries to output an item but the side is blocked, it will restart grinding the item. This means placing one block adjacent to the quern will reduce efficiency by 1 quarter.


=== Smithing===   <!--T:70-->
=== Smithing=== <!--T:70-->
For mechanized smithing, the windmill is attached to a [[helve hammer]]. With a full complement of sails, the helve hammer will function, albeit slowly, at wind speeds as low as 30%. It can help the player in processing iron blooms and blister steel, as well as making plates of any metal type.
For mechanized smithing, the windmill is attached to a [[helve hammer]]. With a full complement of sails, the helve hammer will function, albeit slowly, at wind speeds as low as 30%. It can help the player in processing iron blooms and blister steel, as well as making plates of any metal type.


====Materials required for automated smithing==== <!--T:71-->
====Materials required for automated smithing==== <!--T:71-->
'''Toggle:''' <br />
'''Toggle:''' <br />
Connects the powered axle to the helve hammer base
Connects the powered axle to the helve hammer base
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}}
}}


==== Automated Helve hammer train ==== <!--T:75-->
==== Automated Helve hammer train ==== <!--T:75-->
The helve hammer must be powered by connecting the incoming axle on the left or right of the toggle and cannot be powered by connecting the axle to the top or bottom of the machine.  
The helve hammer must be powered by connecting the incoming axle on the left or right of the toggle and cannot be powered by connecting the axle to the top or bottom of the machine.  


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# The '''brake''' (optional) can be placed on the other side of the helve hammer base.
# The '''brake''' (optional) can be placed on the other side of the helve hammer base.


=== Crushing=== <!--T:77-->
=== Crushing=== <!--T:77-->
The pulverizer allows to crush certain stones and minerals into fine powder to be used for [[Steel Making|steel making]]. There is no other way to obtain these materials, thus mechanisation is necessary.
The pulverizer allows to crush certain stones and minerals into fine powder to be used for [[Steel Making|steel making]]. There is no other way to obtain these materials, thus mechanisation is necessary.


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==== Automated Pulverizer train ==== <!--T:85-->
==== Automated Pulverizer train ==== <!--T:85-->
[[File:Pulverizer automation.PNG|right|300px]]
[[File:Pulverizer automation.PNG|right|300px]]
The pulverizer must be powered by connecting the incoming axle on the left or right lower block of the frame structure. The toggle needs to be placed in the lower frame block. The pulverizer takes up a total of 4 blocks vertically, two for the frame itself and two more for the moving pounders.<br>
The pulverizer must be powered by connecting the incoming axle on the left or right lower block of the frame structure. The toggle needs to be placed in the lower frame block. The pulverizer takes up a total of 4 blocks vertically, two for the frame itself and two more for the moving pounders.<br>
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