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Welcome to the Vintage Story Wiki, a community driven knowledge base for Vintage Story.

Vintage Story is an uncompromising wilderness survival sandbox game inspired by lovecraftian horror themes. Find yourself in a ruined world reclaimed by nature and permeated by unnerving temporal disturbances. Relive the advent of human civilization, or take your own path. It is currently under development and available for purchase as an early access title.

Any contribution is welcome, as much is left to be added. If you do wish to contribute, please request wiki edit access on the forums, or the official Discord server.

We currently have 911 articles. If you're a modder looking for source code to examine feel free to head over to the Vintage Story GitHub.

Game Update News
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Latest Update

Fruit tree fix (v1.16.5)

  • Only bugfixes in this release.
  • Fixed: Should fix some fruit trees never fruiting
  • Fixed: Game crashing when it cannot log to file
  • Fixed: Infinite liquid drinking dupe bug
  • ...and many more!

Highlights of Previous Updates

Homesteading part 2 & Combat update, stabler-er finetune! (1.16.4)

  • Vintagehosting: Added ability to kill an unresponsive server
  • Modifys Rift behaviour
  • Scythe rework

Homesteading part 2 & Combat update, stabler finetune! (1.16.2/1.16.3)

  • Reduced knockback by 50% when in-mid air. Should avoid cases of huge knockback.
  • Multipe Performance Tweaks

Homesteading part 2 & Combat update, stable finetune! (1.16.1)

  • Mash can now be placed in troughs. Mash spoils 3 times slower.
  • Can now cut the green and brown bamboo shoots into edible shoots
Playing the Game
Beginner's Help Mechanics Crafting Resource Gathering
World Multiplayer Miscellaneous
Modding the Game
Modding Basics Going Further Block and Item Assets Entity and World assets
Programming Basics Game Objects API


Community Links

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Important Links for editors