Main Page: Difference between revisions

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(Changed pages to articles in statistics. This is more relevant information)
(Updated latest release to v1.15.8 & 1.15.9)
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[[File:1dot15dot6.jpg|center|300px|link=https://www.vintagestory.at/blog.html/news/homesteading-balance-and-stability-patch-3-v1156-r295/]]
[[File:1dot15dot6.jpg|center|300px|link=https://www.vintagestory.at/blog.html/news/homesteading-balance-and-stability-patch-3-v1156-r295/]]
== Homesteading Update == <!--T:4-->
== Homesteading Update == <!--T:4-->
=== Balance and stability patch #6 (v1.15.7) ===
=== Stable ground fog patch (v1.15.8 & 1.15.9) ===


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* The environment dialog (opened via C) now displays "rift activity". It is an indicator of the spawn cap for surface and deep drifters. (more drifter related updates will come in v1.16)
* Improved world loading times (~42% faster loading times when using the BuildingPlus mod)
* Updated trader buying/selling lists (added rutile vessel, increased buying price of tools and lanterns, reduced buying price of some raw materials, other smaller tweaks)
* Fix client side lag spikes caused by containers
* All wearable Bags are now placeable (thanks, Cral)
* Fixed: Ground mist effect not working
* Fixed: Click+Drag distributing of items not distributing correctly, especially on high latency servers
* Fixed: Items that somehow ended up in the crafting grid got lost after rejoin/world reload
* ...and many more!
* ...and many more!


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''Check the whole post [https://www.vintagestory.at/blog.html/news/homesteading-balance-and-stability-patch-6-v1157-r298/ by clicking here!]''
''Check the whole post [https://www.vintagestory.at/blog.html/news/stable-ground-fog-patch-v1158-1159-r300/ by clicking here!]''
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