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{{Messagebox
 
|bgcol= rgba(120,90,60,0.4)
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|title=<translate><!--T:174--> Disclaimer: Incomplete</translate>
|text=<translate><!--T:175--> This wiki is run by volunteers, and as such is lacking in various areas and not always up-to-date. We'd much appreciate contributors - request wiki edit access on  the [https://discord.gg/Tndr3w8 Discord].</translate>
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{| class="wikitable" style="background: transparent; width: 100%;
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| valign="top" style="padding: 10px; padding-bottom:0px;"| [[File:Gamelogo-vintagestory.png|left|170px|link=https://www.vintagestory.at/]]
[[File:Gamelogo-vintagestory.png|left|200px|link=https://www.vintagestory.at/]]
<translate>
 
<!--T:2-->
<!--T:2-->
Welcome to the Vintage Story Wiki, a community driven knowledge base for [https://www.vintagestory.at/ Vintage Story].
Welcome to the Vintage Story Wiki, a community-driven knowledge base for [https://www.vintagestory.at/ Vintage Story].


<!--T:71-->
<!--T:71-->
Vintage Story is an uncompromising wilderness survival sandbox game inspired by lovecraftian horror themes. Find yourself in a ruined world reclaimed by nature and permeated by unnerving temporal disturbances. Relive the advent of human civilization, or take your own path. It is currently under development and available for [https://www.vintagestory.at/store/category/1-game-account/ purchase] as an early access title.  
Vintage Story is an uncompromising wilderness survival sandbox game inspired by eldritch horror themes. Find yourself in a ruined world reclaimed by nature and permeated by unnerving temporal disturbances. Relive the advent of human civilization, or take your own path. It is currently under development and available for [https://www.vintagestory.at/store/category/1-game-account/ purchase] as an early access title.  


<!--T:3-->
<!--T:77-->
Any contribution is welcome, as much is left to be added. If you do wish to contribute, please request wiki edit access on the [https://www.vintagestory.at/forums/topic/267-wiki-discussion/ forums], or the [https://discord.gg/CkJjdrB official Discord server].
We currently have <tvar name="articlenumber">[[Special:Statistics|{{FORMATNUM:{{NUMBEROFARTICLES:R}}}}]]</tvar> articles. If you're a modder looking for source code to examine, feel free to head over to the Vintage Story [https://github.com/anegostudios GitHub].
 
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We currently have [[Special:Statistics|{{NUMBEROFARTICLES}}]] articles. If you're a modder looking for source code to examine feel free to head over to the Vintage Story [https://github.com/anegostudios GitHub].
|}
|}
{| class="wikitable frontnews" style="background: transparent; margin-top:0px;"
{| class="wikitable frontnews" style="background: transparent; margin-top:0px;"
! valign="top" style="text-align: center;| Game Update News
! valign="top" style="text-align: center;| <translate><!--T:104--> Game Update News</translate>
|-  
|-  
| valign="top" style="padding: 20px"|  
| valign="top" style="padding: 20px" |
<span class="nondumbimagesizing">[[File:1dot15dot6.jpg|center|550px|link=https://www.vintagestory.at/blog.html/news/homesteading-balance-and-stability-patch-3-v1156-r295/]] </span>
<span class="nondumbimagesizing">[[File:1.18.0-release-screenshot-hotspring.jpg|center|Hot springs released in 1.18.0]] </span>
== Latest Update == <!--T:72-->
|-
=== Fruit tree fix (v1.16.5) ===
! valign="top" style="text-align: center;" |<translate><!--T:105--> Latest stable version</translate>
* Only bugfixes in this release.
|-
* Fixed: Should fix some fruit trees never fruiting
| valign="top" style="text-align: center;" |
* Fixed: Game crashing when it cannot log to file
<translate><!--T:72-->
* Fixed: Infinite liquid drinking dupe bug
<big>[https://www.vintagestory.at/blog.html/news/v1195-yabatp-stable-r383/ Version 1.19.5] </big><br />
* [https://www.vintagestory.at/blog.html/news/fruit-tree-fix-v1165-r321/ ''...and many more!'']
Yet Another Bugfixing And Tuning Patch stable<br />
 
</translate>
== Highlights of Previous Updates == <!--T:73-->
{{Date|2024|03|22}}
=== [https://www.vintagestory.at/blog.html/news/homesteading-part-2-combat-update-stabler-er-finetune-1164-r319/ Homesteading part 2 & Combat update, stabler-er finetune! (1.16.4)] ===
<!-- Unstable version commented out again
* Vintagehosting: Added ability to kill an unresponsive server
|-
* Modifys Rift behaviour
! valign="top" style="text-align: center;" |<translate><!--T:106--> Latest unstable version</translate>
* Scythe rework
|-
=== [https://www.vintagestory.at/blog.html/news/homesteading-part-2-combat-update-stabler-finetune-1162-1163-r315/ Homesteading part 2 & Combat update, stabler finetune! (1.16.2/1.16.3)] ===
| valign="top" style="text-align: center;" |<span style="align:center;"><translate> <!--T:107-->
* Reduced knockback by 50% when in-mid air. Should avoid cases of huge knockback.
<big>[https://www.vintagestory.at/blog.html/news/v1195-rc23-yabatp-2-r382/ Version 1.19.5-rc.3]</big>
* Multipe Performance Tweaks
Yet Another Bugfixing And Tuning Patch<br />
=== [https://www.vintagestory.at/blog.html/news/homesteading-part-2-combat-update-stable-finetune-1161-r313/ Homesteading part 2 & Combat update, stable finetune! (1.16.1)] ===
</translate>
* Mash can now be placed in troughs. Mash spoils 3 times slower.
{{Date|2024|03|19}}
* Can now cut the green and brown bamboo shoots into edible shoots
Remove comment when the 1.20 unstables start rolling out-->
|-
! valign="top" style="text-align: center;" |<translate><!--T:108--> Most recent updates</translate>
|-
|
<translate>
==== [https://www.vintagestory.at/blog.html/news/v1190-rc78-dejank-redux-r373/ v1.19.0-rc.8 Dejank Redux] ==== <!--T:156-->
* Bug fixes
* Tweaks
</translate>
<translate>
==== [https://www.vintagestory.at/blog.html/news/v118911810-stable-idle-server-ram-saver-r365/ Stable Idle Server RAM Saver] ==== <!--T:154-->
* Game servers can now be launched in standby mode
* Added new world config to define the despawn time of items dropped on death
* Bug fixes
* Tweaks
</translate>
<translate>
<!--T:153-->
|-
! valign="top" style="text-align: center;" |[[Version History]]
|-
|}
|}
 
</translate>
<!--T:74-->
<translate>
{| class="wikitable frontbasegame" style="background: transparent; table-layout:fixed;
<!--T:157-->
! valign="top" colspan=4 style="text-align: center;| Playing the Game
{| class="wikitable frontbasegame" style="background: transparent; table-layout:fixed;"
! colspan="4" valign="top" style="text-align: center;" |Playing the Game
|-
|-
! valign="top" style="text-align: center;"| Beginner's Help
! valign="top" style="text-align: center;" |Beginner's Help
! valign="top" style="text-align: center;"| Mechanics
! valign="top" style="text-align: center;" |Mechanics
! valign="top" style="text-align: center;"| Crafting
! valign="top" style="text-align: center;" |Crafting
! valign="top" style="text-align: center;"| Resource Gathering
! valign="top" style="text-align: center;" |Resource Gathering
|-
|-
| valign="top" style="text-align: left;"|
| valign="top" style="text-align: left;" |
*[[Survival Guide - Your first day]]
 
*[[Survival Guide - Advanced tech]]
<!--T:172-->
*[[Creative Starter Guide|Creative Mode Starter Guide]]
{{Content/Icon|Looseflints-obsidian-free.png|Survival Guide - Your first day}}
*[[Tools]]
 
*[[Weapons]]
<!--T:78-->
*[[Combat]]
{{Content/Icon|Crystalizedore-medium-nativecopper-granite.png|Survival Guide - Advanced tech}}
*[[Frequently Asked Questions (FAQ)|Frequently Asked Questions ]]
 
| valign="top" style="text-align: left;"|
<!--T:79-->
*[[Classes]]
{{Content/Icon|magicwand.png|Creative Starter Guide|Creative Mode - Starter Guide}}
*[[Trading]]
 
*[[Containers|Storage]]
<!--T:80-->
*[[Food preservation]]
{{Content/Icon|Axe-copper.png|Tools}}
*[[Temporal Stability]]
 
*[[Temperature]]
<!--T:81-->
*[[Mechanical Power]]
{{Content/Icon|longblade-copper.png|Weapons}}
| valign="top" style="text-align: left;"|
 
*[[Knapping]]
<!--T:82-->
*[[Crafting Recipes|Grid Crafting]]
{{Content/Icon|Nightmare Drifter.png|Combat}}
*[[Clay Forming]]
 
*[[Casting]]
<!--T:83-->
*[[Smithing]]
{{Content/Icon|Signpost.png|Frequently Asked Questions (FAQ)| Frequently Asked Questions}}
*[[Cooking]]
 
*[[Alcohol Brewing]]
<!--T:173-->
*[[Leather Working]]
| valign="top" style="text-align: left;" |
| valign="top" style="text-align: left;"|
{{Content/Icon|Creature-humanoid-trader-artisan.png|Classes}}
*[[Foraging]]
 
*[[Panning]]
<!--T:176-->
*[[Farming]]
{{Content/Icon|Armor-body-improvised-wood.png|Armor}}
*[[Animal Husbandry]]
 
*[[Beekeeping|Beekeeping]]
<!--T:84-->
*[[Mining]]
{{Content/Icon|Gear-rusty.png|Trading}}
 
<!--T:85-->
{{Content/Icon|Woodencrate-closed.png|Containers|Storage}}
 
<!--T:86-->
{{Content/Icon|Redmeat-raw.png|Food preservation}}
 
<!--T:87-->
{{Content/Icon|Gear-temporal.png|Temporal stability}}
 
<!--T:88-->
{{Content/Icon|Lava-still-7.png|Temperature}}
 
<!--T:89-->
{{Content/Icon|Woodenaxle-ud.png|Mechanical power}}
 
<!--T:119-->
| valign="top" style="text-align: left;" |
{{Content/Icon|Looseflints-granite-free.png|Knapping}}
 
<!--T:90-->
{{Content/Icon|Workbench.png|Crafting Recipes|Grid Crafting}}
 
<!--T:91-->
{{Content/Icon|Clay-blue.png|Clay Forming}}
 
<!--T:92-->
{{Content/Icon|Ingotmold-burned.png|Casting}}
 
<!--T:93-->
{{Content/Icon|Anvil-copper.png|Smithing}}
 
<!--T:94-->
{{Content/Icon|Redmeat-cooked.png|Cooking}}
 
<!--T:95-->
{{Content/Icon|Grid Boiler.png|Alcohol Brewing}}
 
<!--T:96-->
{{Content/Icon|Leather-plain.png|Leather Working}}
 
<!--T:120-->
| valign="top" style="text-align: left;" |
{{Content/Icon|Grid Stick.png|Foraging}}
 
<!--T:97-->
{{Content/Icon|Pan-wooden.png|Panning}}
 
<!--T:98-->
{{Content/Icon|Grid Carrot.png|Farming}}
 
<!--T:99-->
{{Content/Icon|Creature-pig-wild-male.png|Animal Husbandry}}
 
<!--T:100-->
{{Content/Icon|Beeswax.png|Beekeeping}}
 
<!--T:101-->
{{Content/Icon|pickaxe-copper.png|Mining}}
 
<!--T:158-->
|-
|-
! valign="top" style="text-align: center;"| World
! valign="top" style="text-align: center;" |World
! valign="top" style="text-align: center;"| Multiplayer
! valign="top" style="text-align: center;" |Multiplayer
! colspan= 2; valign="top" style="text-align: center;"| Miscellaneous
! colspan="2;" valign="top" style="text-align: center;" |Miscellaneous
|-
|-
| valign="top" style="text-align: left;"|
| valign="top" style="text-align: left;" |
*[[World Generation]]
 
*[[World Configuration]]
<!--T:124-->
*[[Surface]]
*{{ll|World Generation}}
*[[Ore Deposits]]
*{{ll|World Configuration}}
*[[Worldmap|The Worldmap]]
*{{ll|Surface}}
*[[Weather]]
*{{ll|Ore Deposits}}
*[[Ambience Features|Natural Phenomena]]
*{{ll|Worldmap|The Worldmap}}
| valign="top" style="text-align: left;"|
*{{ll|Weather}}
*[[Setting up a Multiplayer Server]]
*{{ll|Ambience Features|Natural Phenomena}}
*[[List of server commands]]
| valign="top" style="text-align: left;" |
*[[Land claiming]]
 
*[[Block reinforcement]]
<!--T:125-->
*{{ll|Setting up a Multiplayer Server}}
*{{ll|List of server commands}}
*{{ll|Land claiming}}
*{{ll|Block reinforcement}}
*{{ll|Server startup parameters}}
| valign="top" style="text-align: left;" |


<!--T:7-->
<!--T:126-->
| valign="top" style="text-align: left;"|
*{{ll|List of client commands}}
*[[List of client commands]]
*{{ll|Client startup parameters}}
*[[Client startup parameters]]
*{{ll|Updating Old Worlds}}
*[[Updating Old Worlds]]
*{{ll|Installing the game on Linux}}
*[[Installing the game on Linux]]
*{{ll|Controller Compatibility}}
*[[Controller Compatibility]]
*{{ll|Suggestions}}
*[[Suggestions]]
| valign="top" style="text-align: left;" |
| valign="top" style="text-align: left;"|
 
*[[How to use WorldEdit]]
<!--T:127-->
*[[Cinematic Camera|Cinematic Camera - make a video of your build!]]
*{{ll|How to use WorldEdit}}
*[[Adjustable FPS Video Recording]]
*{{ll|Cinematic Camera|Cinematic Camera - make a video of your build!}}
*[[Troubleshooting_Guide|Troubleshooting Guide]]
*{{ll|Adjustable FPS Video Recording}}
*{{ll|Troubleshooting_Guide|Troubleshooting Guide}}
*{{ll|Macro}}
|-
|-
|}
|}
 
</translate>
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{| class="wikitable frontmodding" style="margin-top: 40px; background: transparent; table-layout:fixed;
<!--T:162-->
! valign="top" colspan=4 style="text-align: center;| Modding the Game
{| class="wikitable frontmodding" style="margin-top: 40px; background: transparent; table-layout:fixed;"
! colspan="4" valign="top" style="text-align: center;" |Modding the Game
|-
|-
! valign="top" style="text-align: center;"| Modding Basics
! valign="top" style="text-align: center;" |Modding Basics  
! valign="top" style="text-align: center;"| Going Further
! valign="top" style="text-align: center;" |Going Further
! valign="top" style="text-align: center;"| Block and Item Assets
! valign="top" style="text-align: center;" |Block and Item Assets
! valign="top" style="text-align: center;"| Entity and World assets
! valign="top" style="text-align: center;" |Entity and World Assets
|-
|-
| valign="top" style="text-align: left;"|
| valign="top" style="text-align: left;" |
*[[Modding:Getting_Started|Getting Started]]
 
*[[Modding:The Asset System|The Asset system]]
<!--T:133-->
*[[Modding:Basic Modding Examples|Mod Samples]]
*{{ll|Modding:Getting_Started|Getting Started}}
*[[Modding:VS Model Creator|Model Creator]]
*{{ll|Modding:Asset System|Asset System}}
*[[Modding:Textures|Textures]]
*{{ll|Modding:Basic Modding Examples|Mod Samples}}
*[[Modding:Creating Recipes|Grid Crafting Recipes]]
*{{ll|Modding:VS Model Creator|Model Creator}}
| valign="top" style="text-align: left;"|
*{{ll|Modding:Textures|Textures}}
*[[Modding:Modding Efficiently|Modding Efficiently]]
*{{ll|Modding:Creating Recipes|Grid Crafting Recipes}}
*[[VTML]]
| valign="top" style="text-align: left;" |
*[[Modding:Mod Packaging|Packaging]]
 
<!--T:134-->
*{{ll|Modding:Modding Efficiently|Modding Efficiently}}
*{{ll|VTML}}
*{{ll|Modding:Mod Packaging|Packaging}}
*[https://mods.vintagestory.at/ Mod Database]
*[https://mods.vintagestory.at/ Mod Database]
*[[Modding:JSON Patching|JSON Patching]]
*{{ll|Modding:JSON Patching|JSON Patching}}
*[[Modding:The Remapper|The Remapper]]
*{{ll|Modding:The Remapper|The Remapper}}
| valign="top" style="text-align: left;"|
*{{ll|Modding:Mod-Engine Compatibility|Mod-Engine Compatibility}}
*[[Modding:Basic Block|Basic blocks]] ([[Basic Block#Custom Shapes|Custom Shapes]])
 
*[[Modding:Block Json Properties|Block property overview]]
<!--T:164-->
*[[Modding:Basic Item|Basic item]]
| valign="top" style="text-align: left;" |
*[[Modding:Item Json Properties|Item property overview]]
 
| valign="top" style="text-align: left;"|
<!--T:135-->
*[[Modding:Basic Entity|Basic entity]]
*{{ll|Modding:Basic Block|Basic blocks}} ({{ll|Basic Block#Custom Shapes|Custom Shapes}})
*[[Modding:Entity Json Properties|Entity property overview]]
*{{ll|Modding:Block Json Properties|Block property overview}}
*[[Modding:WorldGen Configuration|WorldGen modding]]
*{{ll|Modding:Basic Item|Basic item}}
*{{ll|Modding:Item Json Properties|Item property overview}}
| valign="top" style="text-align: left;" |
 
<!--T:136-->
*{{ll|Modding:Basic Entity|Basic entity}}
*{{ll|Modding:Entity Json Properties|Entity property overview}}
*{{ll|Modding:WorldGen Configuration|WorldGen modding}}
 
<!--T:166-->
|-
|-
! valign="top" style="text-align: center;"| Programming Basics
! valign="top" style="text-align: center;" |Programming Basics
! valign="top" style="text-align: center;"| Game Objects
! valign="top" style="text-align: center;" |Game Objects
! colspan= 2; valign="top" style="text-align: center;"| API
! colspan="2;" valign="top" style="text-align: center;" |API
|-
|-
| valign="top" style="text-align: left;"|
| valign="top" style="text-align: left;" |
*[[Modding:Setting up your Development Environment|Setting up your Dev. Environment]]
 
<!--T:102-->
*{{ll|Modding:Setting up your Development Environment|Setting up your Dev. Environment}}
*[https://github.com/anegostudios/vsmodexamples Mod Samples]
*[https://github.com/anegostudios/vsmodexamples Mod Samples]
| valign="top" style="text-align: left;"|
*{{ll|Modding:Programming Languages|Learning the Programming Languages}}
*[[Modding:Block_System|The VS Block Systems]]
| valign="top" style="text-align: left;" |
*[[Modding:Advanced Blocks|Block Class]]
*[[Modding:Block Entity|Block Entity]]
*[[Modding:Adding Block Behavior|Block Behavior]]
*[[Modding:Advanced Items|Item Class]]
*[[Modding:Block and Item Interactions|Block and Item interactions]]


<!--T:9-->
<!--T:140-->
| valign="top" style="text-align: left;"|
*{{ll|Modding:Block_System|The VS Block Systems}}
*[[Modding:Commands|Commands]]
*{{ll|Modding:Advanced Blocks|Block Class}}
*[[Modding:Using the WorldGen API|WorldGen API]]
*{{ll|Modding:Block Entity|Block Entity}}
*[[Modding:WorldGen Concept|WorldGen Concept]]
*{{ll|Modding:Adding Block Behavior|Block Behavior}}
*[[Modding:Network API|Network API]]
*{{ll|Modding:Advanced Items|Item Class}}
*[[Modding:Simple Particles|Particles]]
*{{ll|Modding:Block and Item Interactions|Block and Item interactions}}
*[[Modding:Tree Attribute| TreeAttribute]]
| valign="top" style="text-align: left;" |
*[[Modding:World Access|World Access]]
 
| valign="top" style="text-align: left;"|
<!--T:141-->
*[[Modding:Basic Inventory Handling|Basic Inventory Handling]]
*{{ll|Modding:Commands|nsp=1}}
*[[Modding:Rendering API|Shaders and Renderers]]
*{{ll|Modding:WorldGen API|nsp=1}}
*[[Modding:GUIs|Graphical User Interfaces]]
*{{ll|Modding:WorldGen Concept|nsp=1}}
*[[Modding:SaveGame Data Storage|SaveGame Data Storage]]
*{{ll|Modding:Network API|nsp=1}}
*[[Modding:Chunk Data Storage|Chunk Data Storage]]
*{{ll|Modding:Simple Particles|Particles}}
*[[Modding:Moddable Mod|Moddable Mod]]
*{{ll|Modding:TreeAttribute|nsp=1}}
*{{ll|Modding:World Access|nsp=1}}
| valign="top" style="text-align: left;" |
 
<!--T:142-->
*{{ll|Modding:Basic Inventory Handling|Basic Inventory Handling}}
*{{ll|Modding:Rendering API|Shaders and Renderers}}
*{{ll|Modding:GUIs|Graphical User Interfaces}}
*{{ll|Modding:SaveGame Data Storage|SaveGame Data Storage}}
*{{ll|Modding:Chunk Data Storage|Chunk Data Storage}}
*{{ll|Modding:Moddable Mod|Moddable Mod}}
|-
|-
|}
|}
 
</translate>
 
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{| class="wikitable" style="background: transparent; width: 100%;"
{| class="wikitable" style="background: transparent; width: 100%;"
! colspan=6 valign="top" width="100%" style="text-align: center;"| Community Links
! colspan="6" valign="top" width="100%" style="text-align: center;" |Community Links
|-
|-
| colspan=6 valign="center" width="100%" style="padding: 10px; text-align: center;"|
| colspan="6" valign="center" width="100%" style="padding: 10px; text-align: center;" |
[[File:Discord_Link.png|280px|link=https://discord.com/invite/CkJjdrB]]
[[File:Discord_Link.png|280px|link=https://discord.com/invite/CkJjdrB]]
[[File:Forums.png|280px|link=https://www.vintagestory.at/forums/]]
[[File:Forums.png|280px|link=https://www.vintagestory.at/forums/]]
[[File:Banner_Modb.png|280px|link=https://mods.vintagestory.at/]]
[[File:Banner_Modb.png|280px|link=https://mods.vintagestory.at/]]
<!--T:69-->
[[File:Bug_Tracker.png|280px|link=https://github.com/anegostudios/VintageStory-Issues/issues]]
[[File:Bug_Tracker.png|280px|link=https://github.com/anegostudios/VintageStory-Issues/issues]]
[[File:OST.png|280px|link=https://lophi.bandcamp.com/album/vintage-story-ost]]
[[File:OST.png|280px|link=https://lophi.bandcamp.com/album/vintage-story-ost]]
|-
|-
|}
|}
 
</translate>
<!--T:76-->
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<!--T:171-->
{| class="wikitable" style="background: transparent; float:right; width:100%"
{| class="wikitable" style="background: transparent; float:right; width:100%"
! Important Links for editors
!Important links for editors
|-
|-
|style="vertical-align: top;"|
| style="vertical-align: top;" |
* [[Vintage_Story_Wiki:Guidelines|Guidelines]] - Various guidelines to standardize collaboration.
 
* [[Vintage_Story_Wiki:Incomplete_Pages|Incomplete Pages]] - All about incomplete pages.
<!--T:146-->
* [[Vintage_Story_Wiki:How_to_translate_the_wiki|Translations]] - Small guide to start translating.
*{{ll|Vintage_Story_Wiki:Community_noticeboard|Community noticeboard}} The main hub for all things Vintage Story Wiki.
* [[:Category:Wiki Editing]] - All pages related to the work behind the scenes.
*{{ll|Vintage_Story_Wiki:How_to_help| How to help}} - This is the place to go if you want to help out but don't know where to start!
*{{ll|Vintage_Story_Wiki:Incomplete_Pages|Incomplete Pages}} - All about incomplete pages.
*{{ll|Vintage_Story_Wiki:Video_Tutorials_Needed|Video Tutorials Needed}} - Video tutorials needed or that need updating.
*{{ll|Vintage_Story_Wiki:How_to_translate_the_wiki|Translations}} - Small guide to start translating.
*{{ll|Category:Wiki Editing|Wiki Editing}} - All pages related to the work behind the scenes.
|}
|}
</translate>


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Latest revision as of 00:39, 23 March 2024

Sapling-birch.png

Disclaimer: Incomplete
This wiki is run by volunteers, and as such is lacking in various areas and not always up-to-date. We'd much appreciate contributors - request wiki edit access on the Discord.

Gamelogo-vintagestory.png

Welcome to the Vintage Story Wiki, a community-driven knowledge base for Vintage Story.

Vintage Story is an uncompromising wilderness survival sandbox game inspired by eldritch horror themes. Find yourself in a ruined world reclaimed by nature and permeated by unnerving temporal disturbances. Relive the advent of human civilization, or take your own path. It is currently under development and available for purchase as an early access title.

We currently have 2,107 articles. If you're a modder looking for source code to examine, feel free to head over to the Vintage Story GitHub.

Game Update News
Hot springs released in 1.18.0
Latest stable version

Version 1.19.5
Yet Another Bugfixing And Tuning Patch stable

Most recent updates

v1.19.0-rc.8 Dejank Redux

  • Bug fixes
  • Tweaks

Stable Idle Server RAM Saver

  • Game servers can now be launched in standby mode
  • Added new world config to define the despawn time of items dropped on death
  • Bug fixes
  • Tweaks
Version History
Playing the Game
Beginner's Help Mechanics Crafting Resource Gathering

Looseflints-obsidian-free.pngSurvival Guide - Your first day

Crystalizedore-medium-nativecopper-granite.pngSurvival Guide - Advanced tech

Magicwand.pngCreative Mode - Starter Guide

Axe-copper.pngTools

Longblade-copper.pngWeapons

Nightmare Drifter.pngCombat

Signpost.pngFrequently Asked Questions

Creature-humanoid-trader-artisan.pngClasses

Armor-body-improvised-wood.pngArmor

Gear-rusty.pngTrading

Woodencrate-closed.pngStorage

Redmeat-raw.pngFood preservation

Gear-temporal.pngTemporal stability

Lava-still-7.pngTemperature

Woodenaxle-ud.pngMechanical power

Looseflints-granite-free.pngKnapping

Workbench.pngGrid Crafting

Clay-blue.pngClay Forming

Ingotmold-burned.pngCasting

Anvil-copper.pngSmithing

Redmeat-cooked.pngCooking

Grid Boiler.pngAlcohol Brewing

Leather-plain.pngLeather Working

Grid Stick.pngForaging

Pan-wooden.pngPanning

Grid Carrot.pngFarming

Creature-pig-wild-male.pngAnimal Husbandry

Beeswax.pngBeekeeping

Pickaxe-copper.pngMining

World Multiplayer Miscellaneous
Modding the Game
Modding Basics Going Further Block and Item Assets Entity and World Assets
Programming Basics Game Objects API
Community Links

Discord Link.png Forums.png Banner Modb.png Bug Tracker.png OST.png

Important links for editors