List of server commands/entity: Difference between revisions

From Vintage Story Wiki
no edit summary
No edit summary
No edit summary
Tags: Mobile edit Mobile web edit
Line 1: Line 1:
<languages/>
<translate>
<onlyinclude>
*<code>/entity [spawn|countbytype|removebytype|countbyclass|removebyclass|listnearest|debug|removebyid]</code><br /> Spawn, remove, and count entities (item drops, creatures, etc).
*<code>/entity [spawn|countbytype|removebytype|countbyclass|removebyclass|listnearest|debug|removebyid]</code><br /> Spawn, remove, and count entities (item drops, creatures, etc).
**<code>/entity spawn [entitytype]</code><br /> Spawn an entity by type. Valid types can be found in the survival mod assets folder /entities.
**<code>/entity spawn [entitytype]</code><br /> Spawn an entity by type. Valid types can be found in the survival mod assets folder /entities.
Line 10: Line 14:
**<code>/entity debug [0|1]</code><br /> Enable entity debug mode, this will send continous debug information to all connected clients, which are displayed above the entity if the client used the command '''.clientConfig showEntitydebuginfo 1'''
**<code>/entity debug [0|1]</code><br /> Enable entity debug mode, this will send continous debug information to all connected clients, which are displayed above the entity if the client used the command '''.clientConfig showEntitydebuginfo 1'''
**<code>/entity removebyid [entityid]</code><br /> Used to remove one specific entity.  Find the entity id by using ".clientConfig showEntityDebuginfo".  Useful for removing a specific trader permanently, for instance.
**<code>/entity removebyid [entityid]</code><br /> Used to remove one specific entity.  Find the entity id by using ".clientConfig showEntityDebuginfo".  Useful for removing a specific trader permanently, for instance.
</onlyinclude>
[[List of client commands]]
</translate>
Confirmedusers, editor
749

edits