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(Added new command /debug clrplrinv) |
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*<code>/debug [logticks|tickhandlers|ci|cs|cr]</code><br /> Various debug commands | *<code>/debug [logticks|tickhandlers|ci|cs|cr]</code><br /> Various debug commands | ||
**<code>/debug logticks [milliseconds]</code><br /> If a server tick required more then supplied milliseconds to process, a breakdown of that tick will be logged to the server-main.txt | **<code>/debug logticks [milliseconds]</code><br /> If a server tick required more then supplied milliseconds to process, a breakdown of that tick will be logged to the server-main.txt | ||
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**<code>/debug killmainthread</code><br /> Kill the main thread | **<code>/debug killmainthread</code><br /> Kill the main thread | ||
**<code>/debug clrplrinv [player]</code><br /> Delete the player inventory on connect | **<code>/debug clrplrinv [player]</code><br /> Delete the player inventory on connect | ||
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[[List of client commands]] | |||
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