List of server commands/debug: Difference between revisions

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(Created page with "*<code>/debug [logticks|tickhandlers|ci|cs|cr]</code><br />Various debug commands **<code>/debug logticks [milliseconds]</code><br />If a server tick required more then suppli...")
 
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**<code>/debug ci</code><br /> Display some information on the current chunk the player is in
**<code>/debug ci</code><br /> Display some information on the current chunk the player is in
**<code>/debug cs</code><br /> Forcefully resends the current chunk the player is in
**<code>/debug cs</code><br /> Forcefully resends the current chunk the player is in
**<code>/debug cr</code><br /> Forcefully completely relights the current chunk the player is in
**<code>/debug cr</code><br /> Forcefully completely relights the chunk the player is in and all of them within one chunk of it

Revision as of 11:23, 14 December 2020

  • /debug [logticks|tickhandlers|ci|cs|cr]
    Various debug commands
    • /debug logticks [milliseconds]
      If a server tick required more then supplied milliseconds to process, a breakdown of that tick will be logged to the server-main.txt
    • /debug tickhandlers
      Displays a summary of ticking blocks and entities are currently registered.
    • /debug tickhandlers dump [gtblock|gtentity|dcblock|sdcblock|dcentity]
      Dumps a complete list of all tick/callback listeners to the server-debug.txt.
    • /debug ci
      Display some information on the current chunk the player is in
    • /debug cs
      Forcefully resends the current chunk the player is in
    • /debug cr
      Forcefully completely relights the chunk the player is in and all of them within one chunk of it