List of client commands: Difference between revisions

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Here is a list of the most useful ones. See the temporarily attached full list from 1.5.1.4 at the bottom of the page. You can use '''.help [command]''' to see its help.
Here is a list of the most useful ones. See the temporarily attached full list from 1.5.1.4 at the bottom of the page. You can use '''.help [command]''' to see its help.


== Client Commands == <!--T:4-->
== Client Commands ==
=== .blockitempngexport ===
*<code>.blockitempngexport</code><br /> Export all items and blocks as png images<!--T:4-->
 
=== .cam ===
=== .cam ===
{{:List of client commands/cam}}
{{:List of client commands/cam}}


=== .clearchat === <!--T:5-->
=== .c[louds] ===
* <code>.clearchat</code><br /> Clears your chat history.
*<code>.cdensity</code><br /> Set large and small cloud density
*<code>.cdensitylarge</code><br /> Set large cloud density
*<code>.cdensitysmall</code><br /> Set small cloud density
*<code>.clight</code><br /> Set Cloud lightness
*<code>.crand</code><br /> Set large and small cloud noise
*<code>.cviewdist</code><br /> Sets the cloud view distance. Will be reset when view distance in graphics settings are changed
 
=== .chatsize ===
*<code>.chatsize</code><br /> Set the chat dialog width and height (default 400x160)
 
=== .clearchat ===
*<code>.clearchat</code><br /> Clears your chat history
 
=== .client+ ===
*<code>.client+</code><br /> Client+ configuration command


=== .clientconfig === <!--T:6-->
=== .clientconfig === <!--T:6-->
{{:List of client commands/clientconfig}}
{{:List of client commands/clientconfig}}
=== .clients ===
*<code>.clients</code><br /> List of connected players
=== .cp ===
*<code>.cp</code><br /> Copy something to your clipboard


=== .debug === <!--T:7-->
=== .debug === <!--T:7-->
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** <code>ambsounds</code><br /> Shows ambient sound borders e.g. of flowing water.
** <code>ambsounds</code><br /> Shows ambient sound borders e.g. of flowing water.
[[List of server commands/debug]] also exists. Use <code>.help debug</code> for more info on debug commands.
[[List of server commands/debug]] also exists. Use <code>.help debug</code> for more info on debug commands.
=== .edi ===
*<code>.edi</code><br /> Show/Hide Exented information on debug screen, e.g. block lighting.
=== .fbdeb ===
*<code>.fbdeb</code><br /> Toggle Framebuffer/WOIT Debug mode
=== .fountain ===
*<code>.fountain</code><br /> Toggle Particle fountain
=== .freemove ===
*<code>.freemove</code><br /> Toggle Freemove
=== .gencraftjson ===
*<code>.gencraftjson</code><br /> Copies a snippet of json from your currently held item usable as a crafting recipe ingredient
=== .gui ===
*<code>.gui</code><br /> Hide/Show all GUIs
=== .help ===
*<code>.help</code><br /> Display list of availble client commands
=== .lockfly ===
*<code>.lockfly</code><br /> Locks a movement axis during flying/swimming
=== .logticks ===
*<code>.logticks</code><br /> Toggle Tick profiling. Won't log ticks below the thresholf.
=== .moon ===
*<code>.moon</code><br /> Prints the current moon phase.
=== .movespeed ===
*<code>.movespeed</code><br /> Set Movespeed
=== .music ===
*<code>.music</code><br /> Shows current music track
=== .netbenchmark ===
*<code>.netbenchmark</code><br /> Toggles network benchmarking
=== .noclip ===
*<code>.noclip</code><br /> Toggle noclip
=== .online ===
*<code>.online</code><br /> Prints list of online players.
=== .pastemode ===
*<code>.pastemode</code><br /> Set the chats paste mode. If set to multi pasting multiple lines will produce multiple chat lines.
=== .recomposechat ===
*<code>.recomposechat</code><br /> Recompose chat dialogs
=== .reconnect ===
*<code>.reconnect</code><br /> Reconnect to server


=== .reload === <!--T:8-->
=== .reload === <!--T:8-->
* <code>.reload shapes</code><br /> Reloads all JSON models from assets/blockshapes. Can be used to quickly test new block shapes.<br />Notice: The chunks are not redrawn, so you'd have to force a redraw e.g. by placing and removing a block.
*<code>.reload shapes</code><br /> Reloads all JSON models from assets/blockshapes. Can be used to quickly test new block shapes.<br />Notice: The chunks are not redrawn, so you'd have to force a redraw e.g. by placing and removing a block.
** <code>.reload textures</code><br /> Reloads all textures from assets/textures. Can be used to quickly test texture changes.
*<code>.reload textures</code><br /> Reloads all textures from assets/textures. Can be used to quickly test texture changes.
 
=== .resolution ===
*<code>.resolution</code><br /> Sets the screen size to given width and height
 
=== .serverinfo ===
*<code>.serverinfo</code><br /> Display information about server info
 
=== .spawndecal ===
*<code>.spawndecal</code><br /> Spawn a decal at position
 
=== .tfedit ===
*<code>.tfedit</code><br /> Opens the Transform Editor
 
=== .time ===
*<code>.time</code><br /> Read local game time or speed


=== .viewdistance === <!--T:9-->
=== .viewdistance === <!--T:9-->
* <code>.viewdistance</code><br /> Sets the viewing distance. Same as setting the view distance in the graphics settings but with no upper limit. For viewing distances above 1000 blocks you also have to set the <code>.zfar</code> value above that.
*<code>.viewdistance</code><br /> Sets the viewing distance. Same as setting the view distance in the graphics settings but with no upper limit. For viewing distances above 1000 blocks you also have to set the <code>.zfar</code> value above that.


=== .zfar === <!--T:10-->
=== .vrec ===
* <code>.zfar [value]</code><br /> Sets the clipping plane distance, everything beyond given value is no longer visible (default value is 1000). Very high values will cause Z-fighting.
*<code>.vrec</code><br /> Video Recorder Tools


== Not fully documented yet == <!--T:11-->
=== .we ===
*<code>.vrec</code><br /> World edit toolbar


<!--T:12-->
=== .zfar === <!--T:10-->
.blockitempngexport - Export all items and blocks as png images<br>
*<code>.zfar [value]</code><br /> Sets the clipping plane distance, everything beyond given value is no longer visible (default value is 1000). Very high values will cause Z-fighting.
.cam - Cinematic camera tools<br>
.cdensity - Set large and small cloud density<br>
.cdensitylarge - Set large cloud density<br>
.cdensitysmall - Set small cloud density<br>
.chatsize - Set the chat dialog width and height (default 400x160)<br>
.clearchat - Clear all chat history<br>
.client+ - Client+ configuration command.<br>
.clientconfig - Set/Gets a client setting<br>
.clients - List of connected players<br>
.clight - Set Cloud lightness<br>
.cp - Copy something to your clipboard<br>
.crand - Set large and small cloud noise.<br>
.cviewdist - Sets the cloud view distance. Will be reset when view distance in graphics settings are changed.<br>
.debug - Debug utilities<br>
.edi - Show/Hide Exented information on debug screen, e.g. block lighting.<br>
.fbdeb - Toggle Framebuffer/WOIT Debug mode<br>
.fountain - Toggle Particle fountain<br>
.freemove - Toggle Freemove<br>
.gencraftjson - Copies a snippet of json from your currently held item usable as a crafting recipe ingredient<br>
.gui - Hide/Show all GUIs<br>
.help - Display list of availble client commands<br>
.lockfly - Locks a movement axis during flying/swimming<br>
.logticks - Toggle Tick profiling. Won't log ticks below the thresholf.<br>
.moon - Prints the current moon phase.<br>
.movespeed - Set Movespeed<br>
.music - Shows current music track<br>
.netbenchmark - Toggles network benchmarking<br>
.noclip - Toggle noclip<br>
.online - Prints list of online players.<br>
.pastemode - Set the chats paste mode. If set to multi pasting multiple lines will produce multiple chat lines.<br>
.recomposechat - Recompose chat dialogs<br>
.reconnect - Reconnect to server<br>
.reload - Asseted reloading utility. Incase of shape reload will also Re-tesselate. Incase of textures will regenerate the texture atlasses.<br>
.resolution - Sets the screen size to given width and height<br>
.serverinfo - Display information about server info<br>
.spawndecal - Spawn a decal at position<br>
.tfedit - Opens the Transform Editor<br>
.time - Read local game time or speed<br>
.viewdistance - Set view distance<br>
.vrec - Video Recorder Tools<br>
.we - World edit toolbar<br>
.zfar - Sets the zfar clipping plane. Useful when up the limit of 1km view distance.<br>
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