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(Split up and improved documentation of the /entity command.) |
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<strong>/entity | <strong>/entity</strong><br/> | ||
Add, remove, and count (item drops, creatures, etc).<br/> | |||
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<strong>/entity spawn (entitytype)</strong><br/> | |||
Spawn an entity by type.<br/> | |||
The valid type names (as of 1.5.0.3) are:<br/> | |||
<code>wolf-male</code>, <code>wolf-female</code>, <code>sheep-bighorn-male</code>, <code>sheep-bighorn-female</code>, <code>sheep-bighorn-lamb</code>, <code>pig-wild-piglet</code>, <code>pig-wild-male</code>, <code>pig-wild-female</code>, <code>drifter</code>, <code>strawdummy</code>, <code>chicken-hen</code>, <code>chicken-baby</code>, <code>chicken-rooster</code> | |||
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<strong>/entity countbytype (entitytype)</strong><br/> | |||
Count how many entities of a given type exist. | |||
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<strong>/entity removebytype (entitytype)</strong><br/> | |||
Remove all entities of a given type. | |||
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<strong>/entity countbyclass (entityclass)</strong><br/> | |||
Count how many entities of a given class (such as <code>entityitem</code> or <code>entityagent</code>) exist. | |||
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<strong>/entity removebyclass (entityclass)</strong><br/> | |||
Remove all entities of a given class. | |||
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<strong>/entity listnearest [x y z] (ver-range) (hor-range)</strong><br/> | |||
This command exists, but is not completely implemented as of 1.5.0.3 | |||
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</ul> | |||
</li> | </li> | ||
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