Leather working

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Leather Working

To create leather, you will need a series of three barrels to process raw hides. You must also have a supply of lime, which you can make using a quern to grind chalk small stones. You will need oak logs to make tannin.

Preparing the Solutions

A Bucket holds 10 L of liquid A Barrel holds 50 L or 5 Buckets of liquid.

Barrel Recipes

  1. Limewater (immediate): 5 Buckets of water + 50 pieces of ground chalk into the input slot. This solution is ready immediately.
  2. Weak Tannin (1d): 5 Buckets of water + 5 Oak logs to the input slot and seal. In 24 hours, the solution will be ready to use.
  3. Strong Tannin (2d): 5 Buckets of water + 5 Oak logs to the input slot and seal. In 24 hours, add 5 additional logs and seal for an additional 24 hours.

Per Bucket Recipes

Sometimes we don't have enough resources to make full barrels of solutions. It's not necessary to make a full barrel as the recipes are based on "buckets". To reduce recipes for your resource requirements and make "partial barrels" of solutions:

  1. Limewater bucket: each bucket of water = 10 pieces of lime (ground chalk)
  2. Weak Tannin bucket: each bucket of water = 1 oak log (24 h)
  3. Strong Tannin bucket: each bucket of water = 1 oak log (24 h); 1 oak log (24 h)

Hide Processing Sequence

You may only process one "size" of hide at a time (small, medium, or large).

  1. Place small, medium or large hides into the lime solution and seal the barrel.
  2. Wait 24 hours and remove the "soaked hides"
  3. Put a knife and the soaked hides into your crafting grid to "scrape" the hides.
  4. Remove the scraped hides and place them into the input slot in the weak tannin solution and seal the barrel.
  5. Wait 24 hours and remove the "prepared hides"
  6. Place the prepared hides into the input slot in the strong tannin solution and seal the barrel.
  7. Wait 24 hours and remove the "leather".

NOTE: You will NOT receive the same number of leather pieces OUT as the number of hides you put IN; but you will receive an equivalent Input to Output value.

Calculating the Amounts of Solutions Required

Each barrel will process a maximum number of hides, which is based on the "sizes" of the hides. The barrel of solution will not seal if you place too many items into the input slot.

  • Large = 8, requires 6L of solutions per hide (max 8 X 6 = 48 L)
  • Medium = 12, requires 4L of solutions per hide (max 12 X 4 = 48 L)
  • Small = 24, requires 2L of solutions per hide (max = 24 X 2 = 48 L)

If you are using a partial barrel of any solution, you will not be able to process the maximum number of hides. To determine what you can process using the solutions you have, you can math it out, in which case you will arrive at combinations like those shown below (not all exhaustive, just some examples).

Buckets Max L/M Max L/S Max M/S
4 (40 L) 5L + 0M 5L + 0S 10M + 0S
3 (30 L) 4L + 1M 4L + 3S 7M + 1S
2 (20 L) 3L + 0M 3L + 1S 5M + 0S
1 (10 L) 1L + 1M 1L + 2S 2M + 1S

A simple in game method is to place the hides into the input slot and remove by one until the barrel GUI reports a number of items that will result from the process after sealing.


Solution Remnants

Even if processing the "Maximum" number of hides, you will not use all the solutions in the barrels as this requires 48 L of solutions in each barrel. After processing, you would have 2 L remaining (which is just enough to process one small hide and clear your remnants). You can remove the remaining solution using a bucket and transfer it to an empty liquid storage vessel. Or, you can break the barrels and the solution will "spill" out. When you replace the barrel it will be empty and ready for you to make new solutions.

Processing Efficiency

Alternatively, one can divide and process in combinations designed to ensure that all 50 L are used and that no solution remains.

Large Medium Small
6 5 0
8 0 2
0 10 5