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<td><code>hunger</code></td> | <td><code>hunger</code></td> | ||
<td>Adds saturation and hunger, the entity needs to eat in order to stay alive.</td> | <td>Adds saturation and hunger, the entity needs to eat in order to stay alive.</td> | ||
<td>currentsaturation = 1200, maxsaturation = 1200, saturationlossdelay = 60 * 24, currentfruitLevel = 0, | <td>currentsaturation = 1200, maxsaturation = 1200, saturationlossdelay = 60 * 24, | ||
currentfruitLevel = 0, currentvegetableLevel = 0, currentgrainLevel = 0, | |||
currentvegetableLevel = 0, currentgrainLevel = 0, currentproteinLevel = 0, currentdairyLevel = 0</td> | currentproteinLevel = 0, currentdairyLevel = 0</td> | ||
<td>Server</td> | <td>Server</td> | ||
</tr> | </tr> |