Installing the game on Linux: Difference between revisions

From Vintage Story Wiki
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Linux users normally update the game by extracting game binary files from the tar.gz downloaded from vintagestory.at.  That should work fine, except that it is a good idea to extract those files into an '''empty folder''' where possible.  If that is not possible for some reason, then we '''strongly recommend''' that you at least delete the <code>/assets/</code> folder from your previous Vintage Story installation.  If you simply extract the archive into an existing game installation folder without deleting <code>/assets/</code>, some previous asset files will remain, leading to minor issues - e.g. unintended blocks or items in the game, duplicated guides in the Handbook Guides tab.
Linux users normally update the game by extracting game binary files from the tar.gz downloaded from vintagestory.at.  That should work fine, except that it is a good idea to extract those files into an '''empty folder''' where possible.  If that is not possible for some reason, then we '''strongly recommend''' that you at least delete the <code>/assets/</code> folder from your previous Vintage Story installation.  If you simply extract the archive into an existing game installation folder without deleting <code>/assets/</code>, some previous asset files will remain, leading to minor issues - e.g. unintended blocks or items in the game, duplicated guides in the Handbook Guides tab.
(To make things more complicated, some of the downloads with sizes around 50MB contain all the game files except for music.  In that case, you shouldn't delete the whole of the <code>/assets/</code> folder because you would lose the music you already have: instead delete everything in <code>/assets/</code> except for the subfolders <code>/assets/game/music</code> and <code>/assets/survival/music</code>.)


If you use a package manager, that may take care of all of this for you.
If you use a package manager, that may take care of all of this for you.
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