Hare: Difference between revisions

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{{Creature
<languages/><translate>
|Name=Hare
<!--T:1-->
|Image=[[File:Hare.png|100px|center]]
<big>'''''Every farmland's worst nightmare'''''</big>
|BaseAttack=0.0
{{AnimalTabs
|Abilities=Eats Crops
|Name=Hares
|SeekRange=XX
|Title= Male
|}}
|Title2= Female
|Title3= Baby
|image= [[File:MaleHares.gif|130px|center]]
|image2 = [[File:FemaleHares.gif|130px|center]]
|image3 = [[File:Hare-baby.png|130px|center]]
|HealthMF= 5
|HealthB= 3
|BaseAttackMF=0
|BaseAttackB=0
|PortionsEaten=10
|GestationTime=20
|GrowthTime= 14
|DropCode1=Redmeat
|DropAvg1=2
|DropCode2=Raw Hide (Small)
|DropAvg2=0.5
}}
Hares are one of the common animals found in the world, and are a source of redmeat and hide.
__TOC__


== Natural Generation (Spawning) ==
== Spawning == <!--T:2-->
'''Hares''' are mobs that spawn in light levels XX and higher, at temperatures between -XX and XX, in areas with as little as 0.XX rainfall. They spawn in average groups of 1-4. Hares reproduce in the world. When a female is within a certain range of a male, she will become pregnant and give birth to baby hares.
Hares are mobs that spawn in light levels 8 and higher, at temperatures between -70 and -8, in areas with as little as 0.25 rainfall. They spawn in average groups of 1-4.  


== Behaviors ==
== Behavior == <!--T:3-->
Hares seek plants to eat, including all player crops grown in [[farming]] (except pumpkins). If a hare finds the player's farm, the animal will eat the growing crops '''whether the plants are ready to harvest or not'''. If the hare consumes the crop before the plant is mature, this "harvesting" action might cost the player seeds, which are not always recovered as a drop. Hares always flee from players and other mobs within about 12 blocks. Adults can only jump one block. This means hares can not jump over fences or out of pits 2 blocks deep.
Hares seek plants to eat, either dropped vegetables/grain or player grown crops in farmlands (except for pumpkins, onions, and rice). If a hare finds a player's farm, it will eat the growing crops whether the plants are ready to harvest or not. If the hare consumes the crop before the plant is mature, it might cost the player seeds, which are not always recovered as a drop. This does not happen with wild crops. Hares always flee from players and other mobs within about 12 blocks, even before receiving damage. It’s important to note that adults can only jump one block, meaning hares can not jump over fences or out of pits 2 blocks deep.


=== Receiving Damage ===
== Domestication and Breeding == <!--T:4-->
Hares flee from players.  
Unlike other animals, hares cannot be domesticated, but can still be bred, killed, and adults butchered for animal resources. You can trap them in a pen and feed them by throwing edible vegetables or grain at them. A female will need to have eaten 10 portions before it’s satiated and ready to mate. If a male is close by, she will become pregnant for 20 days and give birth to baby hares, which will grow to adulthood after 336 hours (14 days).


== Domestication ==
<!--T:5-->
Hares cannot be domesticated, but can be killed and butchered for products.  
Since they can’t be domesticated, hares will not eat from a trough and won’t lose their fear of the player, no matter the generation.


== Harvesting ==
== Drops == <!--T:6-->
Butcher the animal using a [[knife]] in the active hand. Hold Shift + Right Mouse button until the butchering process is complete and the GUI opens to allow players to remove products. *Hares are a source of red meat and sometimes raw hide.
Butcher the animal by right-clicking while crouching with a knife in the active hand to harvest its corpse.
 
 
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</translate>

Revision as of 19:25, 31 May 2022

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Every farmland's worst nightmare

Hares
[[
MaleHares.gif
|130px|center]]
[[
FemaleHares.gif
|130px|center]]
[[
Hare-baby.png
|130px|center]]
Health
Health (Male/Female) 5
Health (Baby) 3
Attack
Base Attack (Male/Female) 0
Base Attack (Baby) 0
Behavior
Multiply
Satiety to Mate (portions) 10
Gestation Time (days) 20
Growth Time (days) 14
Drops
Redmeat 2*
Raw Hide (Small) 0.5*
Animals


Hares are one of the common animals found in the world, and are a source of redmeat and hide.

Spawning

Hares are mobs that spawn in light levels 8 and higher, at temperatures between -70 and -8, in areas with as little as 0.25 rainfall. They spawn in average groups of 1-4.

Behavior

Hares seek plants to eat, either dropped vegetables/grain or player grown crops in farmlands (except for pumpkins, onions, and rice). If a hare finds a player's farm, it will eat the growing crops whether the plants are ready to harvest or not. If the hare consumes the crop before the plant is mature, it might cost the player seeds, which are not always recovered as a drop. This does not happen with wild crops. Hares always flee from players and other mobs within about 12 blocks, even before receiving damage. It’s important to note that adults can only jump one block, meaning hares can not jump over fences or out of pits 2 blocks deep.

Domestication and Breeding

Unlike other animals, hares cannot be domesticated, but can still be bred, killed, and adults butchered for animal resources. You can trap them in a pen and feed them by throwing edible vegetables or grain at them. A female will need to have eaten 10 portions before it’s satiated and ready to mate. If a male is close by, she will become pregnant for 20 days and give birth to baby hares, which will grow to adulthood after 336 hours (14 days).

Since they can’t be domesticated, hares will not eat from a trough and won’t lose their fear of the player, no matter the generation.

Drops

Butcher the animal by right-clicking while crouching with a knife in the active hand to harvest its corpse.


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