Flower: Difference between revisions

From Vintage Story Wiki
(Marked this version for translation)
m (add precise chance for horsetail spawn (0.2 / 4.2 = ~4.76%))
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<languages/>
<translate>
<translate>
<!--T:1-->
<!--T:1-->
Line 7: Line 8:
   
   
=== Special Case Generation ===
=== Special Case Generation ===
Horsetail will spawn on player created farmland blocks. This is the only flower that spawns into the world after generation.
There is a 4.76% chance for horsetail to spawn in place of weeds on player-created farmland blocks. This is the only flower that spawns into the world after generation.


=== Propagation === <!--T:3-->
=== Propagation === <!--T:3-->
Line 18: Line 19:
File:Flower-westerngorse.png|Western Gorse
File:Flower-westerngorse.png|Western Gorse
File:Flower-orangemallow.png|Orange Mallow
File:Flower-orangemallow.png|Orange Mallow
File:Flower-californiapoppy.png|California Poppy
</gallery>
<gallery mode=packed widths="120px" heights="120px">
File:Flower-lupine-blue.png|Blue Lupine
File:Flower-lupine-blue.png|Blue Lupine
File:Flower-lupine-orange.png|Orange Lupine
File:Flower-lupine-white.png|White Lupine
File:Flower-lupine-white.png|White Lupine
File:Flower-californiapoppy.png|California Poppy
File:Flower-lupine-red.png|Red Lupine
File:Flower-lupine-purple.png|Purple Lupine
</gallery>
</gallery>
<gallery mode=packed widths="120px" heights="120px">
<gallery mode=packed widths="120px" heights="120px">
File:Flower-wilddaisy.png|Wild Daisy
File:Flower-wilddaisy.png|Wild Daisy
Line 27: Line 35:
File:Flower-heather.png|Heather
File:Flower-heather.png|Heather
File:Flower-forgetmenot.png|Forget Me Not
File:Flower-forgetmenot.png|Forget Me Not
File:Flower-lupine-red.png|Red Lupine
File:Flower-lupine-purple.png|Purple Lupine
File:Flower-edelweiss.png|Edelweiss
File:Flower-edelweiss.png|Edelweiss
</gallery>
</gallery>
Line 58: Line 64:


==Storage== <!--T:9-->
==Storage== <!--T:9-->
Flowers stack to 64. Flowers can also be placed in [[Containers#stationary containers|flower pots and planters]] for decoration.
Flowers stack to 64. Flowers can also be placed in [[flowerpots|flower pots and planters]] for decoration.





Revision as of 17:24, 13 October 2020

Other languages:

Natural Generation

Flowers naturally generate when the world is created. They do not generate in all types of climates, while some climatic regions generate more than one type of flower. Fields of wildflowers are indicated by colored patches in the landscape and can be seen on the player's world map.

Special Case Generation

There is a 4.76% chance for horsetail to spawn in place of weeds on player-created farmland blocks. This is the only flower that spawns into the world after generation.

Propagation

Flowers do not spread and cannot be farmed. They can only be obtained through breaking wild plants.

Flower Types

Obtaining

Flowers can be obtained by breaking with an empty hand, though some tools allow players to collect flowers faster than when no tool is used.

Usage

Beekeeping

Flowers are essential food for bees. Flowers can be replanted in any soil type in player created apiaries. See beekeeping for information on propagating bees.

Crafting

Horsetail is a plant that can be used to create healing poultices, which restore player hit points faster than normal regeneration. Healing poultices are created in the crafting grid from horsetail plants and linen or horsetail plants and cattail tops.



Horsetail

Cattails


Horsetail reed poultice

Horsetail reed poultice

Horsetail reed poultice



Horsetail

Horsetail

Cattails

Cattails





Horsetail

Normal stitched linen


Horsetail linen poultice

Horsetail linen poultice

Horsetail linen poultice



Horsetail

Horsetail





Storage

Flowers stack to 64. Flowers can also be placed in flower pots and planters for decoration.



{{{title}}}