Flower: Difference between revisions

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<languages/>
<translate>
<!--T:15-->
'''Flowers''' are a type of plant in Vintage Story. Though flowers have few direct uses, they are useful in {{ll|beekeeping|beekeeping}} and for decoration. Some can also be used to make {{ll|dye|dye}}.
</translate>
__TOC__
__TOC__
<translate>
== Natural generation == <!--T:2-->
<!--T:72-->
Flowers naturally generate when the world is created. They do not generate in all types of climates, while some climatic regions generate more than one type of flower. Fields of wildflowers are indicated by colored patches in the landscape and can be seen on the player's world map.


=== Special case generation === <!--T:17-->


== Natural Generation ==
<!--T:18-->
There is a 4.76% chance for horsetail to spawn in place of weeds on player-created farmland blocks. This is the only flower that spawns into the world after generation.


Flowers naturally generate when the world is generated. Flowers are specific to biomes.They do not generate in all biomes. Some biomes generate more than one flower. Flowers cannot be farmed or encouraged to spread and they do not spread naturally. 
=== Propagation === <!--T:3-->


== Uses ==
<!--T:19-->
Flowers do not spread and cannot be farmed. They can only be obtained through breaking wild plants.


Flowers are used for decoration around bases or in [[flower pots]] and in [[beekeeping]] as essential food for hives.
===Flower types=== <!--T:4-->


== Species Of Flowers ==
</translate>
<gallery mode=packed widths="100px" heights="100px">
<gallery mode=packed widths="120px" heights="120px">
File:Flower-californiapoppy.png|California Poppy
File:Flower-californiapoppy.png|<translate><!--T:36--> Golden poppy</translate>
File:Flower-californiapoppy.png|Catmint
File:Flower-catmint.png|<translate><!--T:37--> Catmint</translate>
File:Flower-californiapoppy.png|Cow Parsley
File:Flower-cornflower.png|<translate><!--T:38--> Cornflower</translate>
File:Flower-californiapoppy.png|Edelweiss
File:Flower-cowparsley.png|<translate><!--T:39--> Cow parsley</translate>
File:Flower-californiapoppy.png|Forget Me Not
File:Flower-edelweiss.png|<translate><!--T:40--> Edelweiss</translate>
File:Flower-californiapoppy.png|Heather
File:Flower-forgetmenot.png|<translate><!--T:41--> Forget me not</translate>
File:Flower-californiapoppy.png|Horsetail
File:Flower-heather.png|<translate><!--T:42--> Heather</translate>
File:Flower-californiapoppy.png|Orange Mallow
File:Flower-horsetail.png|<translate><!--T:43--> Horsetail</translate>
File:Flower-californiapoppy.png|Western Gorse
File:Flower-californiapoppy.png|Wild Daisy
</gallery>
</gallery>


<gallery mode=packed widths="120px" heights="120px">
File:Flower-lilyofthevalley.png|<translate><!--T:44--> Lily of the valley</translate>
File:Flower-lupine-blue.png|<translate><!--T:45--> Blue lupine</translate>
File:Flower-lupine-orange.png|<translate><!--T:46--> Orange lupine</translate>
File:Flower-lupine-white.png|<translate><!--T:47--> White lupine</translate>
File:Flower-lupine-red.png|<translate><!--T:48--> Red lupine</translate>
File:Flower-lupine-purple.png|<translate><!--T:49--> Purple lupine</translate>
File:Flower-orangemallow.png|<translate><!--T:50--> Orange mallow</translate>
File:Flower-rafflesia-brown.png|<translate><!--T:51--> Brown rafflesia</translate>
</gallery>
<gallery mode=packed widths="120px" heights="120px">
File:Flower-rafflesia-red.png|<translate><!--T:52--> Red rafflesia</translate>
File:Flower-wilddaisy.png|<translate><!--T:53--> Wild daisy</translate>
File:Flower-westerngorse.png|<translate><!--T:54--> Dwarf furze</translate>
File:Flower-woad.png|<translate><!--T:55--> Woad</translate>
</gallery>
<translate>
== Obtaining == <!--T:5-->
<!--T:56-->
Flowers can be obtained by breaking with an empty hand, though some tools allow players to collect flowers faster than when no tool is used.
== Usage == <!--T:6-->
=== Beekeeping === <!--T:57-->
<!--T:58-->
Flowers are essential food for {{ll|bee|bees}}. Flowers can be replanted in any {{ll|soil|soil}} type in player created apiaries. See {{ll|beekeeping|beekeeping}} for information on propagating bees.
<!--T:73-->
Red rafflesia and brown rafflesia do not support beekeeping.
=== Crafting === <!--T:7-->
<!--T:59-->
Horsetail is a plant that can be used to create healing poultices, which restore player hit points faster than normal regeneration. Healing poultices are created in the crafting grid from horsetail plants and {{ll|linen|linen}} or horsetail plants and {{ll|cattails|cattails}}.
</translate>
{{Crafting
|Ingredients= 1x {{ll|Horsetail|<translate><!--T:60--> Horsetail</translate>}}<br>1x {{ll|Cattails|<translate><!--T:61--> Cattails</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|B2=Horsetail|B2N=4|B2-link=Special:MyLanguage/Horsetail|B2_name=<translate><!--T:62--> Horsetail</translate>
|B3=Cattails|B3N=2|B3-link=Special:MyLanguage/Cattails|B3_name=<translate><!--T:63--> Cattails</translate>
|Output=Horsetail reed poultice|OA=4|Output_name=<translate><!--T:64--> Horsetail reed poultice</translate>
}}}}
{{Crafting
|Ingredients= 1x {{ll|Horsetail|<translate><!--T:65--> Horsetail</translate>}}<br>1x {{ll|Linen|<translate><!--T:66--> Linen</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|B2=Horsetail|B2N=4|B2-link=Special:MyLanguage/Horsetail|B2_name=<translate><!--T:67--> Horsetail</translate>
|B3=Normal stitched linen|B3-link=Special:MyLanguage/Linen|B3_name=<translate><!--T:68--> Linen</translate>
|Output=Horsetail linen poultice|OA=4|Output_name=<translate><!--T:69--> Horsetail linen poultice</translate>
}}}}
<translate>
=== Dyeing === <!--T:16-->
<!--T:70-->
Cornflower and Woad can both be used to produce blue {{ll|dye|dye}}.
==Storage== <!--T:9-->
<!--T:71-->
Flowers stack to 64. Flowers can also be placed in {{ll|flowerpots|flower pots and planters}} for decoration.


{{Navbox|Vintage Story}}
</translate>
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[[Category:Plants{{#translation:}}]]

Latest revision as of 14:31, 30 January 2024

Other languages:

Flowers are a type of plant in Vintage Story. Though flowers have few direct uses, they are useful in beekeeping and for decoration. Some can also be used to make dye .

Natural generation

Flowers naturally generate when the world is created. They do not generate in all types of climates, while some climatic regions generate more than one type of flower. Fields of wildflowers are indicated by colored patches in the landscape and can be seen on the player's world map.

Special case generation

There is a 4.76% chance for horsetail to spawn in place of weeds on player-created farmland blocks. This is the only flower that spawns into the world after generation.

Propagation

Flowers do not spread and cannot be farmed. They can only be obtained through breaking wild plants.

Flower types

Obtaining

Flowers can be obtained by breaking with an empty hand, though some tools allow players to collect flowers faster than when no tool is used.

Usage

Beekeeping

Flowers are essential food for bees . Flowers can be replanted in any soil type in player created apiaries. See beekeeping for information on propagating bees.

Red rafflesia and brown rafflesia do not support beekeeping.

Crafting

Horsetail is a plant that can be used to create healing poultices, which restore player hit points faster than normal regeneration. Healing poultices are created in the crafting grid from horsetail plants and linen or horsetail plants and cattails .


Ingredients Crafting Recipe
1x Horsetail
1x Cattails
 



 

 


 

 

 



 

 

 

 




Ingredients Crafting Recipe
1x Horsetail
1x Linen
 



 

 


 

 

 



 

 





Dyeing

Cornflower and Woad can both be used to produce blue dye .

Storage

Flowers stack to 64. Flowers can also be placed in flower pots and planters for decoration.


Blocks
Natural
Terrain  Clay Cob Gravel Peat Sand Soil ( Packed dirt)
Stone  Cobblestone ( Cobble skull) •  Ember Obsidian Mantle Rocks ( Sedimentary Metamorphic Igneous Cracked) •  Stalagmite
Ore  Alum Anthracite Black coal Bismuthinite Borax Cassiterite Chromite Cinnabar Native Copper Corundum Fluorite Galena Graphite Halite Hematite Ilmenite Kernite Lapis lazuli Brown coal Limonite Magnetite Malachite Meteoric iron Pentlandite Phosphorite Quartz Rhodochrosite Sphalerite Sulfur Uranium
Plants  Bamboo Berry bush Cactus Crops Grass Fern Flowers Hay Mushroom Lace lichen Leaves Log Reed Sapling Seaweed Waterlily Wild vine
Liquids  Ice Lava Snow block Water
Miscellaneous  Ancient segment Bony ribcage Carcass Chicken egg Crystal Glow worms Locust nest Loose boulders Loose flint Loose ore Loose stick Cracked vessel Pile of junk metal Sea shell Stones Termite mound Wild bee hive
Crafted
Structural  Debarked log Drystone Glass ( Glass panes) •  Hardened clay Metal block Mudbricks Planks Plaster Polished rock Refractory brick Roofing Shingle block Slab Stairs Stone brick Strewn straw Support beam Translocator
Decorative  Carpet Chair Chandelier Clay brick chimney Display case Dry stone fence Fence Flowerpot Linen Painting Planter Plaque Sign Signpost Stone coffin Stone path Wallpaper Wooden path
Lighting  Torch Torch holder
Storage  Barrel Bookshelf Crock Curd bundle Jug Shelf Storage vessel Tool rack Vertical rack Wooden bucket
Functional  Anvil Archimedes screw Armor stand Base return teleporter Bed Bloomery base ( Bloomery chimney) •  Boiler Bowl Clay oven Condenser Chute Cooking pot Crucible Door Farmland Fence gate Fruit press Forge Henbox Ingot mold Ladder Lightning rod Quern Resonator Rift ward Skep Straw dummy Table Terminus teleporter Tool mold Trapdoor Trough
Mechanical  Angled gear Brake Clutch Helve hammer base Large wooden gear Pulverizer Transmission Windmill rotor Wooden axle Wooden toggle
Creative only  Command block Creative blocks Creative glows Creative lights Creative rotor Paper lantern Teleporter base
Unused/Unreleased  Altar Stove Workbench


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