From Vintage Story Wiki
Jump to navigation Jump to search
Other languages:
Deutsch • ‎English • ‎русский • ‎日本語

The firepit is a multi-use functional block that provides a source of light and heat, and is used in conjunction with multiple game mechanics including cooking, clay forming and casting.


Required Materials: dry grass and 4 firewood (or bamboo), additional fuel is required for each use. A firestarter or torch is required to light the firepit.

  1. Collect dry grass by harvesting grass with a knife.
  2. Place an axe and a wood log in the crafting grid to produce at least 4 firewood.
  3. With dry grass in the active hand, place the dry grass on a solid block.
  4. Add 4 firewood (or bamboo) using the same method.
  5. Ignite the firepit using the firestarter.
  6. The firepit will remain lit for a short time without additional fuel.


Once created, a firepit is permanent and can be reused by adding fuel into the firepit and re-ignited using a firestarter or torch.

Firepits are commonly used for:

Firepit GUI

Opening the firepit GUI, reveals three slots:

  • Top Left: Input to be heated
  • Top Right: Output Completed/Finished items
  • Bottom Left: Fuel Slot

Processing Items

  1. Place the item to be processed into the top left slot. In the case of containers, crucible or claypot, additional items must be added into the container GUI, which expands to 4 input slots.
  2. Add fuel to the bottom left slot. Different fuels burn at different temperatures and duration, see fuel for more information.
  3. Wait for the firepit to achieve and maintain the required temperature for the process. Be sure to add enough of the correct fuel type to complete the process! In the case of containers, if the items added do not create a valid recipe, the item will not heat.
  4. When complete, the item will shift to the output slot and can be removed by the player.


A firepit cannot be moved once created, nor can it be stored in any inventory or container. Breaking the only drops its contents. A firepit can be used to store items in the input slot.

Vanilla Game Content
Terrain Blocks

 Clay  Gravel  Peat  Rock  Sand  Soil

Construction Blocks

 Ceramic Blocks  Glass  Planks  Plaster  Soil Blocks  Stone Blocks  Path

Functional Blocks

 Barrel  Wooden Bucket  Bed  Containers  Firepit  Forge  Cracked Vessels  Ore blasting bomb  Trough

Decorative Blocks

 Painting  Carpets  Bookshelves  Flowerpots  Wallpapers  Tapestry

Metal Working

 Anvil  Bloomery  Crucible  Forge  Helve_hammer  Molds  Metal  Gemstone

Tools & Weapons

 Axe  Bow  Chisel  Cleaver  Club  Hammer  Hoe  Knife  Pickaxe  Prospecting Pick  Saw  Scythe  Shears  Shovel  Spear  Sword


 Armor  Clothes  Bags

Craftable Resources

 Boards  Charcoal  Coke  Firewood  Ingots  Leather  Flax


 Berry Bushes  Mushrooms  Cooper's Reed (Cattail)  Flowers  Grass  Other Plants  Trees  Fruit Trees  Wild Foods


 Bees  Bighorn sheep  Chicken  Drifter  Fox  Hare  Hyena  Locust  Raccoon  Wild Pig  Wolf


 Animal Husbandry  Beekeeping  Casting  Clay Forming  Combat  Farming  Cooking  Health  Satiety  Knapping  Mechanical Power  Mining  Smithing  Trading  Temporal Stability  Steel Making


 Crafting Recipes  Fuel  Leather Working  Light sources  Ore Deposits  Ruins  Starter Guide  World Generation