Entity Json Properties

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A complete list of all available properties

Property Type Default Usage
Core (no byType available)
string required A unique identifier for the item.

A domain prefix will be added dynamically depending on the location of the file. Every mod and VintageStory itself have a unique prefix.

For example the code rabbit turns into game:rabbit.

The code identifier has to be unique inside its domain. In theory there could be equal identifiers with different domain prefixes. Find out more about Domains.

boolean true If the item will be loaded or not. Can be used to temporarily remove the item.

Vintage Story: Modding
Basics Mod Types | Asset System | Textures | Items | Recipes | Blocks | Model Creator | Release
Advanced Setup(Windows,Linux) | Items | Blocks | Item-Block interractions | Block Behavior | Block Entity | Particles | World Access
Worldgen Terrain | Ores | Trees | Worldgen API
Rendering Shaders and Renderers
Property Overview Item | Block