Debugging: Difference between revisions

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* Whats the current memory usage? How long have you been playing? Is it single player or multiplayer?
* Whats the current memory usage? How long have you been playing? Is it single player or multiplayer?
* Make a screenshot of the frame profiler output (hit CTRL+F10 to toggle). Before screenshotting please also type the command <code>.edi</code> to get additional frame profiler output. I recommend typing <code>.edi</code> once you made the screenshot. This will disable the additional debug info.  
* Make a screenshot of the frame profiler output (hit CTRL+F10 to toggle). Before screenshotting please also type the command <code>.edi</code> to get additional frame profiler output. I recommend typing <code>.edi</code> once you made the screenshot. This will disable the additional debug info.  
* On just individual lag spikes, please run the command <code>.debug logticks 40</code> let it run for a while and then send us the client-main.txt, it's found in <code>%appdata%/VintagestoryData/Logs</code>.  Run the same command again to disable the logging
* On just individual lag spikes, please run the command <code>.debug logticks 20</code> let it run for a while and then send us the client-main.txt, it's found in <code>%appdata%/VintagestoryData/Logs</code>.  Run the same command again to disable the logging
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