Debugging: Difference between revisions

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* Make sure the savegame is on an SSD
* Make sure the savegame is on an SSD
* Make sure 2+ GB of system ram stays free
* Make sure 2+ GB of system ram stays free
* in serverconfig.json  
* in <code>serverconfig.json</code> MaxChunkRadius = reduce to 10 to reduce max view distance, TickTime = set 40 or 50. That gives a bit of cpu headroom (lowers server TPS from 30 TPS to 25 or 20)
MaxChunkRadius = reduce to 10 to reduce max view distance
* in <code>servermagicnum.json</code> DefaultEntityTrackingRange = set to 3    (reduce the range at which distance creatures are still active from 128 blocks to 96 blocks)
TickTime = set 40 or 50. That gives a bit of cpu headroom (lowers server TPS from 30 TPS to 25 or 20)
* in servermagicnum.json
DefaultEntityTrackingRange set to 3    (reduce the range at which distance creatures are still active from 128 blocks to 96 blocks)
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