Debugging: Difference between revisions

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* Whats your graphics settings and what graphics card and RAM capacity do you have?
* Whats your graphics settings and what graphics card and RAM capacity do you have?
* Whats the current memory usage? How long have you been playing? Is it single player or multiplayer?
* Whats the current memory usage? How long have you been playing? Is it single player or multiplayer?
* Make a screenshot of the frame profiler output (hit CTRL+F10 to toggle)
* Make a screenshot of the frame profiler output (hit CTRL+F10 to toggle). You can also type the command <code>.edi</code> to get additional frame profiler output.
* On just individual lag spikes, please run the command '.debug logticks 40' let it run for a while and then send us the client-main.txt, it's found in %appdata%/VintagestoryData/Logs
* On just individual lag spikes, please run the command <code>.debug logticks 40</code> let it run for a while and then send us the client-main.txt, it's found in %appdata%/VintagestoryData/Logs

Revision as of 05:48, 19 August 2019

Some info on how to track down issues. For players and modders alike.


Debugging performance issues

If you want to report a vanilla game performance issue, please supply the following info

  • The type of lag: Overally low framerate, short or long lag spikes?
  • Is it Client or Server lag: If on client the framerate will be low or the screen will be frozen. If its server lag you might get a disconnected icon on the top right corner, have blocks reappearing or animals not moving

If its client lag

  • Whats the framerate and fps graph look like? (hit CTRL+F3 to see)
  • Whats your graphics settings and what graphics card and RAM capacity do you have?
  • Whats the current memory usage? How long have you been playing? Is it single player or multiplayer?
  • Make a screenshot of the frame profiler output (hit CTRL+F10 to toggle). You can also type the command .edi to get additional frame profiler output.
  • On just individual lag spikes, please run the command .debug logticks 40 let it run for a while and then send us the client-main.txt, it's found in %appdata%/VintagestoryData/Logs