Debugging: Difference between revisions

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* The type of lag: Overally low framerate, short or long lag spikes?
* The type of lag: Overally low framerate, short or long lag spikes?
* Is it Client or Server lag: If on client the framerate will be low or the screen will be frozen. If its server lag you might get a disconnected icon on the top right corner, have blocks reappearing or animals not moving
* Is it Client or Server lag:  
** Client lag symptoms: The framerate will be low or the screen will be frozen for short or longer durations.  
** Server lag symptoms: A disconnected icon on the top right corner, have blocks reappearing, animals not moving, broken blocks taking a while before their drops appear


If its client lag
If its client lag
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* Whats your graphics settings and what graphics card and RAM capacity do you have?
* Whats your graphics settings and what graphics card and RAM capacity do you have?
* Whats the current memory usage? How long have you been playing? Is it single player or multiplayer?
* Whats the current memory usage? How long have you been playing? Is it single player or multiplayer?
* Make a screenshot of the frame profiler output (hit CTRL+F10 to toggle). Before screenshotting please also type the command <code>.edi</code> to get additional frame profiler output. I recommend typing <code>.edi</code> once you made the screenshot. This will disable the additional debug info.  
* Make a screenshot of the frame profiler output (hit CTRL+F10 to toggle). Before screenshotting please also type the command <code>.edi</code> to get additional frame profiler output.  
* On just individual lag spikes, please run the command <code>.debug logticks 40</code> let it run for a while and then send us the client-main.txt, it's found in <code>%appdata%/VintagestoryData/Logs</code>.  Run the same command again to disable the logging
* On just individual lag spikes, please run the command <code>.debug logticks 20</code> if you are usually above 60 fps, or <code>.debug logticks 40</code> if you are usually above 30 fps. Let it run for a while and then send us the client-main.txt, it's found in <code>%appdata%/VintagestoryData/Logs</code>. Run the same command again to disable the logging. Please make sure that here too, extended debug info (via <code>.edi</code>) is enabled.
 
If its server lag and you are the owner or on single player
* Run the command <code>/debug logticks 100</code> let it run for a while and then send us the server-main.txt, it's found in <code>%appdata%/VintagestoryData/Logs</code>.  Run the same command again to disable the logging
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