Crafting Recipes: Difference between revisions

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Your classic 3x3 grid crafting system. It is accessible through your inventory so there is currently no need of a crafting table.
<languages />
<translate>


The developers of the game would ultimately like to get rid of this system and replace it with more immersive in-world crafting systems.
<!--T:26-->
__TOC__
{{Outdated|Page purpose needs a serious rethink.}}


== Important Notice ==
<!--T:1-->
Many crafting recipes use the crafting grid, similarly to Minecraft, except the 3x3 grid is always in the inventory and not a separate block. The other recipes that are not done through the grid are done with more immersive methods, smithing and clay forming are the best examples.


As of version 1.8 all grid crafting recipes can be looked up ingame using the survival handbook (mapped to keyboard key 'H' by default), and thus below list is no longer regularly updated. You are better off looking up recipes ingame.
</translate>
 
__TOC__
== Tools ==
<translate>
 
* Stone tools are made through flint knapping, check out the [[Survival_Starter_Guide|survival starter guide]].
* Metal tools are made through tool casting or smithing, check out the [[Survival_Starter_Guide|survival starter guide]].
 
Both methods will give you tool heads that you need to combine with a stick
 
{{Grid/Crafting
|B2=Copper axe head|B3=Stick
|Output=Copper axe|nobreak=y}}
 
{{Grid/Crafting
|B2=Copper hammer head|B3=Stick
|Output=Copper hammer|nobreak=y}}
 
{{Grid/Crafting
|B2=Copper hoe head|B3=Stick
|Output=Copper hoe|nobreak=y}}
 
{{Grid/Crafting
|B2=Copper knife blade|B3=Stick
|Output=Copper knife|nobreak=y}}
 
{{Grid/Crafting
|B2=Copper pickaxe head|B3=Stick
|Output=Copper pickaxe|nobreak=y}}
 
{{Grid/Crafting
|B2=Copper prospecting pick head|B3=Stick
|Output=Copper prospecting pick|nobreak=y}}
 
{{Grid/Crafting
|B2=Copper saw blade|B3=Stick
|Output=Copper saw|nobreak=y}}
 
{{Grid/Crafting
|B2=Copper shovel head|B3=Stick
|Output=Copper shovel|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A1N=|B1N=|C1N=
|A2=|B2=Copper scythe blade|C2=
|A2N=|B2N=|C2N=
|A3=|B3=Stick|C3=
|A3N=|B3N=|C3N=
|Output=Copper scythe|OA=}}
 
== Weapons ==
 
* The flint spear is made through knapping. The wooden club requires you to craft a knife first
* Metal weapons are made through tool casting or smithing


{{Grid/Crafting
== Tools == <!--T:2-->
|B2=Copper spear head|B3=Stick
|Output=Copper spear|nobreak=y}}


{{Grid/Crafting
<!--T:3-->
|B2=Copper sword blade|B3=Stick
* Stone tools are made through knapping obsidian, flint, chert, or igneous rocks: basalt, andesite, granite, or peridotite.
|Output=Copper sword|nobreak=y}}
* Metal tools are made through pouring ore into clay molds, or smithing ingots on an anvil.  Some items cannot be cast and must be smithed.  Additionally, some ores cannot be melted enough to cast.
Both methods will give you a tool head that you need to combine with a handle to become useful.
See the {{ll|Survival Guide - Your first day|Survival starter guide}} as well.


{{Grid/Crafting
== Weapons == <!--T:4-->
|B1=Stick|C1=Flax twine
|A2=Stick|C2=Flax twine
|B3=Stick|C3=Flax twine
|Output=Bow|nobreak=y}}


{{Grid/Crafting
<!--T:5-->
|B1=Flint arrow head
* The flint spear is made through knapping.
|B2=Stick
* The wooden club requires you to craft a knife first.
|B3=Feather
* Metal weapons are made through tool casting or smithing.
|Output=Flint arrow
|OA =
|nobreak=y}}


{{Grid/Crafting
== Clay Item Molds == <!--T:6-->
|B2=Flint knife
|B3=Oak log
|Output=Wooden club}}


== Clay Item Molds ==
<!--T:7-->
 
Are made via the {{ll|clay forming|clay forming}} interface.  The cost of the items are as follows:
Are made via the clay forming interface.  The cost of the items are as follows:


</translate>
{| class="wikitable"
{| class="wikitable"
|+ Amount of clay needed per mold
|+ <translate><!--T:27--> Amount of clay needed per mold</translate>
|-
|-
! molds
! <translate><!--T:28--> Mold or item</translate>
! #clay
! <translate><!--T:29--> # clay</translate>
|-
|-
| Anvil
| <translate><!--T:30--> Anvil</translate>
| 28
| 28
|-
|-
| Planter
| <translate><!--T:31--> Planter</translate>
| 18
| 18
|-
|-
| Prospecting Pick
| <translate><!--T:32--> Prospecting Pick</translate>
| 13
| 13
|-
|-
| Pick,Sword,Hammer,Hoe
| <translate><!--T:33--> Pick, Falx, Hammer, Hoe</translate>
| 12
| 12
|-
|-
| Axe,Shovel
| <translate><!--T:34--> Axe, Shovel</translate>
| 11
| 11
|-
|-
| Flower pot
| <translate><!--T:35--> Flower pot</translate>
| 5
| 5
|-
|-
| Cooking pot
| <translate><!--T:36--> Cooking pot</translate>
| 4
| 4
|-
|-
| Crucible
| <translate><!--T:37--> Crucible</translate>
| 3
| 3
|-
|-
| Ingot Mold
| <translate><!--T:38--> Ingot Mold</translate>
| 2
| 2
|-
|-
| Bowl
| <translate><!--T:39--> Bowl</translate>
| 1
| 1
|}
|}
<translate>


== Stationary Containers ==
== Stationary Containers == <!--T:9-->
The basket has 8 slots, the chest has 16, and the tool rack has space for 4 tools. The labelled chest may be written on using certain coloured stones, or with charcoal.
 
{{Grid/Crafting
|A1=Cattails|B1=Cattails|C1=Cattails
|A1N= 3|B1N= 3|C1N= 3
|A2=Cattails|C2=Cattails
|A2N= 3|C2N= 3
|A3=Cattails|B3=Cattails|C3=Cattails
|A3N= 3|B3N= 3|C3N= 3
|Output=Basket|nobreak=y}}
 
{{Grid/Crafting
|A1=Oak planks|B1=Oak planks|C1=Oak planks
|A2=Oak planks|C2=Oak planks
|A3=Oak planks|B3=Oak planks|C3=Oak planks
|Output=Chest|nobreak=y}}


{{Grid/Crafting
<!--T:10-->
|A1=|B1=|C1=
* Baskets have 8 slots.
|A2=|B2=Sign|C2=
* Storage vessels have 12 slots and store some foods better.
|A3=|B3=Chest|C3=
* Chests have 16, and 2 chests can be combined to produce a trunk with 36 slots.
|Output=Labelled Chest|nobreak=y}}
* Tool racks have space for 4 tools.


{{Grid/Crafting
<!--T:11-->
|A1=Stick|B1=Stick|C1=Stick
Labelled chests may be written on using pigments like {{ll|coal|coal}}, cinnabar or limestone.
|A3=Stick|B3=Stick|C3=Stick
|Output=Tool rack}}


== Portable Containers ==
== Portable Containers == <!--T:12-->


NOTE: When you throw out a container carried in one of the four container slots, it will take any items it had in it, with it.   
<!--T:13-->
'''NOTE''': When you throw out a container carried in one of the four container slots, it will take any items it had in it, with it.   
It can be best to empty your inventory before throwing containers out.  
It can be best to empty your inventory before throwing containers out.  
The mining bag can only be used for carrying ores, minerals, and stones
The mining bag can only be used for carrying ores, minerals, and stones


{{Grid/Crafting
<!--T:14-->
|A2=Cattails|C2=Cattails
See the {{ll|Container|Container}}'s page for more information.
|A2N= 2|C2N= 2
|A3=Cattails|B3=Cattails|C3=Cattails
|A3N= 2|B3N= 2|C3N= 2
|Output=Hand basket|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=|B2=Flax twine|C2=
|A3=|B3=Normal stitched linen|C3=
|Output=Linen sack|nobreak=y}}
 
{{Grid/Crafting
|A1=Raw hide
|A1N= 2
|A2=Raw hide|B2=Raw hide
|A2N= 2|B2N= 2
|A3=Raw hide
|A3N= 2
|Output=Backpack|nobreak=y}}
 
{{Grid/Crafting
|B1=Flax twine
|A2=Tin Bronze Plate|B2=Normal stitched linen|C2=Tin Bronze Plate
|Output=Mining Bag}}
 
== Light Sources ==
Basic torches are crafted by burning sticks on a fire, but they only last for a limited time. Other light sources are permanent.
<!--
{{Grid/Crafting
|B1=Copper Ingot
|A2=Copper Ingot|B2=Torch|C2=Copper Ingot
|Output=Lantern|nobreak=y}}
-->
 
{{Grid/Crafting
|B2=Fat
|B3=Bowl
|Output=Oil Lamp|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=Beeswax|C1=
|A1N=|B1N=|C1N=
|A2=|B2=Beeswax|C2=
|A2N=|B2N=|C2N=
|A3=|B3=Beeswax|C3=
|A3N=|B3N=|C3N=
|Output=Candle|OA=|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A1N=|B1N=|C1N=
|A2=Clear quartz|B2=Candle|C2=Clear quartz
|A2N=|B2N=|C2N=
|A3=|B3=Copper plate|C3=
|A3N=|B3N=|C3N=
|Output=Lantern|OA=|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A1N=|B1N=|C1N=
|A2=Clear quartz|B2=Candle|C2=Clear quartz
|A2N=|B2N=|C2N=
|A3=|B3=Copper plate|C3=Silver plate
|A3N=|B3N=|C3N=
|Output=Lantern|OA=|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A1N=|B1N=|C1N=
|A2=|B2=Brass plate|C2=
|A2N=|B2N=|C2N=
|A3=|B3=Brass plate|C3=
|A3N=|B3N=|C3N=
|Output=Brass torch holder|OA=2}}
 
== Utility Blocks/Items ==
Note that breaking the bloomery blocks returns 2/3 as many bricks as they cost to craft.
 
=== Stone & Clay ===
Whole rock blocks are mined by removing all adjacent blocks touching their 6 faces.
{{Grid/Crafting
|A1=Granite cobblestone|B1=|C1=Granite cobblestone
|A2=Granite cobblestone|B2=|C2=Granite cobblestone
|A3=Granite cobblestone|B3=Granite cobblestone|C3=Granite cobblestone
|Output=Forge|nobreak=y}}  
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=Stick|B2=Rock granite|C2=Stick
|A3=Rock granite|B3=Rock granite|C3=Rock granite
|Output=Quern granite|nobreak=y}}
 
{{Grid/Crafting
|A1=Fired fire brick|B1=Fired fire brick|C1=Fired fire brick
|A2=Fired fire brick|B2=Fired fire brick|C2=Fired fire brick
|A3=Fired fire brick|B3=|C3=Fired fire brick
|Output=Bloomery base|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=|B2=Fired fire brick|C2=
|A3=Fired fire brick|B3=Fired fire brick|C3=Fired fire brick
|Output=Bloomery Chimney|nobreak=}}
 
=== Wood ===
 
{{Grid/Crafting
|A1=|B1=Flax twine|C1=
|A2=Oak planks|B2=|C2=Oak planks
|A3=Oak planks|B3=Oak planks|C3=Oak planks
|Output=Empty wooden bucket|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=Oak planks|B2=|C2=Oak planks
|A3=Oak planks|B3=Oak planks|C3=Oak planks
|Output=Large trough|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=Oak planks|B2=|C2=Oak planks
|A3=|B3=Oak planks|C3=
|Output=Small trough|nobreak=y}}
 
{{Grid/Crafting
|A1=Oak planks|B1=Oak planks|C1=
|A2=Oak planks|B2=Oak planks|C2=
|A3=Oak planks|B3=Oak planks|C3=
|Output=Wooden door|nobreak=y}}
 
{{Grid/Crafting
|A1=Oak planks|B1=Oak planks|C1=Oak planks
|A2=Stick|B2=Stick|C2=Stick
|A3=Oak planks|B3=Oak planks|C3=Oak planks
|Output=Trapdoor|OA=2|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=|B2=Oak planks|C2=
|A3=|B3=Stick|C3=
|Output=Sign|nobreak=y}}
 
{{Grid/Crafting
|A1=Stick|C1=Stick
|A2=Stick|B2=Stick|C2=Stick
|A3=Stick|C3=Stick
|Output=Ladder|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=Stick|B2=Oak planks|C2=Stick
|A3=Stick|B3=Oak planks|C3=Stick
|Output=Wooden fence gate|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=Oak planks|B2=Stick|C2=Oak planks
|A3=Oak planks|B3=Stick|C3=Oak planks
|Output=Wooden fence|OA=8|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=|B2=Copper axe|C2=
|A3=|B3=Oak log|C3=
|Output=Firewood|OA=3|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=|B2=Oak log|C2=Flint Knife
|Output=Pan|OA=|nobreak=}}
 
 
=== Beds & Hay ===
 
{{Grid/Crafting
|A1=|B1=Grass hay|C1=
|A2=|B2=Grass hay|C2=
|A3=|B3=Stick|C3=
|Output=Straw dummy|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=|B2=|C2=
|A3=Grass hay|B3=Grass hay|C3=Grass hay
|Output=Hay bed|nobreak=y}}
 
{{Grid/Crafting
|A1=Normal stitched linen|B1=|C1=
|A2=Grass hay|B2=Grass hay|C2=Grass hay
|A3=Oak planks|B3=Oak planks|C3=Oak planks
|Output=Wooden bed}}
 
== Decorative Blocks ==
 
=== Stone & Clay ===
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=|B2=Blue clay|C2=
|A3=Granite stone|B3=Granite stone|C3=Granite stone
|Output=Granite cobblestone slab|OA=2|nobreak=y}}
 
{{Grid/Crafting
|A1=Granite stone|B1=Granite stone|C1=Granite stone
|A2=Granite stone|B2=Blue clay|C2=Granite stone
|A3=Granite stone|B3=Granite stone|C3=Granite stone
|Output=Granite cobblestone|OA=2|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=Granite stone|C1=Granite stone
|A2=Granite stone|B2=Blue clay|C2=Granite stone
|A3=Granite stone|B3=Granite stone|C3=Granite stone
|Output=Granite cobblestone stairs|OA=2|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=Blue clay|B2=Blue clay|C2=
|A3=Blue clay|B3=Blue clay|C3=
|Output=Unfired blue clay brick|nobreak=y}}
 
{{Grid/Crafting
|A1=Fired blue brick|B1=Fired blue brick|C1=Fired blue brick
|A2=Fired blue brick|B2=Blue clay|C2=Fired blue brick
|A3=Fired blue brick|B3=Fired blue brick|C3=Fired blue brick
|Output=Blue clay bricks|OA=4|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A1N=|B1N=|C1N=
|A2=Fired blue brick|B2=Blue clay|C2=Fired blue brick
|A2N=|B2N=|C2N=
|A3=Fired blue brick|B3=Fired blue brick|C3=Fired blue brick
|A3N=|B3N=|C3N=
|Output=Blue brick slab|OA=4|nobreak=y}}
 
{{Grid/Crafting
|A1=Fired blue brick|B1=Fired blue brick|C1=
|A1N=|B1N=|C1N=
|A2=Fired blue brick|B2=Blue clay|C2=Fired blue brick
|A2N=|B2N=|C2N=
|A3=Fired blue brick|B3=Fired blue brick|C3=Fired blue brick
|A3N=|B3N=|C3N=
|Output=Blue brick stairs|OA=4|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=Fired blue brick|C1=
|A2=Blue clay|B2=Fired blue brick|C2=Blue clay
|A3=Fired blue brick|B3=Fired blue brick|C3=Fired blue brick
|Output=Unlit blue clay brick chimney|nobreak=}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A1N=|B1N=|C1N=
|A2=|B2=Copper Chisel|C2=
|A2N=|B2N=|C2N=
|A3=|B3=Rock granite|C3=
|A3N=|B3N=|C3N=
|Output=Polished Granite|OA=|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=Copper hammer|C1=
|A1N=|B1N=|C1N=
|A2=|B2=Copper Chisel|C2=
|A2N=|B2N=|C2N=
|A3=|B3=Rock granite|C3=
|A3N=|B3N=|C3N=
|Output=Granite Brick|OA=8|nobreak=y}}
 
{{Grid/Crafting
|A1=Granite Brick|B1=Granite Brick|C1=Granite Brick
|A2=Granite Brick|B2=Blue clay|C2=Granite Brick
|A3=Granite Brick|B3=Granite Brick|C3=Granite Brick
|Output=Granite Brick Block|OA=2|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=Granite Brick|B2=Blue clay|C2=Granite Brick
|A3=Granite Brick|B3=Granite Brick|C3=Granite Brick
|Output=Granite Brick Slab|OA=2|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=Granite Brick|C1=Granite Brick
|A2=Granite Brick|B2=Blue clay|C2=Granite Brick
|A3=Granite Brick|B3=Granite Brick|C3=Granite Brick
|Output=Granite Brick Stairs|OA=2|nobreak=y}}
 
{{Grid/Crafting
|A1=Dry Grass|B1=Barren low fertility soil|C1=Dry Grass
|A1N=|B1N=|C1N=
|A2=Barren low fertility soil|B2=Dry Grass|C2=Barren low fertility soil
|A2N=|B2N=|C2N=
|A3=Dry Grass|B3=Barren low fertility soil|C3=Dry Grass
|A3N=|B3N=|C3N=
|Output=Cob|OA=8|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A1N=|B1N=|C1N=
|A2=|B2=Granite stone|C2=
|A2N=|B2N=4|C2N=
|A3=|B3=Barren low fertility soil|C3=
|A3N=|B3N=|C3N=
|Output=Stone path|OA=|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A1N=|B1N=|C1N=
|A2=|B2=Granite stone|C2=Granite stone
|A2N=|B2N=3|C2N=
|A3=|B3=Barren low fertility soil|C3=
|A3N=|B3N=|C3N=
|Output=Stone path stairs|OA=|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=Granite stone|B2=Barren low fertility soil|C2=Granite stone
|A3N=|B3N=|C3N=
|Output=Stone path slab|OA=}}
 
=== Wood ===
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=|B2=Log|C2=Copper saw
|A3=|B3=|C3=
|Output=Oak planks|OA=4|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=|B2=Planks|C2=Saw
|A3=|B3=|C3=
|Output=Oak slab|OA=2|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=Saw
|A2=|B2=Planks|C2=
|A3=|B3=|C3=
|Output=Oak stairs|nobreak=y}}
 
{{Grid/Crafting
|A1=Oak planks|B1=Oak planks|C1=Oak planks
|A2=Oak planks|B2=|C2=Oak planks
|A3=Oak planks|B3=|C3=Oak planks
|Output=Wooden table|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=Oak planks|B2=Normal stitched linen|C2=Oak planks
|A3=Oak planks|B3=|C3=Oak planks
|Output=Chair|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=Bundle of bamboo stakes|B2=Bundle of bamboo stakes|C2=
|A3=Bundle of bamboo stakes|B3=Bundle of bamboo stakes|C3=
|Output=Bamboo planks|nobreak=y}}
 
{{Grid/Crafting
|A2=Copper saw|B2=Aged planks
|Output=Wooden path|OA=2|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A1N=|B1N=|C1N=
|A2=|B2=Quicklime|C2=
|A2N=|B2N=|C2N=
|A3=|B3=Granite sand|C3=
|A3N=|B3N=|C3N=
|Output=Plain plaster|OA=|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=Oak planks|C1=
|A1N=|B1N=|C1N=
|A2=|B2=Plain plaster|C2=
|A2N=|B2N=|C2N=
|A3=|B3=Oak planks|C3=
|A3N=|B3N=|C3N=
|Output=Straight logs plaster|OA=|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=Oak planks|C1=
|A1N=|B1N=|C1N=
|A2=Planks|B2=Plain plaster|C2=Planks
|A2N=|B2N=|C2N=
|A3=|B3=Oak planks|C3=
|A3N=|B3N=|C3N=
|Output=Square logs plaster|OA=|nobreak=y}}
 
{{Grid/Crafting
|A1=Oak planks|B1=|C1=
|A1N=|B1N=|C1N=
|A2=|B2=Plain plaster|C2=
|A2N=|B2N=|C2N=
|A3=|B3=|C3=Oak planks
|A3N=|B3N=|C3N=
|Output=Diagonal logs plaster|OA=|nobreak=}}
 
=== Hay & Glass ===
 
{{Grid/Crafting
|A2=Dry Grass|B2=Dry Grass|C2=Dry Grass
|A3=Dry Grass|B3=Dry Grass|C3=Dry Grass
|Output=Grass hay|nobreak=y}}
 
{{Grid/Crafting
|B1=Stick
|A2=Stick|B2=Clear Quartz|C2=Stick
|B2N= 2
|B3=Stick
|Output=Quartz glass|nobreak=y}}
 
{{Grid/Crafting
|B1=
|A2=Glass|B2=Saw|C2=
|B2N=
|B3=
|Output=Glass slab|OA=2|nobreak=}}
 
== Food / Resources ==
 
Note: Ore Bombs have a 90% chance of dropping the ore contained in an ore block, whereas the remaining 10% are lost.
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=|B2=|C2=
|A3=Woodbucket filled|B3=Flour flax|C3=
|Output=Dough flax|nobreak=y}}
 
{{Grid/Crafting
|A1=Flour flax|B1=Flour flax|C1=Flour flax
|A2=Flour flax|B2=Woodbucket filled|C2=Flour flax
|A3=Flour flax|B3=Flour flax|C3=Flour flax
|Output=Dough flax|OA = 8|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=Cattails|C1=
|A2=Cattails|B2=Honey bowl|C2=Cattails
|A3=Blue clay|B3=Cattails|C3=Blue clay
|Output=Empty beenade|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=Flax fibers|B2=Flax fibers|C2=
|A3=Flax fibers|B3=Flax fibers|C3=
|Output=Flax twine|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A2=Flax twine|B2=Flax twine|C2=
|A3=Flax twine|B3=Flax twine|C3=
|Output=Normal stitched linen|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A1N=|B1N=|C1N=
|A2=|B2=Copper hammer|C2=
|A2N=|B2N=|C2N=
|A3=|B3=Copper Chunk|C3=
|A3N=|B3N=|C3N=
|Output=Copper Nugget|OA=|nobreak=y}}
 
{{Grid/Crafting
|A1=|B1=|C1=
|A1N=|B1N=|C1N=
|A2=|B2=Copper hammer|C2=
|A2N=|B2N=|C2N=
|A3=|B3=Chalk stone|C3=
|A3N=|B3N=|C3N=
|Output=Crushed chalk|OA=|nobreak=y}}


{{Grid/Crafting
== Light Sources == <!--T:15-->
|A1=|B1=|C1=
|A1N=|B1N=|C1N=
|A2=|B2=|C2=
|A2N=|B2N=|C2N=
|A3=Saltpeter|B3=Coal|C3=Sulfer
|A3N=4|B3N=|C3N=
|Output=Blasting powder|OA=6|nobreak=y}}


{{Grid/Crafting
<!--T:16-->
|A1=Blasting powder|B1=Blasting powder|C1=Flax twine
Basic torches are crafted with a stick and 2 dry grass. You can light them by placing them into a lit firepit, or place them and light them with a Firestarter or torch, but they only last for a limited time when placed. Other light sources are permanent.
|A1N=|B1N=|C1N=
|A2=Blasting powder|B2=Blasting powder|C2=Normal stitched linen
|A2N=|B2N=|C2N=
|A3=|B3=|C3=
|A3N=|B3N=|C3N=
|Output=Ore blasting bomb|OA=10|nobreak=y}}


{{Grid/Crafting
== Utility Blocks & Items == <!--T:17-->
|A1=Cattails|B1=Cattails|C1=Cattails
|A1N=2|B1N=2|C1N=2
|A2=Cattails|B2=Cattails|C2=Cattails
|A2N=2|B2N=2|C2N=2
|A3=Cattails|B3=Blue clay|C3=Cattails
|A3N=2|B3N=2|C3N=2
|Output=Empty skep|OA=|nobreak=y}}


{{Grid/Crafting
<!--T:18-->
|A1=|B1=|C1=
Note that breaking the bloomery blocks returns on average 2/3 as many bricks as they cost to craft, with some variation.
|A2=Sulfur|B2=Honey bowl|C2=Sulfur
|A3=|B3=Normal stitched linen|C3=
|Output=Honey-Sulfur linen poultice|OA=4|nobreak=y}}


{{Grid/Crafting
=== Stone & Clay === <!--T:19-->
|A1=|B1=|C1=
|A2=Sulfur|B2=Honey bowl|C2=Sulfur
|A3=|B3=Cattails|C3=
|A3N2|B3N=2|C3N=
|Output=Honey-Sulfur reed poultice|OA=4|nobreak=y}}


{{Grid/Crafting
<!--T:20-->
|A1=|B1=|C1=
Solid rock blocks are mined by removing all adjacent blocks touching their 6 faces.
|A2=|B2=Horsetail|C2=
|A2N=|B2N=4|C2N=
|A3=|B3=Cattails|C3=
|A3N2|B3N=2|C3N=
|Output=Horsetail reed poultice|OA=4|nobreak=y}}


{{Grid/Crafting
=== Wood === <!--T:21-->
|A1=|B1=|C1=
|A2=|B2=Horsetail|C2=
|A2N=|B2N=4|C2N=
|A3=|B3=Normal stitched linen|C3=
|A3N2|B3N=|C3N=
|Output=Horsetail linen poultice|OA=4|nobreak=}}


<!--T:22-->
Wood can be sawed into stairs or slabs by placing the {{ll|Saw|saw}} in the crafting grid in a different direction around a plank. (see handbook)


=== Beds === <!--T:23-->


<!--T:24-->
{{ll|Bed|Beds}} allow you to skip forward a number of hours, depending on the bed, in single-player and multiplayer, when all players are sleeping.


{{Navbox|Vintage Story}}
</translate>
{{Game navbox}}
[[Category:Guides{{#translation:}}]]

Latest revision as of 16:45, 4 April 2024

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Many crafting recipes use the crafting grid, similarly to Minecraft, except the 3x3 grid is always in the inventory and not a separate block. The other recipes that are not done through the grid are done with more immersive methods, smithing and clay forming are the best examples.

Tools

  • Stone tools are made through knapping obsidian, flint, chert, or igneous rocks: basalt, andesite, granite, or peridotite.
  • Metal tools are made through pouring ore into clay molds, or smithing ingots on an anvil. Some items cannot be cast and must be smithed. Additionally, some ores cannot be melted enough to cast.

Both methods will give you a tool head that you need to combine with a handle to become useful. See the Survival starter guide as well.

Weapons

  • The flint spear is made through knapping.
  • The wooden club requires you to craft a knife first.
  • Metal weapons are made through tool casting or smithing.

Clay Item Molds

Are made via the clay forming interface. The cost of the items are as follows:

Amount of clay needed per mold
Mold or item # clay
Anvil 28
Planter 18
Prospecting Pick 13
Pick, Falx, Hammer, Hoe 12
Axe, Shovel 11
Flower pot 5
Cooking pot 4
Crucible 3
Ingot Mold 2
Bowl 1

Stationary Containers

  • Baskets have 8 slots.
  • Storage vessels have 12 slots and store some foods better.
  • Chests have 16, and 2 chests can be combined to produce a trunk with 36 slots.
  • Tool racks have space for 4 tools.

Labelled chests may be written on using pigments like coal , cinnabar or limestone.

Portable Containers

NOTE: When you throw out a container carried in one of the four container slots, it will take any items it had in it, with it. It can be best to empty your inventory before throwing containers out. The mining bag can only be used for carrying ores, minerals, and stones

See the Container 's page for more information.

Light Sources

Basic torches are crafted with a stick and 2 dry grass. You can light them by placing them into a lit firepit, or place them and light them with a Firestarter or torch, but they only last for a limited time when placed. Other light sources are permanent.

Utility Blocks & Items

Note that breaking the bloomery blocks returns on average 2/3 as many bricks as they cost to craft, with some variation.

Stone & Clay

Solid rock blocks are mined by removing all adjacent blocks touching their 6 faces.

Wood

Wood can be sawed into stairs or slabs by placing the saw in the crafting grid in a different direction around a plank. (see handbook)

Beds

Beds allow you to skip forward a number of hours, depending on the bed, in single-player and multiplayer, when all players are sleeping.


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