Crafting

From Vintage Story Wiki

Intro

Crafting is a game mechanic that allows the player to create new items from a specific combination of existing items. One of the most unique things about Vintage Story is the number of different crafting methods available to the player.

Methods

Grid

Grid-based crafting is available at the beginning of the game by pressing the 'E' key, by default, and laying out items in a specific pattern in the grid on the right side of the screen. During game play, you can look up required grid crafting recipes using the handbook which is accessed using H (default). Grid crafting is often combined with other crafting mechanics, for example: any tool head (knapped, cast, or smithed) must be placed in the crafting grid with a stick to add a handle and complete the tool.

Knapping

Knapping requires two pieces of either flint or small stones of an appropriate type.

Knapping is a crafting method that allows the player to make primitive "stone" tools.

Hold left Shift to sneak and right click on a solid block to open the dialog to select the item want to craft. Use the second flint or small stone to remove all voxels marked in orange. Don't worry about making mistakes, the game prevents you from breaking the parts you need.

Knapping.png

Clay Forming

Clay forming requires clay, a firepit and fuel.

Clay forming is a crafting method that allows the player to place tiny cubes of clay to form a shaped container. Most of these items are used in conjunction with other game mechanics including making molds for casting metals, pots and bowls for cooking.

To begin, hold clay in your hand and press left Shift+Right click while pointing at the top of a block to open the clay forming dialog where you can select the item you want to create. The item to be crafted will appear on the selected surface. Clay items are built in layers by adding clay to fill green voxels, and removing clay from orange voxels. Press "F" with clay in your hand to change the size/number of clay voxels you fill or remove at a time (1x1, 2x2, 3x3).

All items made by clay forming must be burned in a firepit before use. Burned items turn into a dark color and have "burned" added to their name.

Casting Metals

Casting is used to make the first metal tools from copper and bronze, which are melted and molded into tool heads.

To cast items you need a crucible, molds, fuel (coal or charcoal), and metal ores.

Copper and Bronze Alloys can be cast into ingots or tool molds to make tool and weapon heads. Creating alloys involves combining the correct ratios of base metals form new metals, which are stronger than their components. To cast metals or alloys, combine the ore nuggets in a crucible and heat them to liquid form. Liquid Copper and Bronze alloys are then poured from the crucible into fired molds created by the clay forming interface. Base metals and alloys can also be cast into ingot molds. Tool head and ingot molds generally require 100 units of metal to completely fill the mold, with the exception of the anvil. Ingots can be worked using the smithing mechanic to create items including tool and weapon heads.

Smithing Metals

Smithing allows players to shape metal ingots into tools.

To smith items you need an anvil, hammer, forge, fuel (coal or charcoal), and metal ingots.

To start smithing, fuel must be added to the forge by holding shift + right mouse click. Ingots are then added your ingot (shift + right mouse click). To ignite the forge, shift + right click it with a torch. Once the metal can be worked when it is heated to a temperature above 60% of its melting point. Right click to take it from the forge and place it on the anvil (shift + right click), which will open up a dialog allowing you to choose what to tool/weapon to craft.

To form the item, you need to fill the empty blue voxels with metal and remove metal from orange voxels by moving the metal from its current "ingot" shape into the shape of your selected item. Press 'F' with a hammer in your hand to change the tool mode and move metal in different directions. If your work item cools down too much you will need to reheat it on the forge.

If you run out of metal while forging an item you will need to add another ingot. Place another heated ingot on top of the work item to add material.

Tutorial Video: Complete Smithing Process