Coordinates: Difference between revisions

From Vintage Story Wiki
166 bytes added ,  11 months ago
no edit summary
No edit summary
No edit summary
Line 1: Line 1:
<languages/><translate>
<languages/><translate>
[[File:Coordinates-system.png|thumbnail|right|The HUD coordinates system in Vintage Story. Y=0 down at the mantle level. X=0 and Z=0 at the player's spawn point.]]
<!--T:1-->
<!--T:1-->
'''Coordinates''' are the system and general notation that is used to determine location. While playing the game, the coordinate HUD shows position relative to the player's spawn point. This means negative values are possible. However, internally the coordinates are limited to positive values on every axis.
'''Coordinates''' are the system and general notation that is used to determine location. While playing the game, the coordinate HUD shows position relative to the player's spawn point. This means negative values are possible. However, internally the coordinates are limited to positive values on every axis.
Confirmedusers, editor
37,784

edits