Cooking: Difference between revisions

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[[File:PotInFirepit.png|300px|thumb|right|Cooking a stew in a fire pit]]
[[File:PotInFirepit.png|300px|thumb|right|Cooking a stew in a fire pit]]
[[File:Jam.png|300px|thumb|right|Each ingredient should be placed in separate slots, and equal amounts of all ingredients must be added.]]
[[File:Jam.png|300px|thumb|right|Each ingredient should be placed in separate slots, and equal amounts of all ingredients must be added.]]
To prepare more wholesome meals, you need to craft yourself a clay pot using the [[Clay_Forming|clay forming]] mechanic. Once you have a burned claypot, place it back into the fire pit input slot (left) and you are ready to cook some meals.  
To prepare more wholesome meals, you need to craft yourself a clay pot using the [[Clay_Forming|clay forming]] mechanic. Once you have a burned claypot, place it into the fire pit input slot (left) and you are ready to cook some meals.  


There are 5 base types of meals. Which meal you create is determined by what you put into the claypot, but the ingredients do not have to be in any particular order when placing them into the claypot. To create a serving of a meal, you must put 1 item per slot in the claypot. For example, a porridge requires "two grain", you must add two individual pieces of grain, one in each of two slots, but you can put these in any slot in the clay pot. You don't have to put the grain in the "first two slots" of the claypot, but placing two grain in one slot of the claypot will not create a porridge. Adding optional items in the other input slots of the claypot will increase the nutrition value and satiation of the meal depending on which ingredients you choose to add. When you have created a valid meal recipe by combining correct ingredients, a message will appear in the claypot dialog box informing you of what you will create when you cook your meal.
There are 5 types of meals. The meal type you create is determined by which two "required" ingredients are placed into the claypot. To create one serving of any meal, place one of each required item into two separate claypot slots (this defines the meal type). For example, a porridge requires "two grain", so you must add two individual pieces of grain in two separate claypot slots. However, you don't have to put the grain in the "first two slots" of the claypot to create a porridge, though placing two grain in one slot of the claypot will not create a porridge. Adding "optional" ingredients in the other two input slots of the claypot will increase the nutrition value and satiation of the meal depending on which items you choose to add. When you have created a valid meal recipe by combining correct ingredients, a message will appear in the claypot dialog box informing you of what you will create when you cook your meal.


The claypot allows you to cook up to 6 servings at a time. You can increase the amount of servings by increasing the number of items in all slots. If you are trying to create multiple servings and you do not increase all the items in the input slots by the same amount, your food will not cook!
The claypot allows you to cook up to 6 servings of any meal at a time. To cook multiple servings of a meal, increase the number of ingredient items added to all slots equally. If you are trying to create multiple servings and you do not increase all the items in the input slots by the same amount, your food will not cook!


To eat a meal, place your pot of cooked food onto the ground or table, then right click on with a empty bowl in hands, or vice versa. You can also put your cooked meals in an empty crock afterwards by placing the pot onto the ground or table and then right click with an empty crock to fill it with up to 4 servings.
* '''To eat a meal''': Food may be consumed from a filled bowl. Right click with the filled bowl placed in an active slot in your hotbar. You will consume food until you are full, which may leave partial portions of food in the bowl.
 
* '''To fill a bowl''': A bowl holds one meal portion and may be filled from a claypot or food storage crock. To fill a bowl, place your container of cooked food onto the ground or table, then right click on with a empty bowl in your active hand. Bowls of food may be carried in player inventories, stored in stationary containers, and placed on shelves.
 
* '''To store a meal''': Four portions of any cooked meal can be stored in an empty crock. Place the pot onto the ground or table and right click the pot with an empty crock to transfer meals to the storage crock. Storage crocks may be sealed for long term storage using fat or wax in the crafting grid, Crocks may also be carried in player inventories, stored in stationary containers, and placed on shelves.
 
You may also fill bowls and crocks with meals while the claypot is in the firepit.


===Porridge===
===Porridge===
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* 0 - 2 Grain
* 0 - 2 Grain
* 0 - 2 Berries
* 0 - 2 Berries
* 0 - 2 Vegetable, Pumpkin or Mushroom
* 0 - 2 Vegetable or Mushroom
* 0 - 1 Honey
* 0 - 1 Honey


===Soup===
===Soup===
To make a soup you need at least 1 portion of water and 1 vegetable. You can add water with a filled water bucket. Left click to add one portion of water, right click to remove one portion.
To make a soup you need at least 1 portion of water and 1 fresh vegetable. Pickled vegetables can be added as optional ingredients, but not as the primary soup base. You can add water with a filled water bucket. Left click to add one portion of water, right click to remove one portion.


Required ingredients:
Required ingredients:
* 1 Water
* 1 Water
* 1 Vegetable
* 1 Vegetable, fresh only
Optional ingredients:
Optional ingredients:
* 0-2 Vegetable, Pumpkin or Mushroom
* 0-2 Vegetable (pickled or fresh) or Mushroom
* 0-1 Poultry, Red meat or Chicken Egg
* 0-1 Poultry, Red Meat or Chicken Egg


===Meat Stew===
===Meat Stew===
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* 0-1 Berry
* 0-1 Berry
* 0-1 Honey
* 0-1 Honey
* 0-2 Vegetable, Pumpkin, Mushroom or Soy beans
* 0-2 Vegetable, Mushroom or Soy beans


===Vegetable Stew===
===Vegetable Stew===
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Required ingredients:
Required ingredients:
* 2 Vegetables, Pumpkin, Soy beans  
* 2 Vegetables, or Soy beans  
Optional ingredients:
Optional ingredients:
* 0-2 Vegetables, Pumpkin, Soy beans  
* 0-2 Vegetables (Pickled or Fresh), Soy beans  
* 0-2 Mushroom, additional vegetables or beans
* 0-2 Mushroom, additional vegetables or beans



Revision as of 22:18, 9 January 2020

Raw red meat in a fire pit

Nutrition and Satiation

You can check your current nutrition and satiety levels in your character dialog, mapped to 'C' by default.

Nutrition

Player nutrition includes four categories: Protein, vegetable, grain and fruit. As the nutrient bars fill, the player hp increase. The player starts with 15 base health points and you can increase that to 25 hp by consuming a balanced diet including all four nutrients. This is where more advanced meals are particularly useful because they let you create mixed nutrition meals (protein/vegetable, grain/vegetable, protein/grain, protein/fruit/vegetable etc...). Please be aware though, your nutrition levels do not increase if you eat while completely satiated.

Satiation

Player satiety is how "hungry" or "well-fed" you are and has a maximum value of 1500. The satiation you receive from eating simple foods is given in the table below. The satiation you receive from eating meals is "equal to the sum of its parts". The ingredients you add into your meal determine how much satiation and which class of nutrition you will receive. In addition, for every 100 satiation you fill, you will get 30 seconds more time until your satiety bar starts dropping again.

Food Satiation Health Nutrition
Roots (Carrot, Turnip, Onion, Parsnip, Cattail Root) 100 0 Vegetable
Vegetable (Cabbage) 300 0 Vegetable
Vegetable (Pumpkin) 480 0 Vegetable
Berries 80 0 Fruit
Honey 60 +0.5 Fruit
Mushrooms (Bolete, Field) 80 0 Vegetable
Saguaro 60 +4 Fruit
Grain (Flax) 30 0 Grain
Grain (Rice, Rye, Spelt) 60 0 Grain
Bread (Flax) 160 0 Grain
Bread (Rice, Rye, Spelt) 300 0 Grain
Soy Bean 150 0 Protein
Chicken Egg, Boiled 160 0 Protein
Bush Meat 120 0 Protein
Cooked Poultry 200 0 Protein
Cooked Meat 280 0 Protein

Basic Cooking

In its most simple form, cooking is done by placing raw meat, bread dough or cattail roots in the fire pit. This makes these 3 types of raw food edible. All other ingredients require a clay pot to be cooked.

Raw or simply cooked foods give you 10 seconds until your satiation starts to drop again.

Baking Bread

To bake bread, in addition to a firepit, you must have a bucket and a quern available.

Bread Dough

To create bread dough, first use a quern to grind grain into flour.

  1. With grain in your hand, right click on the quern and add the grain into the input slot (left) of the quern.
  2. Right Click on the quern to grind the grain into flour, which will appear in the output slot (right) of the quern).
  3. In the crafting grid, combine a bucket of water and flour to create dough. (one bucket of water holds enough water to create 10 dough)



Woodbucket filled


Flour flax


Dough flax


















Baking

Place the dough into the input slot of the fire pit and fuel the fire. (It takes about one piece of firewood to bake each loaf of bread.)

Advanced cooking

Cooking a stew in a fire pit
Each ingredient should be placed in separate slots, and equal amounts of all ingredients must be added.

To prepare more wholesome meals, you need to craft yourself a clay pot using the clay forming mechanic. Once you have a burned claypot, place it into the fire pit input slot (left) and you are ready to cook some meals.

There are 5 types of meals. The meal type you create is determined by which two "required" ingredients are placed into the claypot. To create one serving of any meal, place one of each required item into two separate claypot slots (this defines the meal type). For example, a porridge requires "two grain", so you must add two individual pieces of grain in two separate claypot slots. However, you don't have to put the grain in the "first two slots" of the claypot to create a porridge, though placing two grain in one slot of the claypot will not create a porridge. Adding "optional" ingredients in the other two input slots of the claypot will increase the nutrition value and satiation of the meal depending on which items you choose to add. When you have created a valid meal recipe by combining correct ingredients, a message will appear in the claypot dialog box informing you of what you will create when you cook your meal.

The claypot allows you to cook up to 6 servings of any meal at a time. To cook multiple servings of a meal, increase the number of ingredient items added to all slots equally. If you are trying to create multiple servings and you do not increase all the items in the input slots by the same amount, your food will not cook!

  • To eat a meal: Food may be consumed from a filled bowl. Right click with the filled bowl placed in an active slot in your hotbar. You will consume food until you are full, which may leave partial portions of food in the bowl.
  • To fill a bowl: A bowl holds one meal portion and may be filled from a claypot or food storage crock. To fill a bowl, place your container of cooked food onto the ground or table, then right click on with a empty bowl in your active hand. Bowls of food may be carried in player inventories, stored in stationary containers, and placed on shelves.
  • To store a meal: Four portions of any cooked meal can be stored in an empty crock. Place the pot onto the ground or table and right click the pot with an empty crock to transfer meals to the storage crock. Storage crocks may be sealed for long term storage using fat or wax in the crafting grid, Crocks may also be carried in player inventories, stored in stationary containers, and placed on shelves.

You may also fill bowls and crocks with meals while the claypot is in the firepit.

Porridge

To make a porridge you need at least 2 grain. The porridge is the only exception to the "sum of its parts" rule. A cooked piece of grain will yield double the satiation.

Required ingredients:

  • 2 Grain

Optional ingredients:

  • 0 - 2 Grain
  • 0 - 2 Berries
  • 0 - 2 Vegetable or Mushroom
  • 0 - 1 Honey

Soup

To make a soup you need at least 1 portion of water and 1 fresh vegetable. Pickled vegetables can be added as optional ingredients, but not as the primary soup base. You can add water with a filled water bucket. Left click to add one portion of water, right click to remove one portion.

Required ingredients:

  • 1 Water
  • 1 Vegetable, fresh only

Optional ingredients:

  • 0-2 Vegetable (pickled or fresh) or Mushroom
  • 0-1 Poultry, Red Meat or Chicken Egg

Meat Stew

To make a stew you need at least 2 portions of meat

Required ingredients:

  • 2 Poultry or Red meat

Optional ingredients:

  • 0-2 Poultry or Red meat
  • 0-2 Chicken Egg
  • 0-1 Berry
  • 0-1 Honey
  • 0-2 Vegetable, Mushroom or Soy beans

Vegetable Stew

Requires at least 2 vegetables.

Required ingredients:

  • 2 Vegetables, or Soy beans

Optional ingredients:

  • 0-2 Vegetables (Pickled or Fresh), Soy beans
  • 0-2 Mushroom, additional vegetables or beans

Jam

To make jam you need 2 portions of honey and 2 berries. You can add honey with a filled honey bucket. Left click to add one portion of honey, right click to remove one portion.

Required ingredients:

  • 2 Honey
  • 2 Berry


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