Cooking: Difference between revisions

From Vintage Story Wiki
m
Removed reference to firing ceramics in a firepit, linking to pit kiln instead.
m (Missing line break)
m (Removed reference to firing ceramics in a firepit, linking to pit kiln instead.)
Line 96: Line 96:


<!--T:28-->
<!--T:28-->
To begin, craft at least one bowl and one claypot using the [[Clay_Forming|clay forming]] mechanic, and fire them like all ceramics in a firepit. Placing the fired claypot into the fire pit input slot (upper left) will open up an additional four-slot inventory above the input slot, in which ingredients can be combined into one of the five available meal types. The meal type players create is determined by which two "required" ingredients are placed into the claypot first.
To begin, craft at least one bowl and one claypot using the [[Clay_Forming|clay forming]] mechanic, and fire them like all ceramics in a [[Pit_Kiln|pit kiln]]. Placing the fired claypot into the firepit input slot (upper left) will open up an additional four-slot inventory above the input slot, in which ingredients can be combined into one of the five available meal types. The meal type players create is determined by which two "required" ingredients are placed into the claypot first.


<!--T:29-->
<!--T:29-->
* '''To create one serving of any meal''': place one of each required item into two separate claypot slots (this defines the meal type). For example, a porridge requires "two grain", so a player must add two individual pieces of grain in any two input slots in the claypot. Placing two grain in one input slot of the claypot ''will not'' create a porridge. Adding "optional" ingredients in the other two input slots of the claypot will increase the nutrition value and satiation of the meal depending on which items are added. When a valid meal recipe (combining correct ingredients) is placed into the input slots, a message will appear in the claypot dialog box informing players about what type of meal will be created after cooking.
* '''To cook a single serving of a meal''': place one of each required item into two separate claypot slots (this defines the meal type). For example, a porridge requires "two grain", so a player must add two individual pieces of grain in any two input slots in the claypot. Placing two grain in one input slot of the claypot ''will not'' create a porridge. Adding "optional" ingredients in the other two input slots of the claypot will increase the nutrition value and satiation of the meal depending on which items are added. When a valid meal recipe (combining correct ingredients) is placed into the input slots, a message will appear in the claypot dialog box informing players about what type of meal will be created after cooking.
* '''To cook multiple servings of a meal''': increase the number of ingredient items added to all slots equally. The claypot allows players to cook up to 6 servings of any meal at a time.  When creating multiple servings all the items in the input slots must be increased by the same amount, or the food will not cook!
* '''To cook multiple servings of a meal''': increase the number of ingredient items added to all slots equally. The claypot allows players to cook up to 6 servings of any meal at a time.  When creating multiple servings all the items in the input slots must be increased by the same amount, or the food will not cook!
* '''To fill a bowl''': A bowl holds one meal portion and may be filled from a claypot or food storage crock. To fill a bowl, place the container of cooked food onto a solid surface. With the empty bowl in the active hand use RMB on the claypot or crock. Bowls and crocks may be filled with meals while the claypot is in the firepit. Bowls of food may be carried in player inventories, stored in stationary containers, and placed on shelves. ''Bowls cannot be filled from crocks on shelves.''
* '''To fill a bowl''': A bowl holds one meal portion and may be filled from a claypot or food storage crock. To fill a bowl, place the container of cooked food onto a solid surface. With the empty bowl in the active hand use RMB on the claypot or crock. Bowls and crocks may be filled with meals while the claypot is in the firepit. Bowls of food may be carried in player inventories, stored in stationary containers, and placed on shelves. ''Bowls cannot be filled from crocks on shelves.''
Confirmedusers
14

edits