Command Line Arguments: Difference between revisions

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<translate>The Vintage Story Executable</translate> <code>Vintagestory.exe</code> <translate>supports a number of command line arguments. You can see a list by using the argument </translate><code>--help</code>
 
== Arguments ==
-v, --version
<translate>Print game version and exit</translate>
 
-h, --help       
<translate>Print help info and exit</translate>
 
--tracelog       
<translate>Print log also via Trace.WriteLine() to get it to show up in the visual studio output window</translate>
 
-o, --openWorld   
<translate>Opens given world. If it doesn't exist it will be created</translate>
 
-c, --connect     
<translate>Connect to given server</translate>
 
--pw             
<translate>Password for the server (if any)</translate>
 
--rndWorld       
<translate>Creates a new world with a random name. Use -p modifier to set playstyle</translate>
 
-p, --playStyle
<translate>(Default: creativebuilding) Used when creating a new world</translate>
 
--dataPath       
<translate>Set a custom data path, default is Environment.SpecialFolder.ApplicationData</translate>
 
--logPath         
<translate>Default logs folder is in dataPath/Logs/. This option can only set an absolute path.</translate>
 
--addOrigin       
<translate>Tells the asset manager to also load assets from this path</translate>
 
--addModPath     
<translate>Tells the mod loader to also load mods from this path</translate>
 
--help           
<translate>Displays the help screen</translate>

Latest revision as of 15:44, 2 January 2021