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| {{GameVersion|1.14.2}}
| | #REDIRECT [[Client startup parameters]] |
| <translate>The Vintage Story Executable</translate> <code>Vintagestory.exe</code> <translate>supports a number of command line arguments. You can see a list by using the argument </translate><code>--help</code>
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| == Arguments ==
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| -v, --version
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| <translate>Print game version and exit</translate>
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| -h, --help
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| <translate>Print help info and exit</translate>
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| --tracelog
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| <translate>Print log also via Trace.WriteLine() to get it to show up in the visual studio output window</translate>
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| -o, --openWorld
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| <translate>Opens given world. If it doesn't exist it will be created</translate>
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| -c, --connect
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| <translate>Connect to given server</translate>
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| --pw
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| <translate>Password for the server (if any)</translate>
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| --rndWorld
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| <translate>Creates a new world with a random name. Use -p modifier to set playstyle</translate>
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| -p, --playStyle
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| <translate>(Default: creativebuilding) Used when creating a new world</translate>
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| --dataPath
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| <translate>Set a custom data path, default is Environment.SpecialFolder.ApplicationData</translate>
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| --logPath
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| <translate>Default logs folder is in dataPath/Logs/. This option can only set an absolute path.</translate>
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| --addOrigin
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| <translate>Tells the asset manager to also load assets from this path</translate>
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| --addModPath
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| <translate>Tells the mod loader to also load mods from this path</translate>
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| --help
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| <translate>Displays the help screen</translate>
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