Clothes
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Clothes are decorative items that can be worn in several of the player's clothing slots. Clothes provide protection from cold depending on their condition. Clothes can be repaired by left-clicking a worn clothing item in the character screen with a flax twine for 10 % or linen for 50 %. Clothing slowly degrades over time, needing to be repaired about once per year. Clothes that reach 0 % durability do not get destroyed.
Contents
Arm
All arm clothes provide 0 warmth.
Item Icon | Item Name |
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Bronze armlet |
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Bronze bracelet |
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Copper bracelet |
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Leather bracers |
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Merchant bracelet |
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Prisoner binds |
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Rosary |
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Silver bracelet |
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Silver chain |
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Squire bracers |
Emblem
All emblem clothes provide 0 warmth.
Item Icon | Item Name |
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Blue Seal |
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Brass ruby brooch |
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Messenger pin |
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Prince emblem |
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Silver pin |
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Silver star |
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Squire emblem |
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Blackguard Pin |
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Malefactor Bloody Pendant |
Face
All face clothes provide 0.25 warmth.
Item Icon | Item Name |
---|---|
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Leather Reinforced Mask |
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Hunter Face Mask |
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Malefactor whitewood mask |
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Forlorn Hope veil |
Foot
Hand
Head
All head clothes provide 1 warmth.
Lower Body
Neck
All neck clothes provide 0 warmth.
Item Icon | Item Name |
---|---|
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Bronze gem necklace |
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Copper torc |
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Fancy royal collar |
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Golden necklace |
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Merchant amulet |
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Noble necklace |
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Pearl necklace |
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Forlorn Hope talisman |
Shoulder
Upper Body
All upper body clothes provide 2 warmth.
Upper Body Over
Item Icon | Item Name | Warmth |
---|---|---|
64px | Great Steppe mantle | 2 |
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Cerise embroidered reindeer herder coat | 2 |
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Commoner coat | 2 |
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Fur coat | 4 |
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Huntsmans tunic | 2 |
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Jacarta steppe shepherds mantle | 2 |
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Reindeer herder fur coat | 2 |
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Rawhide mantle | 2 |
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Spice merchants coat | 2 |
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Nomad mantle | 2 |
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Travelers earthrobe | 2 |
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Warm robe | 2 |
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Clockmaker tunic | 2 |
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Hunter coat | 2 |
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Malefactor heavy cloak | 2 |
Waist
All waist clothes provide 0.25 warmth.
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