Clay forming: Difference between revisions

From Vintage Story Wiki
(One intermediate revision by the same user not shown)
Line 18: Line 18:
[[File:Clay_mold_recipe_dialog.png|200px]]
[[File:Clay_mold_recipe_dialog.png|200px]]
</div>
</div>
1. Select clay in the active hand.  
# Select clay in the active hand.  
 
# Aim the white crosshairs on a solid surface and press Left Shift (sneak) + Right Mouse Button to open the clay forming menu and select the item to be crafted.
2. Aim the white crosshairs on a solid surface and press Left Shift (sneak) + Right Mouse Button to open the clay forming menu and select the item to be crafted.
# The clay forming grid will appear on the selected surface. To craft the chosen mold or item, the 'green' colored voxels must be filled using (right mouse button to add) and clay removed from any 'orange' colored voxels using (left mouse button to remove) to create each layer of the form. As each layer of the clay item is completed, the next layer will appear above the last.  It's helpful to sit on the ground (press 'G') while shaping clay.  
 
# When all layers of the item or mold are completed, the dialog box will disappear and the formed items will jump into the inventory of the player who placed or removed the last voxel of clay. Formed items can be placed on a surface before firing and picked up by "breaking" the item (left mouse button). Breaking will not destroy an item.
3. The clay forming grid will appear on the selected surface. To craft the chosen mold or item, the 'green' colored voxels must be filled using (right mouse button to add) and clay removed from any 'orange' colored voxels using (left mouse button to remove) to create each layer of the form. As each layer of the clay item is completed, the next layer will appear above the last.  It's helpful to sit on the ground (press 'G') while shaping clay.  
 
4. When all layers of the item or mold are completed, the dialog box will disappear and the formed items will jump into the inventory of the player who placed or removed the last voxel of clay. Formed items can be placed on a surface before firing and picked up by "breaking" the item (left mouse button). Breaking will not destroy an item.
<div style="float:right;">
<div style="float:right;">
[[File:Clay_molding.png|250px]]
[[File:Clay_molding.png|250px]]
Line 30: Line 27:


===Clay Tool Modes===
===Clay Tool Modes===
To change the number of clay voxels added or removed (1x1, 2x2 and 3x3), press F and select the 'brush size' as indicated by the first three menu options. The last tool menu option,'Copy' allows a player to duplicate identical layers of clay voxels. When this menu option is selected, pressing the right mouse button adds a "layer" of clay matching the pattern of voxels directly underneath the current layer "under construction".  
To change the number of clay voxels added or removed (1x1, 2x2 and 3x3), press F and select the 'brush size' as indicated by the first three menu options. The last tool menu option,'Copy' allows a player to duplicate identical layers of clay voxels. When this menu option is selected, pressing the right mouse button adds a "layer" of clay matching the pattern of voxels directly underneath the current layer "under construction".


==Finishing Items and Molds==
==Finishing Items and Molds==
Line 42: Line 39:


===Using Molds===
===Using Molds===
For more information and instructions using molds to cast [[metal]] ingots, tools and weapons, see separate pages on: [[crucible]], [[molds]] and [[casting]].
For more information and instructions when using molds to cast [[metal]] ingots, tools and weapons, see separate pages on: [[crucible]], [[molds]] and [[casting]].


===Table: Clay Required to Create Items and Molds===
===Table: Clay Required to Create Items and Molds===
Confirmedusers, editor, Administrators
1,099

edits