Classes/de: Difference between revisions

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:Nervös (-15% Nahkampfschaden){{-}}
:Nervös (-15% Nahkampfschaden){{-}}
===Clockmaker===
The Clockmaker class deals a significant amount of damage toward locusts but is frail and deals less damage to anything else.
:; Additional Positive and Negative Traits
: <span style="color: green">Precise</span> (+25% damage against mechanicals)
: <span style="color: green">Technical</span> (-1 temporal gear cost to repair translocators)
: <span style="color: green">Fleetfooted</span> (+10% walk speed)
: Frail (-2.5 health points, -25% bow drawing strength)
: Nervous (-15% weapons damage){{-}}


[[File:MalefactorClass.png|300px|thumb|right| Die Missetäter Klasse sieht so im Spiel aus]]
[[File:MalefactorClass.png|300px|thumb|right| Die Missetäter Klasse sieht so im Spiel aus]]
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:Schwere Hände (-10% Ertrag aus rissigen Gefäßen, -15% Ertrag bei Nahrungssuche, -20% Ertrag bei Wildpflanzen){{-}}
:Schwere Hände (-10% Ertrag aus rissigen Gefäßen, -15% Ertrag bei Nahrungssuche, -20% Ertrag bei Wildpflanzen){{-}}
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; <span class="anchor" id="Explanations"><span>Explanations
<sup>1</sup> things affected by the Foraging bonus include:
* blueberry, cranberry and all currant berry types
* saguaro fruit
* mushrooms
* sticks, when picked up from the ground
* resin
== Video Tutorials ==
{| class="wikitable"
|-
! Detailed look at the classes introduced with version 1.14
|-
| <youtube width="400" height="240">P9-cH7liRFM</youtube>
|}


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