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[[File:HunterClass.png|300px|thumb|right|The Hunter Class as depicted ingame]] | [[File:HunterClass.png|300px|thumb|right|The Hunter Class as depicted ingame]] | ||
===Hunter=== | ===Hunter=== | ||
The Hunter class has the Unique ability to craft a Crude [[bow]] and [[arrow]], is proficient at killing animals from range and harvesting them efficiently. | The Hunter class has the Unique ability to craft a Crude [[bow]] and [[arrow]] as well as the Recurve Bow, is proficient at killing animals from range and harvesting them efficiently. | ||
:; Additional Positive and Negative Traits | :; Additional Positive and Negative Traits | ||
: <span style="color: green">Focused</span> (+ | : <span style="color: green">Focused</span> (+20% ranged damage, +30% ranged accuracy) | ||
: <span style="color: green">Resourceful</span> (+10% animal loot, + | : <span style="color: green">Resourceful</span> (+10% animal loot, +25% animal harvesting speed) | ||
: <span style="color: green">Fleetfooted</span> (+10% walk speed) | : <span style="color: green">Fleetfooted</span> (+10% walk speed) | ||
: <span style="color: green">Bowyer</span> (Exclusive craftable crude bow and arrow) | : <span style="color: green">Bowyer</span> (Exclusive craftable crude bow and arrow) | ||
: Farsighted (-15% weapons damage | : Farsighted (-15% weapons damage){{-}} | ||
: Claustrophobic (-15% ore drop rate, -10% mining speed) | |||
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[[File:MalefactorClass.png|300px|thumb|right| The Malefactor as depicted ingame]] | [[File:MalefactorClass.png|300px|thumb|right| The Malefactor as depicted ingame]] | ||
===Malefactor=== | ===Malefactor=== | ||
The malefactor is a frail and weak class that thrives on foraging and finding broken vessels in ruins. | The malefactor is a frail and weak class that thrives on foraging and finding broken vessels in ruins. Has an unique ability to craft the Sling. | ||
:; Additional Positive and Negative Traits | :; Additional Positive and Negative Traits | ||
: <span style="color: green">Forager</span> (+10% loot from foraging<sup>[[#Explanations|1]]</sup>, +20% wild crop drop rate) | : <span style="color: green">Forager</span> (+10% loot from foraging<sup>[[#Explanations|1]]</sup>, +20% wild crop drop rate) | ||
: <span style="color: green">Pilferer</span> (+15% drop rate, +10% rusty gear drop rate, | : <span style="color: green">Pilferer</span> (+15% drop rate, +10% rusty gear drop rate, 10% chance to collect cracked vessels) | ||
: <span style="color: green">Furtive</span> (- | : <span style="color: green">Furtive</span> (-35% animal seeking range) | ||
: <span style="color: green">Improviser</span> (Exclusive craftable sling) | |||
: Frail (-2.5 health points, -25% bow drawing strength) | : Frail (-2.5 health points, -25% bow drawing strength) | ||
: Nervous (-15% weapons damage){{-}} | : Nervous (-15% weapons damage){{-}} | ||
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[[File:BlackguardClass.png|300px|thumb|right| The Blackguard as depicted ingame]] | [[File:BlackguardClass.png|300px|thumb|right| The Blackguard as depicted ingame]] | ||
===Blackguard=== | ===Blackguard=== | ||
The Blackguard is a durable fighter but gets hungry quicker and is less efficient at harvesting food. | The Blackguard is a durable fighter but gets hungry quicker and is less efficient at harvesting food. Has an unique ability to create the Blackguard Shortsword and Shield. | ||
:; Additional Positive and Negative Traits | :; Additional Positive and Negative Traits | ||
: <span style="color: green">Soldier</span> (+ | : <span style="color: green">Soldier</span> (+30% melee damage, +15% armor durability, +25% movement speed) | ||
: <span style="color: green">Hardy</span> (+10% mining speed, +5 health points) | : <span style="color: green">Hardy</span> (+10% mining speed, +5 health points) | ||
" <span style="color: green">Merciless</span> (Exclusive craftable Blackguard Shortsword and Shield) | |||
: Ravenous (+30% hunger rate) | : Ravenous (+30% hunger rate) | ||
: Nearsighted (-15% ranged damage) | : Nearsighted (-15% ranged damage) | ||
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===Tailor=== | ===Tailor=== | ||
The Trailor can craft a variety of unique clothing, and repair clothing more | The Trailor can craft a variety of unique clothing, and repair clothing more efficiently. | ||
:; Additional Positive and Negative Traits | :; Additional Positive and Negative Traits | ||
: <span style="color: green">Clothier</span> (Exclusive craftables; sewing kit and various clothing, including winter clothes) | : <span style="color: green">Clothier</span> (Exclusive craftables; sewing kit and various clothing, including winter clothes) |