Cinematic Camera: Difference between revisions

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[![Cinematic Camera demo](http://img.youtube.com/vi/XLT8VAAbnvA/sddefault.jpg)](http://www.youtube.com/watch?v=XLT8VAAbnvA "Vintage Story: Cinematic Camera")
This tool allows you to make smooth flyovers of your builds. Currently only available through chat commands.
This tool allows you to make smooth flyovers of your builds. Currently only available through chat commands.



Revision as of 11:05, 15 January 2021

[![Cinematic Camera demo](http://img.youtube.com/vi/XLT8VAAbnvA/sddefault.jpg)](http://www.youtube.com/watch?v=XLT8VAAbnvA "Vintage Story: Cinematic Camera")

This tool allows you to make smooth flyovers of your builds. Currently only available through chat commands.

.cam [p|rp|cp|up|goto|start|loop|stop|clear|load|save|alpha|tp] The cinematic camera tool system.

  • .cam p: Adds the current position to the list of places to visit
  • .cam rp: Removes the last added point
  • .cam cp: "Close path". Connects the path to the first position in the list. Useful in combination with .cam loop to create a looping camera path.
  • .cam up [num]: Update the position and viewing angle of the nth point
  • .cam goto [num]: teleport to nth point
  • .cam clear: Remove all points
  • .cam start [duration]: Starts the cinematic camera, i.e. it will smoothly traverse all points. The supplied duration is the amount of seconds it should take to traverse all points
  • .cam loop [amount]: Tells the cinematic camera repeat the camera path amount times
  • .cam stop: Stops the cinematic camera
  • .cam save: Exports the current list of points into your Clipboard (which you then can paste into any text editor)
  • .cam load [data]: Import supplied list of points
  • .cam tp [0 or 1]: Toggles whether to teleport you back to your previous position after the camera path has been completed
  • .cam alpha [0..1]: Modifies how the points are traversed by the camera (more rounded or more straight)