Chicken: Difference between revisions

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__TOC__
<div style="float:right;">
 
== Stats ==
The universal meat.
 
 
<div style="float:left;">
{{Creature
{{Creature
|Name=Chicken (male)
|Name=Chicken (male)
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|BaseAttack=0.25
|BaseAttack=0.25
|Abilities=none
|Abilities=none
|Drops=[[Raw meat]]<br> [[Feathers]]
|Drops=[[Raw meat]]<br> [[Feathers]]<br>
|}}
|}}
</div>
</div>
<div style="float:left;">
{{Creature
{{Creature
|Name=Chicken (female)
|Name=Chicken (female)
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|BaseAttack=0
|BaseAttack=0
|Abilities=none
|Abilities=none
|Drops=[[Raw meat]]<br> [[Feathers]]
|Drops=[[Raw meat]]<br> [[Feathers]]<br>
|}}
|}}
</div>
</div>
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|BaseAttack=0
|BaseAttack=0
|Abilities=none
|Abilities=none
|Drops=none<br> <br>
|Drops=none<br>
|}}
|}}


__TOC__
== Stats ==
The universal meat.


== Spawning ==
== Spawning ==
Chickens will spawn in light levels 12 and higher, at temperatures down to -2, and as little as .32 rainfall. They spawn in groups with around 4 on average but can have many more.
Chickens will spawn in light levels 12 and higher, at temperatures down to -2, in areas with as little as 0.32 rainfall. They spawn in groups that average 4 individuals, but can include many more.


== Behaviors ==
== Behaviors ==
Chickens will usually wander around a small area aimlessly. If they fall into the water they will try to get out. The chicks tend to stay close to the hens and the hens will try to stay close to the roosters. All Chickens will flee from the player on approach, generally straight away from the player if possible and are extremely difficult to hit while running. They do not try to avoid obstacles and will fall straight of cliffs or into pits.
Chickens will usually wander around a small area aimlessly. The chicks tend to stay close to the hens and the hens will try to stay close to the roosters. All Chickens will flee from the player on approach, generally moving directly away from the player when possible and are extremely difficult to hit while running. They do not try to avoid obstacles and will fall straight of cliffs or into pits. If they fall into the water they will try to get out.


=== Receiving Damage ===
=== Receiving Damage ===
Hens and chicks will flee upon taking damage. Roosters have a chance to either flee or attack back.
Roosters will either flee or attack the player. Hens and chicks will flee upon taking damage.  
 


== Domestication ==
Chickens can be Domesticated. See the page about [[Animal_Husbandry|Animal Husbandry]] for more information.


{{Navbox|Vintage Story}}
{{Navbox|Vintage Story}}

Revision as of 23:26, 5 January 2020

Chicken (male)
[[
Chicken(Male).png
|130px]]
Health 3
Base Attack 0.25
Abilities none
Mobs

Chicken (female)
[[
Chicken(Female).png
|130px]]
Health 3
Base Attack 0
Abilities none
Mobs


Chicken (baby)
[[
Chicken(Baby).png
|130px]]
Health 1.5
Base Attack 0
Abilities none
Mobs



Stats

The universal meat.

Spawning

Chickens will spawn in light levels 12 and higher, at temperatures down to -2, in areas with as little as 0.32 rainfall. They spawn in groups that average 4 individuals, but can include many more.

Behaviors

Chickens will usually wander around a small area aimlessly. The chicks tend to stay close to the hens and the hens will try to stay close to the roosters. All Chickens will flee from the player on approach, generally moving directly away from the player when possible and are extremely difficult to hit while running. They do not try to avoid obstacles and will fall straight of cliffs or into pits. If they fall into the water they will try to get out.

Receiving Damage

Roosters will either flee or attack the player. Hens and chicks will flee upon taking damage.

Domestication

Chickens can be Domesticated. See the page about Animal Husbandry for more information.


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