Charcoal: Difference between revisions

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'''Charcoal''' is a player created [[fuel]] resource.  
Charcoal is a player created [[fuel]] resource.  


{{Fuel
{{Fuel
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== Creation ==
== Creation ==
Charcoal is created in charcoal pits, which are chambers or spaces where enclosed stacks of firewood are burned.  
Charcoal is created in charcoal pits, which are chambers or sealed spaces where enclosed stacks of firewood are burned.
 
===Required materials===
Construction of a charcoal pit requires: firewood (cut using an [[axe]]), Dry [[grass]] (harvested with a [[knife]]), and solid blocks to create an airtight shell.  


===Building a Charcoal Pit===
===Building a Charcoal Pit===
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# Create an airtight shell by enclosing the stacks in dirt blocks or any non-combustible block, but leave one block on top of the pit open.  
# Create an airtight shell by enclosing the stacks in dirt blocks or any non-combustible block, but leave one block on top of the pit open.  
# Build a [[firepit]] directly on top of the accessible stack of firewood at the top of the pit.  
# Build a [[firepit]] directly on top of the accessible stack of firewood at the top of the pit.  
# As of 1.12.7, you need to ignite the [[firepit]] with a [[firestarter]] or a [[torch]].
# Quickly seal the pit by placing one block on top of the fire pit. ''(Players have 30 seconds to seal the shell or the process will not work)''
# Quickly seal the pit by placing one block on top of the fire pit. ''(Players have 30 seconds to seal the shell or the process will not work)''
# The pile will create smoke particles, indicating that the process is taking place.
# The pile will create smoke particles, indicating that the process is taking place.
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===Dimensions and Considerations===
===Dimensions and Considerations===
If the charcoal pile is not sealed within 30 seconds of ignition, charcoal will not be produced and the firewood will burn to ash.
* If the charcoal pile is not sealed within 30 seconds of ignition, charcoal will not be produced. If "burning" sounds are coming from the pit, charcoal will not be created! Quickly open the shell and extinguish the flames with buckets of water before the firewood burns to ash. Fill the empty spaces with firewood and rebuild the shell to try again.
The maximum size of any charcoal pit extends 11 blocks in any direction. The largest volume of material that can be processed in one pit is therefore 11³ or 1,331 blocks.
* The maximum size of any charcoal pit extends 11 blocks in any direction. The largest volume of material that can be processed in one pit is therefore 11³ or 1,331 blocks.


== Usage ==
== Usage ==
Charcoal is the first type of fuel capable of generating temperatures high enough (1300°C) to smelt metal ores such as Copper (1084°C)
===Fuel===
Charcoal can also be used as the (Carbon Black) pigment, to label chests and signs.
Charcoal is the first type of fuel capable of generating temperatures high enough (1300°C) to smelt metal ores such as Copper (1084°C). Charcoal is used as fuel for the firepit in [[casting]], in the [[bloomery]] and in the [[forge]] when [[smithing]].
 
===Pigment===
Charcoal can be used as the Carbon Black pigment when labeling chests and signs.


==Storage==
==Storage==
Charcoal may be carried in player inventory, or stored in [[containers#stationary containers|containers]].
Charcoal stacks to 64, may be carried in player inventory, or stored in [[containers#stationary containers|containers]].




{{Navbox|Vintage Story}}
{{Navbox|Vintage Story}}

Revision as of 01:25, 12 March 2020

Charcoal is a player created fuel resource.

Charcoal
Grid Charcoal.png
Temperature 1300
Seconds 40
Fuel

Creation

Charcoal is created in charcoal pits, which are chambers or sealed spaces where enclosed stacks of firewood are burned.

Required materials

Construction of a charcoal pit requires: firewood (cut using an axe), Dry grass (harvested with a knife), and solid blocks to create an airtight shell.

Building a Charcoal Pit

  1. Place firewood in stacks. (Players may choose to dig a pit, as shown in the graphic below, or place stacks above ground.)
  2. Create an airtight shell by enclosing the stacks in dirt blocks or any non-combustible block, but leave one block on top of the pit open.
  3. Build a firepit directly on top of the accessible stack of firewood at the top of the pit.
  4. As of 1.12.7, you need to ignite the firepit with a firestarter or a torch.
  5. Quickly seal the pit by placing one block on top of the fire pit. (Players have 30 seconds to seal the shell or the process will not work)
  6. The pile will create smoke particles, indicating that the process is taking place.
  7. When the pile stops smoking (18 game hours), the process is complete.
  8. Remove the shell and collect the charcoal using bare hands or a shovel

Charcoal-step1.png Charcoal-step2.png Charcoal-step3.png Charcoal-step4.png Charcoal-step5.png

Dimensions and Considerations

  • If the charcoal pile is not sealed within 30 seconds of ignition, charcoal will not be produced. If "burning" sounds are coming from the pit, charcoal will not be created! Quickly open the shell and extinguish the flames with buckets of water before the firewood burns to ash. Fill the empty spaces with firewood and rebuild the shell to try again.
  • The maximum size of any charcoal pit extends 11 blocks in any direction. The largest volume of material that can be processed in one pit is therefore 11³ or 1,331 blocks.

Usage

Fuel

Charcoal is the first type of fuel capable of generating temperatures high enough (1300°C) to smelt metal ores such as Copper (1084°C). Charcoal is used as fuel for the firepit in casting, in the bloomery and in the forge when smithing.

Pigment

Charcoal can be used as the Carbon Black pigment when labeling chests and signs.

Storage

Charcoal stacks to 64, may be carried in player inventory, or stored in containers.


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