Carrot

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Revision as of 22:08, 10 January 2020 by Ereketh (talk | contribs)


Carrot
Grid Carrot.png
Stackable 64
Food
Satiety 100
Category

Vegetable

Transitionable
Fresh Time 504
Transition Time 96
Transition Ratio 0.5
Items

Crop Properties

  • Required Nutrient = K
  • Nutrient Consumption = 40
  • Growth Stages = 7
  • Growth Days = 4

Harvest Yield

Fully mature crops yield multiple carrots and at least one seed when harvested.

Storage

Once harvested, carrots may be stored in the inventory or stationary containers.

Decay and Preservation Methods

Even when appropriately stored in storage vessel within a cellar, vegetables decay. Pickling methods should be applied to preserve vegetables.

Usage

Carrots may be eaten without cooking and can be used as an advanced cooking ingredient in:

  • Meat Stew (1-2)
  • Vegetable Stew (1-4)
  • Soup (1-3)
  • Porridge (1-2)


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