Cabbage: Difference between revisions

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<languages/><translate>
<languages/>
<!--T:1-->
{{GameVersion|1.19.0-pre.10}}
 
<translate>
<!--T:10-->
'''Cabbages''' are a source of high vegetable [[Satiety|nutrition]].
</translate>
 
<div style="float:right;">
<div style="float:right;">
{{Item
{{Item
|Name=Cabbage
|Name=<translate><!--T:23--> Cabbage</translate>
|Image=File:Grid cabbage.png
|Image=File:Grid cabbage.png
|Stackable=64
|Stackable=64<ref>Line 3 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\vegetable.json</ref>
|FreshTime=21 days
|Satiety=300 raw, <br>450 in Meals
|TransitionTime=4 days
|Category=<translate><!--T:26--> Vegetable</translate>
|TransitionRatio=0.5
|FreshTime=21 <translate><!--T:24--> days</translate>
|Satiety=300
|TransitionTime=4 <translate><!--T:25--> days</translate>
|Category=Vegetable
|TransitionRatio=0.5<ref>Lines 118-124 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\vegetable.json</ref>
|FloatRight=yes
|NoBreak=yes
}}
}}
</div>
</div>


<!--T:10-->
'''Cabbages''' are a source of food.
</translate>
__TOC__
__TOC__
<translate>
<translate>
== Obtaining == <!--T:4-->
== Obtaining == <!--T:4-->


<!--T:14-->
<!--T:14-->
Cabbages ''do not'' grow in the wild. They can only be found in [[Cracked Vessels|cracked vessel (seed)]], which may be found in ruins. Cabbage seeds may also be sold by the [[Trading|agricultural trader]].
Cabbages ''do not'' grow in the wild.<ref>find source</ref> Cabbage seeds can only be {{ll|trading|purchased}} from an {{ll|Trading|agricultural trader}},<ref>Line 308 of %appdata%\Roaming\Vintagestory\assets\survival\entities\humanoid\trader-agriculture.json</ref> or found in a {{ll|Cracked Vessel|cracked vessel}},<ref>Line 21 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\clay\lootvessel.json</ref> which may be found in [[Ruin|ruins]] above or below ground.
5-7 cabbage seeds can {{Hovertip|sometimes|a 0.11 chance}} be found in a {{ll|Cracked Vessel|Cracked vessel (seed)}}.
2-4 cabbage seeds can {{Hovertip|sometimes|a 0.75 chance}} be found in a {{ll|Cracked Vessel|Cracked vessel (farming)}}.


== Cultivation == <!--T:5-->
== Cultivation == <!--T:5-->


<!--T:17-->
</translate>
[[File:Cabbage-fully-grown-crop.png|200px|thumb|Mature cabbage]]
[[File:Cabbage-fully-grown-crop.png|200px|thumb|<translate><!--T:27--> Mature cabbage</translate>]]
<translate>


<!--T:15-->
<!--T:15-->
Cabbages take 2.0 months (18 days) to grow at default 9 day per month settings. They go through 12 growth stages. Cabbages grow best in temperatures between -5 - 35°C. Each cabbage crop uses up 40% N nutrition from their farm plot.
Cabbage crops tolerate temperatures -5°C to 35°C.<ref>Line 42 of [[https://github.com/anegostudios/vsessentialsmod/blob/master/Loading\BlockCropPropertiesType.cs BlockCropPropertiesType.cs]] and line 79 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\cabbage.json</ref> If the temperature drops below -5°C or exceeds 35°C, the cabbage crop will become {{ll|Temperature#Effect_on_plants|“stunted”}} and begin to accumulate damage. Stunted cabbage crops will yield 50% of normal when harvested. If they accumulate enough damage to die from excessive cold or heat, cabbage crops will yield 50% of normal when harvested<ref>Lines 43-44 of [[https://github.com/anegostudios/vsessentialsmod/blob/master/Loading/BlockCropPropertiesType.cs BlockCropPropertiesType.cs]]</ref> but the player is guaranteed 1 seed no matter the growth stage.<ref>Lines 58-66 of [[https://github.com/anegostudios/vssurvivalmod/blob/master/BlockEntity/BEDeadCrop.cs BEDeadCrop.cs]]</ref>
 
<!--T:28-->
Cabbage crops consume 40<ref>Lines 75-76 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\cabbage.json</ref> {{ll|Farming#Soil_nutrients|N (nitrogen)}} from the soil over 12 stages<ref>Line 77 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\cabbage.json</ref> of growth.
During stages 2-11, cabbage crops feed {{ll|Bees|bees}} and {{ll|Butterfly|butterflies}}.<ref>Lines 29-37 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\cabbage.json</ref>  Cabbage crops take {{ll|Farming#Time|1.5 months}}<ref>Line 78 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\cabbage.json</ref> to mature, (14 days at {{Hovertip|default|9 day per month}} settings, assuming a growth rate near 100%. Low {{ll|Farming#Moisture|moisture}} or {{ll|Farming#Soil_nutrients|nutrient levels}} can significantly delay maturation.


<!--T:12-->
<!--T:12-->
When fully mature, each seed planted in a farm yields one cabbage and at least one seed when harvested. Harvesting immature plants yields no vegetables and may not provide a seed.
Cabbages can be harvested by {{Breaking|breaking}} the crop, no {{Hovertip|tool|a scythe harvests more blocks at once}} necessary.
Each block of mature cabbage crops will yield 2 cabbages<ref>Lines 65-68 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\cabbage.json</ref> and {{Hovertip|1-2|one with a 20% chance of a second}} seed packets. Harvesting at stage 11 has an 85% chance of getting 1 cabbage<ref>Lines 61-64 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\cabbage.json</ref> and a 99% chance of getting 1 seed packet. Harvesting before stage 11 has a 0% chance of getting any cabbages, and a 70% chance of getting 1 seed packet.


== Usage == <!--T:6-->
== Usage == <!--T:6-->


<!--T:16-->
<!--T:16-->
When eaten raw, cabbages provide 300 vegetable [[satiety]], which is three times more than most vegetables.
When eaten raw, a cabbage provides 300 vegetable {{ll|satiety|satiety}}, which is three times more than most vegetables.<ref>Lines 63-65 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\vegetable.json</ref>


<!--T:13-->
<!--T:13-->
Cabbages may used as a vegetable [[cooking]] ingredient in meat stews, vegetable stew, soups and porridges. They can be preserved via [[Food preservation#Pickling|pickling]], and benefit from storage in a [[cellar]].
Cabbages may used as a vegetable {{ll|cooking|cooking}} ingredient in stews, soups, porridges, and pies.
 
== Storage ==  <!--T:29-->
Like all food, cabbages benefit from storage in a {{ll|Room#Cellar|cellar}}, and tend to benefit from storage in containers during cool weather. A clay Storage Vessel is the best container for cabbages, due to its property of reducing perish rates for vegetables.
Cabbages may be preserved via {{ll|Food preservation#Pickling|pickling}}, and benefit from storage in a {{ll|Room#Cellar|cellar}}.


== History == <!--T:18-->
== History == <!--T:18-->
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== References == <!--T:22-->
== References == <!--T:22-->
</translate>
</translate>
 
<references />
{{-}}
{{Farming navbox}}
{{Farming navbox}}
 
{{Game navbox}}
[[Category:Crops{{#translation:}}]]
[[Category:Crops{{#translation:}}]]
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