Blocks: Difference between revisions

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== Common Block Behavior ==
There are lots of blocks in Vintage Story to learn about. However many of them share similar characteristics that control how they behave in the environment and when you interact with them.  
There are lots of blocks in Vintage Story to learn about. However many of them share similar characteristics that control how they behave in the environment and when you interact with them.  


== Common Block Behavior ==
==== Max Stack Size ====
Max amount of collectible that one default inventory slot can hold


==== Durability ====
How many uses does this collectible has when being used. Item disappears at durability 0


=== Replaceable ===
==== Replaceable ====
A value usually between 0-9999 that indicates which blocks may be replaced with others.
A value usually between 0-9999 that indicates which blocks may be replaced with others. Any block with replaceable value above 5000 will be washed away by water. Any block with replaceable value above 6000 will replaced when the player tries to place a block. Examples: 0 = Bedrock, 6000 = Tallgrass, 9000 = Lava, 9500 = Water, 9999 = Air.


==== Creative Inventory Tabs ====
List of creative tabs in which this collectible should appear in


== General Terrain ==
== General Terrain ==
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[[Snow Layer]]
[[Snow Layer]]
[[rock]]


== Ores ==
== Ores ==
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[[Reed]]
[[Reed]]
[[Quern]]
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